Commit Graph

5241 Commits

Author SHA1 Message Date
mafiesto4 f81989a171 Add **Cloth** simulation with physics 2023-07-03 10:38:36 +02:00
mafiesto4 8818b3b07c Add NvCloth dependency 2023-07-03 09:51:42 +02:00
mafiesto4 99ee0b1bfe Add MeshDeformation utility for generic meshes vertices morphing (eg. via Blend Shapes or Cloth) 2023-07-03 09:49:23 +02:00
mafiesto4 60181a29a3 Add copy/move ctor/operator to Delegate 2023-07-02 15:46:55 +02:00
mafiesto4 04963fef18 Various code fixes and tweaks 2023-07-02 15:46:29 +02:00
mafiesto4 0d7e7edf80 Optimize BoundingBox::Transform 2023-06-29 16:50:53 +02:00
mafiesto4 e3cbe1458d Add MeshReference to ModelInstanceActor for easy mesh referencing and its data access interface 2023-06-29 16:50:00 +02:00
mafiesto4 656866c1d4 Various improvements in Editor code 2023-06-29 16:41:15 +02:00
mafiesto4 4741f194f6 Update CMake project to the latest VS 2022 2023-06-21 23:07:52 +02:00
mafiesto4 9b0fdb2cbd Disable assertions in Release build mode 2023-06-19 13:59:04 +02:00
mafiesto4 f952a392de Add **stencil buffer** support to GPUPipelineState 2023-06-19 13:46:37 +02:00
mafiesto4 a6353c0bb9 Rename GPUPipelineState::Description::PrimitiveTopologyType to PrimitiveTopology 2023-06-19 11:53:40 +02:00
mafiesto4 7fc3b264ac Improve DX12 PSO debug name building 2023-06-19 11:21:53 +02:00
mafiesto4 1c9d8aa470 Add GPUContext::SetStencilRef to stencil reference value 2023-06-19 11:21:35 +02:00
mafiesto4 228ef4e130 Add objects ID inverse mapping from client to server for proper C# networking codegen 2023-06-18 19:27:46 +02:00
mafiesto4 dd8817582a Fix arg name 2023-06-18 18:36:58 +02:00
mafiesto4 16159a9d98 Merge branch 'master' of https://github.com/Withaust/FlaxEngine into Withaust-master 2023-06-18 18:31:13 +02:00
mafiesto4 c87b315fef Fixes for network codegen 2023-06-18 18:28:41 +02:00
mafiesto4 b07528d9ce Refactor Network RPC C# codegen to share code with data serializer 2023-06-18 17:11:15 +02:00
mafiesto4 9e2e6759bd Implement proper POD types check in C# network replication codegen 2023-06-18 15:33:57 +02:00
Wiktor Kocielski 2485987901 Fix binding generation for interfaces 2023-06-18 10:48:46 +03:00
mafiesto4 1a6e706e57 Minor fixes 2023-06-17 17:51:14 +02:00
mafiesto4 21a3081b9f Fix 6b8d8b7913 from using filename into namespaces 2023-06-17 17:34:48 +02:00
mafiesto4 8f9989dc65 Additional fix for cc85450ed5 2023-06-17 16:41:48 +02:00
mafiesto4 a3e3ee396a Revert default value back to false as in #1179 2023-06-17 16:37:33 +02:00
mafiesto4 cd68f2463b Adjustment for #1179 to rebuild by default 2023-06-17 16:36:05 +02:00
mafiesto4 3b6100837f Merge branch 'patch-1' of https://github.com/Withaust/FlaxEngine into Withaust-patch-1 2023-06-17 16:33:03 +02:00
mafiesto4 cc85450ed5 Change macOS editor deploy to build only current platform arch 2023-06-17 11:28:39 +02:00
Wiktor Kocielski 70470bc421 Make rebuilding database when adding asset proxy optional 2023-06-17 12:13:54 +03:00
mafiesto4 f995d12686 Fix editor deployment 2023-06-17 11:08:51 +02:00
mafiesto4 3645377b15 Merge remote-tracking branch 'origin/1.6' 2023-06-16 18:43:40 +02:00
GoaLitiuM fadc5beb1c Fix FontTextureAtlas::GetSlotData not including padding correctly 2023-06-16 15:17:04 +03:00
mafiesto4 5f019dc79f Improve Visual Studio solution generation with nested C# project cross-references to properly place projects in group folders 2023-06-16 13:45:54 +02:00
mafiesto4 b57a3165fa Fix textbox submit when it's nav focused 2023-06-16 10:56:17 +02:00
mafiesto4 b13139c6cc Fix check from compilation errors 2023-06-15 12:14:35 +02:00
mafiesto4 fea4b3fcba Add better Texture initialization API with custom data 2023-06-15 12:14:23 +02:00
mafiesto4 329a6ce0ef Increase PhysX allocation limit to 1GB
#1176
2023-06-15 10:07:30 +02:00
mafiesto4 53587ad162 Fix error when unloading Visual Script item in Editor 2023-06-15 09:51:49 +02:00
mafiesto4 086e4c9835 Add content proxy modifications function and workspace rebuilding for custom asset types extensions 2023-06-15 09:51:26 +02:00
mafiesto4 ee9627bc15 Add launchSettings.json generation for Visual Studio 2022 with .NET 7 2023-06-14 13:14:16 +02:00
mafiesto4 9de5ee5615 Fix compilation on mac 2023-06-14 08:47:03 +02:00
mafiesto4 125591dc71 Unify app package name formatting for different platforms 2023-06-13 17:11:56 +02:00
mafiesto4 b0134ab1ce Fix missing MConverter codegen for array and generic types used in non-POD struct fields 2023-06-13 16:38:08 +02:00
mafiesto4 9f313491b8 Fix game compilation error 2023-06-13 15:45:08 +02:00
mafiesto4 8f7da81621 Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
#	Flax.flaxproj
#	Source/Editor/Content/Items/AssetItem.cs
2023-06-13 15:41:07 +02:00
mafiesto4 9f50146e68 Merge branch 'font_glyph_data' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-font_glyph_data 2023-06-13 15:26:09 +02:00
mafiesto4 bda71c067b Port #1166 to StringAnsi 2023-06-13 15:04:30 +02:00
mafiesto4 c652bab9b2 Merge branch 'string_set_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-string_set_fix 2023-06-13 15:00:08 +02:00
mafiesto4 13b1c16213 Add asset reload option via context menu in Editor 2023-06-13 14:58:14 +02:00
mafiesto4 f1c98320fc Refactor vehicles to use Z axis as forward instead of X
#1050
2023-06-13 14:56:03 +02:00