4696 Commits

Author SHA1 Message Date
mafiesto4 0b0115aa10 Fix missing scripting api 2024-03-29 18:46:00 +01:00
mafiesto4 3696501050 Fix invalid shader codegen when using ddx/ddy in material vertex shader
#2376
2024-03-29 18:07:10 +01:00
mafiesto4 6929a91312 Add support for manually dirtying objects that use ReplicationFPS < 0 for manual-only replication 2024-03-29 13:03:38 +01:00
mafiesto4 069445b94e Fix bug in NetworkReplicator::RemoveObject 2024-03-29 13:03:11 +01:00
mafiesto4 09f5ac0ed6 Fix networked objects dirtying for replication 2024-03-29 13:02:23 +01:00
mafiesto4 b8a287c4d5 Fix Vulkan swapchain init on Android device with more surfaces reported by the driver 2024-03-28 18:08:22 +01:00
mafiesto4 24e56a825e Fix streaming astc 6x6 textures that have higher block size 2024-03-28 18:07:53 +01:00
mafiesto4 35e34997c9 Merge branch 'new_project_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-new_project_fix 2024-03-28 15:38:51 +01:00
mafiesto4 1f35f9536d Merge branch 'text-stuff' of https://github.com/Tryibion/FlaxEngine into Tryibion-text-stuff 2024-03-24 20:24:29 +01:00
mafiesto4 9a27ba3cdc Merge branch 'fix-splitters' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-splitters 2024-03-24 20:18:15 +01:00
mafiesto4 b821bb7a54 Simplify code 2024-03-24 20:17:42 +01:00
mafiesto4 51504d0d92 Fix building macOS/iOS with the latest Vulkan SDK 2024-03-24 19:39:16 +01:00
Tryibion e5e675f089 Fix splitters not working. 2024-03-23 17:46:46 -05:00
GoaLitiuM 96f76fb14f Fix typos 2024-03-23 15:38:26 +02:00
Tryibion 495de38c48 Make TargetViewOffset only go to bottom of text. Add Scroll to Carrot for new lines. 2024-03-22 12:09:41 -05:00
Tryibion 4b9f50add0 Fix carrot and selection height based on dpi scale to correctly scale with interface options. 2024-03-21 21:23:05 -05:00
mafiesto4 5660749f80 Merge branch 'visible-control' of https://github.com/Tryibion/FlaxEngine into Tryibion-visible-control 2024-03-20 22:11:22 +01:00
Tryibion 8398b35b0d Add visibility check to begin play on uicontrol 2024-03-20 12:22:01 -05:00
mafiesto4 a3c088bb05 Fix Bone Socket transform when Animated Model pose is not yet evaluated
#2341
2024-03-20 17:41:25 +01:00
mafiesto4 6ccec2f5ff Fix d3d12 warning on initial gpu buffer state 2024-03-20 16:48:15 +01:00
mafiesto4 3939444e05 Fix potential issues with shader resources bindings when using custom post processing effect 2024-03-20 12:24:35 +01:00
mafiesto4 9e11d45c1c Update copyright year 2024-03-19 21:52:46 +01:00
mafiesto4 6b35c0a161 Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
#	Flax.flaxproj
2024-03-19 20:23:34 +01:00
mafiesto4 9e54827cb3 Cleanup code #2213 2024-03-19 20:13:41 +01:00
mafiesto4 35d1d97840 Rename NumberCategoryAttribute to ValueCategoryAttribute
#2213
2024-03-19 18:30:02 +01:00
mafiesto4 911251cb20 Merge branch 'unit-formatting' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-unit-formatting
# Conflicts:
#	Source/Editor/CustomEditors/Editors/ActorTransformEditor.cs
#	Source/Editor/Options/InterfaceOptions.cs
#	Source/Engine/Core/Math/Transform.h
2024-03-19 18:04:01 +01:00
mafiesto4 71dad84908 Fix Z-fighting issues in Debug Draw when using TAA 2024-03-19 17:53:14 +01:00
mafiesto4 388b64a46d Add support for hot-reloading Debug Draw shader 2024-03-19 16:03:19 +01:00
mafiesto4 cf3145273f Fix TAA jitter in post-resolve passes such as editor primitives and debug gizmos 2024-03-19 16:02:50 +01:00
mafiesto4 29cd6e2dda Merge branch 'Tryibion-ppsettings' 2024-03-19 11:08:49 +01:00
mafiesto4 2b824ce22a Fix UI Canvas double scale apply 2024-03-18 21:50:08 +01:00
mafiesto4 eb8db60ead Revert eye adaptation back to original value (in favor of #2023) 2024-03-18 21:12:54 +01:00
mafiesto4 2d71a7a45d Merge branch 'ppsettings' of https://github.com/Tryibion/FlaxEngine into Tryibion-ppsettings 2024-03-18 21:12:00 +01:00
mafiesto4 34f35ebaac Fix loading shader cache when opened with different engine version 2024-03-18 17:38:24 +01:00
mafiesto4 3b502086f8 Fix UI coordinate convertion in CanvasScaler 2024-03-18 17:38:05 +01:00
mafiesto4 c60244878d Add **UI Control gizmo for editing UIs** 2024-03-16 22:00:40 +01:00
mafiesto4 a549733811 Merge branch 'physicsscene_change_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-physicsscene_change_fix 2024-03-14 17:32:00 +01:00
mafiesto4 3ba6867cd2 Minor fixes 2024-03-14 17:30:54 +01:00
mafiesto4 7545e49284 Add manual chunks loading before Binary Asset load in case content streaming flushed them out 2024-03-14 17:30:28 +01:00
mafiesto4 6d792f1f74 Fix critical regression in terrain heightmap data upgrade 2024-03-12 17:59:41 +01:00
mafiesto4 fc29d687b5 Add more insights on potentially missing asset file data chunks 2024-03-12 13:25:25 +01:00
mafiesto4 e12919da98 Fix crash in StaticModel::GetMaterial when model is not loaded or has invalid entries count 2024-03-12 13:05:02 +01:00
mafiesto4 83e8f8cb94 Increase backbuffers support for Vulkan on Linux to 8 2024-03-12 12:39:01 +01:00
mafiesto4 b4d3eeb771 Another attempt for Vulkan swapchain setup if minImageCount is larger than VULKAN_BACK_BUFFERS_COUNT 2024-03-12 12:11:03 +01:00
mafiesto4 a4e693b6a6 Fix small GPU buffer update on Vulkan if data size align up overflows buffer size 2024-03-12 10:01:04 +01:00
mafiesto4 9d0b659520 Use default backbuffers for Vulkan if maxImageCount is 0 2024-03-11 23:56:02 +01:00
mafiesto4 d719c381ea Merge remote-tracking branch 'origin/master' into 1.8 2024-03-11 23:49:33 +01:00
mafiesto4 0a9f746abb Refactor UI Control actor active state mirroring in UI via Visible properties rather than unlinked from parent
#2242 #851
2024-03-11 19:10:13 +01:00
mafiesto4 1bbb2727b8 Further improve 4a5ded0849 to use cached json serializer for UI 2024-03-11 12:47:29 +01:00
mafiesto4 4a5ded0849 Reuse various serialization code 2024-03-10 23:28:16 +01:00