Commit Graph

  • 4b42e17372 Increase D3D12 resources safe-frames timeout mafiesto4 2021-06-07 13:10:09 +02:00
  • 36c4c3c86a Fix lightmaps baking on D3D12 mafiesto4 2021-06-07 13:09:52 +02:00
  • 3872d74bd2 Fix missing UAV barriers on D3D12 mafiesto4 2021-06-07 13:09:24 +02:00
  • 39698c7694 Fix descriptors bindings to shaders on D3D12 mafiesto4 2021-06-07 13:08:39 +02:00
  • f4c8808d19 Add SRV slots isage info for D3D12 shaders cache mafiesto4 2021-06-07 12:19:49 +02:00
  • fa1cd56a0d Optimize Vulkan shader compiler memory allocation mafiesto4 2021-06-07 11:56:41 +02:00
  • cc47cb85e4 Cleanup renderer code mafiesto4 2021-06-07 11:56:04 +02:00
  • 3c48484870 Use Stopwatch instead of DateTime.Now for increased accuracy stefnotch 2021-06-06 21:52:29 +02:00
  • 474add9d12 Fix input related compile errors in UWP platform GoaLitiuM 2021-06-06 17:16:55 +03:00
  • f3652697ae Fix building UWP platform with Visual Studio 2019 GoaLitiuM 2021-06-06 17:16:19 +03:00
  • dfee74ad1f Add missing name some for GPU resources mafiesto4 2021-06-04 12:38:44 +02:00
  • 3a6b7ea80b Add support for Function<> as method parameter in scripting mafiesto4 2021-06-03 15:19:00 +02:00
  • 9b55ffdf6c Adding collections background color in global settings Crawcik 2021-06-03 14:29:42 +02:00
  • e459707b0d Custom background color for collections Crawcik 2021-06-03 13:45:07 +02:00
  • a1f985bc7d Adding NotNullItem Crawcik 2021-06-03 13:44:21 +02:00
  • 9629c48d99 Revert CSharp only project build optimization to fix game cooking mafiesto4 2021-06-03 12:53:18 +02:00
  • 46e7e6173a Rebuilding parrent collections layout Crawcik 2021-06-02 18:42:28 +02:00
  • 33b31f9155 Fix using Keyboard and Mouse in C# scripting mafiesto4 2021-06-02 09:48:02 +02:00
  • 398fc4be37 Add Keyboard.IsAnyKeyDown mafiesto4 2021-06-02 09:47:37 +02:00
  • d111b2ba03 Tweaks mafiesto4 2021-06-01 21:20:00 +02:00
  • 0aa9c865ca Fix renaming selected actor in scene tree after creation and use editor shortcut mafiesto4 2021-06-01 21:10:57 +02:00
  • 0f01683c06 Fix build settings limits mafiesto4 2021-06-01 15:49:02 +02:00
  • bcca8c9291 Add printing full object path for some warning logs mafiesto4 2021-06-01 14:57:32 +02:00
  • c30e338f0a Fix gizmos debug draw shapes mafiesto4 2021-06-01 14:38:24 +02:00
  • accbef6841 Fix missing mipIndex when clearing lightmap textures with a buffer on baking start mafiesto4 2021-06-01 13:29:42 +02:00
  • c5405183c9 Fix tooltips to be constrained by monitor bounds instead of virtual desktop or parent window bounds mafiesto4 2021-06-01 12:14:04 +02:00
  • 8a942922fe Merge remote-tracking branch 'origin/master' mafiesto4 2021-06-01 11:55:44 +02:00
  • 772172ed6b Fix bounding box calculations for Animated Models mafiesto4 2021-06-01 11:55:35 +02:00
  • 9b0b11f08f Missing change mafiesto4 2021-06-01 11:54:56 +02:00
  • 9618a57432 Add BoundingBox.MakeScaled mafiesto4 2021-06-01 11:54:41 +02:00
  • f701e35c50 Add option to show bounds of the model in Editor preview mafiesto4 2021-06-01 10:45:23 +02:00
  • 1789e879bf Add option to show bounds of the animated model in Editor preview mafiesto4 2021-06-01 10:36:13 +02:00
  • a730c3b1af Add using immediate DebugDraw for animated model skeleton drawing in Editor preview mafiesto4 2021-06-01 10:27:57 +02:00
  • 623299e59f Add support for AssetPreview to use debug drawing if needed mafiesto4 2021-06-01 10:27:30 +02:00
  • 6877e14b04 Rename ParticleManager to Particles mafiesto4 2021-05-31 22:40:41 +02:00
  • 760b687b02 Rename AnimationManager to Animations and expose to public mafiesto4 2021-05-31 19:32:35 +02:00
  • 2c2c7744eb Add AuxTool to AOT pipeline in Game Cooker mafiesto4 2021-05-31 16:05:35 +02:00
  • 2c6f0be3cc Merge branch 'GoaLitiuM-toolchain_definitions_fix' mafiesto4 2021-05-31 16:04:13 +02:00
  • 4ffda55071 Merge branch 'toolchain_definitions_fix' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-toolchain_definitions_fix mafiesto4 2021-05-31 16:04:11 +02:00
  • 5e8da3ba5f Include toolchain preprocessor definitions in binding generation GoaLitiuM 2021-05-31 16:46:10 +03:00
  • d436b71ef5 Fix CharacterController still colliding after being disabled at runtime mafiesto4 2021-05-31 13:30:45 +02:00
  • 8eadd912f7 Add ClosestPointPointLine for Vector3 to C# mafiesto4 2021-05-31 10:26:15 +02:00
  • a74f978f89 Fix lag from single axis gizmo usage on large distance mafiesto4 2021-05-31 10:25:55 +02:00
  • d8cb1d15c7 Fix warning mafiesto4 2021-05-31 09:35:52 +02:00
  • d2f339dba1 Optimize scripting object data deserialziation mafiesto4 2021-05-30 14:12:41 +02:00
  • 3c72abad37 Refactor FileSystemWatcher interface to make it simpler mafiesto4 2021-05-30 14:12:17 +02:00
  • 2a3a15533c Add ignoring memory allocations from profiling tools in Editor Profiler mafiesto4 2021-05-30 14:11:49 +02:00
  • 9c66ac4656 Add MemoryCompare, MemoryClear and MemoryCopy for direct memory access in C# mafiesto4 2021-05-30 14:11:25 +02:00
  • 1bd109395a Optimize managed memory allocations mafiesto4 2021-05-30 14:09:24 +02:00
  • 8a5f50dc49 Merge branch 'GoaLitiuM-cpu_idle_sleep' mafiesto4 2021-05-30 12:11:58 +02:00
  • 4e65215b57 Merge branch 'cpu_idle_sleep' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-cpu_idle_sleep mafiesto4 2021-05-30 12:11:42 +02:00
  • 4a08ab11ad Merge branch 'jb-perrier-viewpoint-shortcuts' mafiesto4 2021-05-30 11:57:53 +02:00
  • 99c1b60493 Merge branch 'viewpoint-shortcuts' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-viewpoint-shortcuts mafiesto4 2021-05-30 11:57:47 +02:00
  • 97de7a627e Add order for Margin properties mafiesto4 2021-05-30 10:53:34 +02:00
  • e06200926f Sleep between frames to save CPU cycles GoaLitiuM 2021-05-29 20:15:29 +03:00
  • cc60814334 Increase accuracy of Windows Sleep function GoaLitiuM 2021-05-29 19:46:37 +03:00
  • c01a140077 Refactor Windows version logging, log Windows build number GoaLitiuM 2021-05-29 19:34:03 +03:00
  • 23794c8875 Add NetworkHost id and comparison operator Erdroy 2021-05-29 20:19:09 +02:00
  • 97a5daf7e6 Fix NetworkMessage read/write asserts Erdroy 2021-05-29 20:18:07 +02:00
  • 1e22d8e3f8 Add ENet kick/connection disconnect impl Erdroy 2021-05-29 19:50:28 +02:00
  • 61af4c94bd Add usage of address specified in config for ENet driver Erdroy 2021-05-29 19:42:22 +02:00
  • 6719e0b326 Cleanup Erdroy 2021-05-29 19:41:39 +02:00
  • ccef5f0d73 Fix viewpoints. jb-perrier 2021-05-29 18:53:30 +02:00
  • 03014dcf08 Register viewpoint shortcuts binding in EditViewport. jb-perrier 2021-05-29 18:51:03 +02:00
  • 241238d2d7 Add viewpoint shortcuts options. jb-perrier 2021-05-29 18:49:56 +02:00
  • e6074149e5 Fix Margin loading mafiesto4 2021-05-29 13:48:38 +02:00
  • 2bdebdb2ef Improve Margin editing mafiesto4 2021-05-29 13:48:26 +02:00
  • 44433bf3b4 Add 9-slicking support for UI to draw sprites and textures mafiesto4 2021-05-29 13:48:00 +02:00
  • bf32034d91 Fix Margin serialization mafiesto4 2021-05-29 10:14:17 +02:00
  • beb79f6107 Use network for UWP from Win32 impl mafiesto4 2021-05-28 19:43:15 +02:00
  • 518e248494 Add support for focusing on model when painting its vertices mafiesto4 2021-05-28 15:57:40 +02:00
  • b1572ecb91 Add support for focusing on foliage instance bounds when editing it mafiesto4 2021-05-28 15:54:54 +02:00
  • 845198ebe3 Refactor focusing on selection logic in Editor mafiesto4 2021-05-28 15:51:28 +02:00
  • e41dfe738b Add support for moving object with transform gizmo when mouse moves outside the viewport during usage mafiesto4 2021-05-28 14:24:19 +02:00
  • 94ee82b58d Fix Editor UI tree control click to handle selection update before mafiesto4 2021-05-28 12:09:26 +02:00
  • 77f9010b06 Fix exception in Editor UI is model has invalid material slot index assigned mafiesto4 2021-05-28 11:54:11 +02:00
  • 29860b838e Fix camera position when changing Editor view EditorViewport mafiesto4 2021-05-28 11:30:28 +02:00
  • 969db604e5 Fix gizmo in top down view on Z-axis movement (and other combination of perpendicular views) mafiesto4 2021-05-28 11:01:13 +02:00
  • b9321a72b6 Merge branch 'GoaLitiuM-binding_generator_doc_fixes' mafiesto4 2021-05-28 09:54:05 +02:00
  • a3f0f8ad8c Merge branch 'binding_generator_doc_fixes' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-binding_generator_doc_fixes mafiesto4 2021-05-28 09:53:59 +02:00
  • c327cba735 Merge branch 'GoaLitiuM-rider_2021_support' mafiesto4 2021-05-28 09:49:06 +02:00
  • a467c96e00 Merge branch 'rider_2021_support' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-rider_2021_support mafiesto4 2021-05-28 09:49:03 +02:00
  • b4860cee69 Merge branch 'herocrab-add_windows_vulkan_to_readme' mafiesto4 2021-05-28 09:48:48 +02:00
  • 2abaa89907 Merge branch 'add_windows_vulkan_to_readme' of git://github.com/herocrab/FlaxEngine into herocrab-add_windows_vulkan_to_readme mafiesto4 2021-05-28 09:48:45 +02:00
  • 96e0842d27 Merge branch 'GoaLitiuM-build_csharp_bindings_only' mafiesto4 2021-05-28 09:35:11 +02:00
  • 2db2d27f12 Merge branch 'build_csharp_bindings_only' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-build_csharp_bindings_only mafiesto4 2021-05-28 09:35:03 +02:00
  • a08e1576ce Merge remote-tracking branch 'origin/master' mafiesto4 2021-05-28 09:12:30 +02:00
  • d5a129cb1b Add mono building for Switch mafiesto4 2021-05-28 09:12:15 +02:00
  • 9a9b97998c Fix loading native dependencies for binary modules from other folders than engine binaries or project root mafiesto4 2021-05-28 00:12:54 +02:00
  • 810623be61 Add automatic namespoace usings collecting when generating scripting bindings glue code for csharp mafiesto4 2021-05-27 23:36:07 +02:00
  • b3d9ec687d Refactor base types initialization to be done during API processing mafiesto4 2021-05-27 23:34:55 +02:00
  • 2a6f1df76e Fix undo errors in editor on Margin property serialization mafiesto4 2021-05-26 23:26:41 +02:00
  • 42dfc56bae Fix checking paths when opening Visual Studio project items to prevent dummy files creation mafiesto4 2021-05-26 23:24:16 +02:00
  • 2b7b9e4d5a Fix typo in wheel type name mafiesto4 2021-05-26 22:40:09 +02:00
  • d1fbe42443 Use verbatim strings in tooltip descriptions GoaLitiuM 2021-05-26 22:00:45 +03:00
  • a6ed117088 Add support for Rider 2021, use latest detected version of Rider GoaLitiuM 2021-05-26 19:56:39 +03:00
  • 3031e3937c Add how-to context for building Windows + Vulkan. herocrab 2021-05-25 10:25:25 -06:00
  • 64a8408600 Add focus to game window on play mafiesto4 2021-05-24 18:42:15 +02:00
  • bdab3b55bc Merge branch 'jb-perrier-game-arg' mafiesto4 2021-05-24 18:35:20 +02:00
  • c33d4a9bfb Merge branch 'game-arg' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-game-arg mafiesto4 2021-05-24 18:35:13 +02:00