Commit Graph

  • a9ac758abd Merge branch 'master' of git://github.com/Vizepi/FlaxEngine into Vizepi-master mafiesto4 2021-02-14 16:58:29 +01:00
  • 3bbda838a2 Fix error when spawning prefab with rigidbody mafiesto4 2021-02-14 16:50:35 +01:00
  • 6bdc31df5a Fix using get_Control getter method from UIControl in Visual Script mafiesto4 2021-02-14 15:53:08 +01:00
  • ed1a3c2964 Update mono mafiesto4 2021-02-14 14:54:56 +01:00
  • a485622c2a Merge branch 'GoaLitiuM-windowsplatform_log_crash' mafiesto4 2021-02-14 14:04:47 +01:00
  • ac8c185056 Fix TreeNode hovering with collapsed children stefnotch 2021-02-14 08:43:50 +01:00
  • ccc60af4b6 Fix crash in Windows platform logging with long lines GoaLitiuM 2021-02-13 00:46:39 +02:00
  • 311793dd7e Fix StartMouseCapture(true) with secondary monitors on the left stefnotch 2021-02-12 22:50:47 +01:00
  • bd5897eaab Fixes and tweaks to SplineRopeBody mafiesto4 2021-02-12 17:18:32 +01:00
  • 55194edd2c Fix missing NavMesh node type mafiesto4 2021-02-12 15:28:45 +01:00
  • 8661091337 Add Spline Rope Body actor for ropes, chains and cables physics mafiesto4 2021-02-12 15:16:04 +01:00
  • 34b6cfebc3 Fix navmesh update on some spline editing operations mafiesto4 2021-02-12 12:20:58 +01:00
  • 74c1ac89c8 Add DebugDraw.DrawWireTriangles for wireframe geometry debug drawing mafiesto4 2021-02-12 11:43:46 +01:00
  • 4dd8e19f79 Fix Scene Queries to lock scene access mafiesto4 2021-02-12 11:27:47 +01:00
  • 9fd5e8928c Add missing scene graph nodes types mapping mafiesto4 2021-02-12 11:27:30 +01:00
  • 17d0f40e1c Add automatic navmesh update when editing spline with navmesh-relevant collider mafiesto4 2021-02-12 11:27:13 +01:00
  • 0e78d13146 Add support for navmesh on spline collider mafiesto4 2021-02-12 11:15:51 +01:00
  • 80e2aee92b Fixes and tweaks mafiesto4 2021-02-12 10:57:45 +01:00
  • 5a23df6478 Fix missing saving Pre Rotation mafiesto4 2021-02-12 10:34:50 +01:00
  • 62acae10a5 Fix compile error mafiesto4 2021-02-11 16:48:21 +01:00
  • 04b650cbc3 Add Pre Rotation to Spline Model and Spline Collider mafiesto4 2021-02-11 16:48:10 +01:00
  • 4ba82047e0 Improve CollisionCooking mafiesto4 2021-02-11 16:47:50 +01:00
  • 49758fbfff Add Spline Collider mafiesto4 2021-02-11 16:47:43 +01:00
  • 8158c94d26 Fix low-level WindowsPlatform::Log to not print invalid characters mafiesto4 2021-02-10 23:13:16 +01:00
  • 4c673bec9b Add BAGUETTE mafiesto4 2021-02-10 22:59:40 +01:00
  • 2263b3db52 Add ScriptingTypeHandle debugger view to flax.natvis mafiesto4 2021-02-10 22:59:32 +01:00
  • 3a3c66b916 [EDITOR] Fixed layer matrix order ( issue #153 ) Vizepi 2021-02-10 20:32:32 +01:00
  • 6c253ce892 Fix DebugDraw DrawTriangles crash mafiesto4 2021-02-10 17:20:05 +01:00
  • 29521b1b03 Remove Spline init from OnEnable to prevent double setup on SplineModel and SplineCollider mafiesto4 2021-02-10 17:19:45 +01:00
  • 8bce445ab0 Refactor Collider base class to improve code sharing across collider shape types mafiesto4 2021-02-10 14:33:16 +01:00
  • 5cb2322270 Add default Deformable material for splines mafiesto4 2021-02-10 11:37:34 +01:00
  • 81e41d51c8 Remove Unlink from asset reference mafiesto4 2021-02-10 11:37:14 +01:00
  • adbb467206 Add support for mutable keyword on API_FIELD mafiesto4 2021-02-10 11:29:07 +01:00
  • 191694725a Add SoftObjectReference for lazy references to assets and objects mafiesto4 2021-02-10 11:12:05 +01:00
  • 73efa35008 Add Level.GetActors and Level.GetScripts mafiesto4 2021-02-09 23:31:23 +01:00
  • b8420feed1 Merge branch 'Vizepi-master' mafiesto4 2021-02-09 22:58:41 +01:00
  • cad7887957 Merge branch 'master' of git://github.com/Vizepi/FlaxEngine into Vizepi-master mafiesto4 2021-02-09 22:58:36 +01:00
  • 01f2cc1dcc Fix #128 and fix #120 stefnotch 2021-02-09 22:10:43 +01:00
  • 6906db499e Add VS Code as default code editor on Linux mafiesto4 2021-02-09 21:52:50 +01:00
  • 8fe04d6db4 Fix window auto-focus on Linux mafiesto4 2021-02-09 21:52:34 +01:00
  • 4ce6882fc0 Add support for using VS Code as IDE for scripts on Linux mafiesto4 2021-02-09 21:01:05 +01:00
  • dc63d908b8 Fix resizing and maximizing window on Linux mafiesto4 2021-02-09 19:54:46 +01:00
  • 6673d70d0a [C++] Add missing header forcing client code to include two headers instead of one Vizepi 2021-02-09 18:20:20 +01:00
  • cb6b96dea6 [C++] Added FLAXENGINE_API macro on SettingsBase class so static symbol are retrieved by linker Vizepi 2021-02-09 18:08:50 +01:00
  • 042694f45e Added random enum W2.Wizard 2021-02-09 17:11:44 +01:00
  • d4f959b681 Add support for Deformable material preview mafiesto4 2021-02-09 16:46:10 +01:00
  • 15c4b7df54 Update materials mafiesto4 2021-02-09 16:08:51 +01:00
  • 311dad7b82 Add Spline Model mafiesto4 2021-02-09 16:04:47 +01:00
  • 2b962e4389 Fix invalid comment mafiesto4 2021-02-09 10:58:13 +01:00
  • 05a7b911f1 Fix screen size getting stefnotch 2021-02-09 10:29:29 +01:00
  • e8dc48690e Improve VS Code project launch tasks file for better debugging mafiesto4 2021-02-08 23:43:55 +01:00
  • be7024784e Fix PathRemoveRelativeParts for rooted paths mafiesto4 2021-02-08 23:17:50 +01:00
  • b30ab38ef2 Window impl on Linux progress mafiesto4 2021-02-08 22:53:32 +01:00
  • dfe7963436 Fix window maximize on Linux if it's not shown yet mafiesto4 2021-02-08 22:19:18 +01:00
  • 034890ee7c Window impl on Linux progress mafiesto4 2021-02-08 21:33:38 +01:00
  • 58350c87e2 Fix missing CharacterController bounds if controller is missing mafiesto4 2021-02-08 20:20:39 +01:00
  • c9860f21ec Fix scripting object issue mafiesto4 2021-02-08 19:42:04 +01:00
  • 85167b2d4b Fix using Bezier curve for Transform mafiesto4 2021-02-08 15:45:39 +01:00
  • 8e87c98644 Cleanup material shaders code mafiesto4 2021-02-08 15:45:22 +01:00
  • da784e98e5 Add Deformable material domain mafiesto4 2021-02-08 15:44:38 +01:00
  • 20d9c7181f Untested cross platform implementation stefnotch 2021-02-08 10:07:38 +01:00
  • 8f8f0266ce Add DpiScale to RootWindow stefnotch 2021-02-08 09:48:57 +01:00
  • c7feeb624d Tweaks stefnotch 2021-02-08 09:48:46 +01:00
  • 57f9e42486 Fix Editor timeline editor controls API visible in Visual Scripting mafiesto4 2021-02-07 21:41:46 +01:00
  • 103d630d80 Fix tooltips generation for native properties to reflect getter and setter docsa mafiesto4 2021-02-07 21:41:17 +01:00
  • 2f34bfbeff Merge branch 'Evildea-master' mafiesto4 2021-02-07 21:12:45 +01:00
  • 57fab6a7f7 Merge branch 'master' of git://github.com/Evildea/FlaxEngine into Evildea-master mafiesto4 2021-02-07 21:12:39 +01:00
  • 2325de3ddc Fix missing terrain bounds update after modifying terrain mafiesto4 2021-02-07 21:11:04 +01:00
  • 96f1d9e820 Add UIControl outlines drawing in Prefab window mafiesto4 2021-02-07 20:19:21 +01:00
  • 04bb83fe31 Fixes mafiesto4 2021-02-07 20:19:10 +01:00
  • 5768eefe49 Optimize Texture::DownloadData for staging textures mafiesto4 2021-02-07 20:06:44 +01:00
  • 8c1f56b7db Fixes for scripting objects mafiesto4 2021-02-07 19:28:57 +01:00
  • 9f3be80f9c Fix VS debugger config for Dictionary and HashSet to show only Occupied buckets mafiesto4 2021-02-07 19:28:23 +01:00
  • 6ea897b0f5 Update Mono for Windows mafiesto4 2021-02-07 19:27:54 +01:00
  • f9deb97229 Fix custom title bar high dpi issues stefnotch 2021-02-07 18:03:23 +01:00
  • f5b48e03e9 Per window DPI stefnotch 2021-02-07 17:26:41 +01:00
  • ca6afc0c2d Fix HorizontalPanel and VerticalPanel auto-sizing if child control is using anchors mafiesto4 2021-02-07 16:49:44 +01:00
  • 08abc798cc Fix FindActor and FindScript in Level mafiesto4 2021-02-07 16:31:30 +01:00
  • 0f4edbcc6f Merge branch 'W2Wizard-DebugDrawFix' mafiesto4 2021-02-07 13:08:50 +01:00
  • 5529bd7bc0 Merge branch 'DebugDrawFix' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-DebugDrawFix mafiesto4 2021-02-07 13:08:46 +01:00
  • 0242e29873 Fix painting foliage on inactive objects mafiesto4 2021-02-07 13:06:33 +01:00
  • a246825b3d Merge branch 'intolerantape-Missing-FLAXENGINE_API-Macro' mafiesto4 2021-02-07 12:56:11 +01:00
  • 8d3f4aa9d9 Merge branch 'Missing-FLAXENGINE_API-Macro' of git://github.com/intolerantape/FlaxEngine into intolerantape-Missing-FLAXENGINE_API-Macro mafiesto4 2021-02-07 12:56:08 +01:00
  • 6e5a13111a Fix auto-importing materials and textures from model file with invalid path characters used in name mafiesto4 2021-02-07 12:49:14 +01:00
  • 9ddb077e7c Merge branch 'SilentCLD-win-btf' mafiesto4 2021-02-07 12:19:56 +01:00
  • 46b15551b4 Merge branch 'win-btf' of git://github.com/SilentCLD/FlaxEngine into SilentCLD-win-btf mafiesto4 2021-02-07 12:19:45 +01:00
  • 522e1eb769 Inverted condition W2.Wizard 2021-02-06 20:10:22 +01:00
  • 633357cc9b Added FLAXENGINE_API macro to class JsonAsset. intolerantape 2021-02-06 09:52:30 -08:00
  • 5cb0da3340 Move GPU particles generator code to be more compact mafiesto4 2021-02-06 15:58:33 +01:00
  • 25f35b22be Add safety checks for particles data to prevent division by 0 mafiesto4 2021-02-06 15:58:12 +01:00
  • f5d1ad5a9b Use ThrowException instead W2.Wizard 2021-02-06 13:32:04 +01:00
  • 5b32756536 Remove empty space W2.Wizard 2021-02-06 11:32:58 +01:00
  • 8a567f0849 Fix issue #214 W2.Wizard 2021-02-06 11:29:48 +01:00
  • d27edbf5a9 Format code mafiesto4 2021-02-05 21:18:21 +01:00
  • 1e811324eb Merge branch 'W2Wizard-FolderDeleteFix' mafiesto4 2021-02-05 21:17:54 +01:00
  • 42393eb316 Merge branch 'FolderDeleteFix' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-FolderDeleteFix mafiesto4 2021-02-05 21:17:49 +01:00
  • 6b660c846b Fix updating prefab object reference values after apply in prefab editor mafiesto4 2021-02-05 21:12:14 +01:00
  • 43692f514a Fix mafiesto4 2021-02-05 21:11:41 +01:00
  • 78e4ba2f17 Add support for UICanvas preview in Prefab Viewport mafiesto4 2021-02-05 21:11:35 +01:00
  • 2fbfe61f2c Restore comment W2.Wizard 2021-02-05 15:59:35 +01:00