Commit Graph

  • bae381430a Cleanup code mafiesto4 2025-02-23 20:29:58 +01:00
  • 1c3f7fcec0 Merge branch 'DebugOutputImprovements' of https://github.com/davevanegdom/FlaxEngine into davevanegdom-DebugOutputImprovements mafiesto4 2025-02-23 20:29:10 +01:00
  • 65a219512c Add double clicking an object reference in a prefab to select the actor within the prefab. Tryibion 2025-02-21 15:52:43 -06:00
  • bb12562c2f Fix crash when setting C# property of value-type from native code mafiesto4 2025-02-21 20:22:54 +01:00
  • b81b0b7616 Fix text clipping behind the button in Behavior Knowledge Selector editor mafiesto4 2025-02-21 19:34:35 +01:00
  • bd9a5f03a4 Fix crash when importing fbx model with convex polygon with duplicated vertices mafiesto4 2025-02-21 17:36:20 +01:00
  • 9d5d80bf4a Fix crash when using physics overlap tests with Collider outputs that catch Terrain mafiesto4 2025-02-21 15:07:44 +01:00
  • 44e894f406 Remove unused default value codegen mafiesto4 2025-02-21 15:07:09 +01:00
  • ef8612fb59 Merge branch 'master' into android-emulate Tryibion 2025-02-20 21:19:32 -06:00
  • 366b47ad80 Fix crash when applying prefab with missing scripts in use mafiesto4 2025-02-20 23:50:36 +01:00
  • b3508b9fe1 Fix Visject gradient stops to update graph only on sliding end mafiesto4 2025-02-20 20:28:46 +01:00
  • 3f2eab5206 Optimize divide into multiply mafiesto4 2025-02-20 17:04:20 +01:00
  • 5bdf5da142 Resave engine materials mafiesto4 2025-02-20 10:09:37 +01:00
  • c823257b79 Fix invalid paths in C# launch settings on Windows Ari Vuollet 2025-02-19 17:23:16 +02:00
  • 937d369856 Fix crash in particles system when assets gets loading/unloaded while async jobs are active mafiesto4 2025-02-18 23:27:49 +01:00
  • 060bc0aaf8 Fix crash in animations system when assets gets loading/unloaded while async jobs are active mafiesto4 2025-02-18 22:30:49 +01:00
  • ce335a0fe4 Use new api for span from stream mafiesto4 2025-02-18 09:52:49 +01:00
  • 4aab1be3d6 Bump up materials version after merge with master mafiesto4 2025-02-18 09:20:48 +01:00
  • 6b6d808698 Fix warning mafiesto4 2025-02-18 09:20:06 +01:00
  • a6fb651ff4 Merge remote-tracking branch 'origin/master' into 1.10 mafiesto4 2025-02-18 09:19:59 +01:00
  • c81ddd09cc Fix spatial audio bug regression from 84843f8cbb mafiesto4 2025-02-17 23:55:26 +01:00
  • 015c4ab475 Fix memory leak in particle buffers recycling mafiesto4 2025-02-17 23:25:40 +01:00
  • ccdf004404 Fix memory leak in Video player on Windows mafiesto4 2025-02-17 21:19:45 +01:00
  • 9049093267 Fix scene object reference serialization in C# scripts mafiesto4 2025-02-17 11:57:31 +01:00
  • 9d4d9ccf38 Optimize compilation on MSVC as it can ommit include mafiesto4 2025-02-17 10:24:04 +01:00
  • 8b1d678f2e Fix scene object reference serialization in Visual Script properties mafiesto4 2025-02-17 10:23:07 +01:00
  • 25b8939aff Update to include presenter context. Tryibion 2025-02-16 18:05:25 -06:00
  • e4d2e429a0 Merge branch 'master' into control-reference Tryibion 2025-02-16 17:40:38 -06:00
  • 67db774a2f Fix compilation regression mafiesto4 2025-02-17 00:27:06 +01:00
  • 3cd951f0a0 Merge branch 'Tryibion-add-context-to-obj-ref-editor' mafiesto4 2025-02-16 21:15:48 +01:00
  • 0525ce2cb3 Merge branch 'add-context-to-obj-ref-editor' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-context-to-obj-ref-editor mafiesto4 2025-02-16 20:42:23 +01:00
  • 5e74ec01ce Merge branch 'Tryibion-prefab-ui-mode' mafiesto4 2025-02-16 20:38:03 +01:00
  • bbbc0c9d50 Merge branch 'prefab-ui-mode' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-ui-mode mafiesto4 2025-02-16 20:35:00 +01:00
  • 25067959eb Add nested prefabs editing buttons inside Prefab Window mafiesto4 2025-02-16 20:34:33 +01:00
  • 054d06f49e add rmb menu entry to show item in Content Panel xxSeys1 2025-02-15 17:38:03 +01:00
  • 086ddc96bb Fix incorrect prefab serialization to correctly handle diff on object references to prefab objects mafiesto4 2025-02-14 17:07:33 +01:00
  • 3394de0b93 Fix grid in multi-blend node to draw behind the lines mafiesto4 2025-02-13 23:29:02 +01:00
  • abd0c7dece Add support for displaying Multiple Values info to object reference pickers mafiesto4 2025-02-12 22:31:53 +01:00
  • ee540b3cb7 Speculative fix for error in thumbnails rendering mafiesto4 2025-02-12 22:13:29 +01:00
  • c146e156ec Fix perlin and simplex noises to return normalized value to range 0-1 mafiesto4 2025-02-12 22:13:09 +01:00
  • 6efb015169 Merge code for Perlin Noise impl mafiesto4 2025-02-12 17:21:13 +01:00
  • a982e0a111 Fix crash when reading object value from BehaviorKnowledgeSelector mafiesto4 2025-02-12 16:54:33 +01:00
  • 516d4263c9 add broken link icon xxSeys1 2025-02-11 23:56:28 +01:00
  • 84843f8cbb Fix playing mono audio sounds with panning mafiesto4 2025-02-11 23:35:08 +01:00
  • ba35123420 add minimum tab width xxSeys1 2025-02-11 18:15:46 +01:00
  • 409703d675 add editor option for tab height xxSeys1 2025-02-11 16:39:33 +01:00
  • 570c3f7462 add option for single tab tab header bar visibility xxSeys1 2025-02-11 16:39:15 +01:00
  • dccb43702e Add missing casting from Double to Float vectors within Variant mafiesto4 2025-02-11 14:51:17 +01:00
  • f459249f78 Fix compilation regression from aa8add7b38 mafiesto4 2025-02-11 14:23:10 +01:00
  • 3ad369501a Add support for searching actors and scripts by interface mafiesto4 2025-02-11 14:22:44 +01:00
  • b0fe4373b0 Merge branch 'xxSeys1-AudioSliderGamePanelFix' mafiesto4 2025-02-11 14:07:16 +01:00
  • 9df5ed5b7f Merge branch 'AudioSliderGamePanelFix' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-AudioSliderGamePanelFix mafiesto4 2025-02-11 14:07:09 +01:00
  • aa8add7b38 Fix large worlds rendering of meshes mafiesto4 2025-02-11 13:01:48 +01:00
  • 21f8dab5de Tweak 58090aa6d6 to secure for incorrect includes and usage mafiesto4 2025-02-11 00:33:08 +01:00
  • 4baa38c0cc Add explicit cast to in vector in C# api mafiesto4 2025-02-11 00:32:20 +01:00
  • 3c091dc214 Fix editor grid gizmo when using Large Worlds mafiesto4 2025-02-11 00:32:04 +01:00
  • 58090aa6d6 Fix triplanar texture mapping when using Large Worlds mafiesto4 2025-02-11 00:31:37 +01:00
  • 2521ed4ad5 Change DrawTube to DrawCapsule. Depricate old Tube code. Tryibion 2025-02-08 21:15:49 -06:00
  • 42d02a9e63 Add small fade to bottom bar. Tryibion 2025-02-08 18:49:04 -06:00
  • 9e25714338 Changes text of documentation above static Log method from warning to info to better reflect method's purpose and avoid possible confusion Anton Makarenko 2025-02-05 16:24:55 +02:00
  • 6a5f22400d update volume slider in game panel on menu show xxSeys1 2025-02-05 12:35:49 +01:00
  • a5fffc0c9e Fix DebugDraw.DrawWireArc with Large Worlds enabled mafiesto4 2025-02-04 23:44:31 +01:00
  • e551ecbe5f Fix build warning with Large Worlds enabled mafiesto4 2025-02-04 23:44:12 +01:00
  • 898295e9d4 Small code cleanup. Tryibion 2025-02-03 22:20:51 -06:00
  • a17c15ae96 Add missing return comments for get methods. Tryibion 2025-02-03 22:11:07 -06:00
  • be6a258846 Add runtime input mapping helpers. Tryibion 2025-02-03 21:57:14 -06:00
  • 8542f78b0b Merge branch 'xxSeys1-BetterRayNormAssert' mafiesto4 2025-02-01 15:26:25 +01:00
  • da513972e8 Simplify message to be single-line with less text mafiesto4 2025-02-01 15:26:13 +01:00
  • be293a957a Merge branch 'BetterRayNormAssert' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-BetterRayNormAssert mafiesto4 2025-02-01 15:24:44 +01:00
  • 8e26591c0b Merge branch 'xxSeys1-GamePanelAudio' mafiesto4 2025-02-01 15:23:39 +01:00
  • 4e31d436d5 Merge branch 'GamePanelAudio' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-GamePanelAudio mafiesto4 2025-02-01 15:23:33 +01:00
  • b6f7914b14 Fix RenderToTextureControl to render correctly when using different texture size than control size mafiesto4 2025-02-01 15:17:21 +01:00
  • 9ffbe1f8ca Add support in scripting for using interfaces on structures mafiesto4 2025-01-31 23:36:15 +01:00
  • 0764ff6cb7 Fix C# projects not compiling in VS with native code plugins present Ari Vuollet 2025-01-31 23:56:30 +02:00
  • 4e0cd9e8a9 Add support for creating Json Assets in editor out of structure type mafiesto4 2025-01-31 21:58:36 +01:00
  • 24f3dfe264 Fix selected spline points to be drawn relative to the view for greater readability mafiesto4 2025-01-31 21:01:26 +01:00
  • 42fc62eb68 Add Actor.Clone for actors duplication at runtime (including scripts and children) mafiesto4 2025-01-31 10:21:05 +01:00
  • b1392be3a1 Fix typo mafiesto4 2025-01-30 22:48:07 +01:00
  • 04dde7a3f2 Add warnings on incorrect GPUBuffer or GPUTexture usage when binding to GPUContext (in non-release builds) mafiesto4 2025-01-30 22:03:21 +01:00
  • 44fae3838e Add GPUResourceUsage.Staging for both CPU read/write access mafiesto4 2025-01-30 20:39:04 +01:00
  • f11306af24 Add caching and restoring curve height in properties panel mafiesto4 2025-01-30 17:42:54 +01:00
  • 4057dc189d Fix SnapToGrid to skip when grid component is 0 mafiesto4 2025-01-30 17:26:34 +01:00
  • fc98b5f1f0 Add snapping to grid with Ctrl key when moving keyframes in curve mafiesto4 2025-01-30 17:26:04 +01:00
  • 4d6282a5b4 Add focus selection to curve editor and apply margin around shown curve section mafiesto4 2025-01-29 23:54:41 +01:00
  • 45a24a05c5 Add check for if static model has a model. Tryibion 2025-01-28 16:22:02 -06:00
  • 0e058b2590 Fix curve tangents reset on drag start mafiesto4 2025-01-28 23:18:26 +01:00
  • a31279954a Fix curve editor scroll bars to be hidden when not enabled mafiesto4 2025-01-28 23:07:05 +01:00
  • 16ed7272a7 Skip not active actors. Tryibion 2025-01-28 16:05:19 -06:00
  • d25cb7a9da Fix curve tangent handles to maintain size relative to the current view scale mafiesto4 2025-01-28 22:59:39 +01:00
  • 6461ffbd0d Skip selecting scene actor. Tryibion 2025-01-28 15:58:18 -06:00
  • 1b04c9a7b1 Another attempt to fix CD builds stability mafiesto4 2025-01-28 14:30:57 +01:00
  • 6a27e5338a Fix float precision issue when drawing curve or timeline time axes mafiesto4 2025-01-28 12:48:19 +01:00
  • 5ad323c7cb Fix showing whole curve if its empty mafiesto4 2025-01-28 12:44:52 +01:00
  • abe2482a01 Use mesh collision proxy if available. Tryibion 2025-01-27 18:28:06 -06:00
  • 9c065d55e0 Change to use view CM and set inital ui mode to use if the prefab has ui. Tryibion 2025-01-27 18:02:54 -06:00
  • 1475075b00 Merge branch 'GoaLitiuM-dotnet_refasm_version_fix' mafiesto4 2025-01-27 20:29:16 +01:00
  • 702564366d Merge branch 'dotnet_refasm_version_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet_refasm_version_fix mafiesto4 2025-01-27 20:29:12 +01:00
  • e2fd3891d1 Fix regression in curve keyframes editing mafiesto4 2025-01-27 20:19:35 +01:00
  • f54e961f11 Update .NET compilation instructions for Arch Ari Vuollet 2025-01-27 20:35:56 +02:00
  • aabd70fbe7 Fix code project files generation to properly handle path slashes and ignore binary modules without exports mafiesto4 2025-01-27 19:35:27 +01:00