Commit Graph

  • 1e797c244f Restore floating window data. MineBill 2023-12-30 18:57:33 +02:00
  • 343d7b4973 Save the dock state of custom editor windows between script reloads. MineBill 2023-12-30 18:30:26 +02:00
  • 8841a603f6 Virtual proxy NoriteSC 2023-12-29 23:15:03 +01:00
  • f10840efb4 Fix uninitialized value of NetworkConfig NetworkDriver field GoaLitiuM 2023-12-29 19:24:00 +02:00
  • e851d18227 same in UnixFile.cpp nothingTVatYT 2023-12-29 01:20:17 +01:00
  • 21c4667f8c same problem for Android and Apple nothingTVatYT 2023-12-28 22:36:33 +01:00
  • 8174e8ab77 fix getting file access time for Linux nothingTVatYT 2023-12-28 22:24:34 +01:00
  • b275ffc146 Fix PostFx Materials blending for duplicated entries mafiesto4 2023-12-27 21:18:28 +01:00
  • b4c23c969a Fix unlink usag on Unix systems to properly use returned value mafiesto4 2023-12-27 21:11:01 +01:00
  • 78c27a8046 Merge branch 'Tryibion-colorball-add' mafiesto4 2023-12-27 21:03:43 +01:00
  • ef930375b4 Merge branch 'colorball-add' of https://github.com/Tryibion/FlaxEngine into Tryibion-colorball-add mafiesto4 2023-12-27 21:03:36 +01:00
  • 245eaef2b9 Merge branch 'Tryibion-select-after-spawn' mafiesto4 2023-12-27 21:02:45 +01:00
  • 7d633865ac Merge branch 'select-after-spawn' of https://github.com/Tryibion/FlaxEngine into Tryibion-select-after-spawn mafiesto4 2023-12-27 21:02:33 +01:00
  • 4a8c94e9d4 Fix missing asset update when dependant asset gets saved in Editor mafiesto4 2023-12-27 20:57:37 +01:00
  • 4d9ef32abc Fix auto-docking windows on open when system DPI scale is not 1 mafiesto4 2023-12-27 00:29:30 +01:00
  • 4a42aa8c44 Fix fog to be usable for transparent materials (if enabled) mafiesto4 2023-12-26 13:54:12 +01:00
  • 55066cd738 Add red tint highlight for CPU profiler table entries based on event duration mafiesto4 2023-12-26 13:12:51 +01:00
  • 35becc674a PE: Fix problem with Procedural Texture Sample flicker if using scaled UVs. Preben Eriksen 2023-12-25 12:08:34 +01:00
  • f2d1b75d1f Improve build tool api for deps modules mafiesto4 2023-12-24 22:46:30 +01:00
  • 3c6ed303fe Dont use astc on windows/limux yet mafiesto4 2023-12-24 22:45:44 +01:00
  • fe711405ac Fix iOS build with dotnet8 on arm64 macOS mafiesto4 2023-12-22 11:21:29 +01:00
  • 4d8b8e5311 Merge branch 'astc' into 1.8 mafiesto4 2023-12-22 10:36:37 +01:00
  • 87addf8197 Add the ability to quickly change window modes for the game window. MineBill 2023-12-21 19:49:48 +02:00
  • 8c1f727d9b Merge branch 'FlaxEngine:master' into GizmoSnaping NoriteSC 2023-12-20 23:15:18 +01:00
  • 435341abd3 Add color box to ColorTrackBall. Tryibion 2023-12-20 10:51:38 -06:00
  • 0d5d11e184 Add selecting and starting rename on actors spawned in the prefab window. Tryibion 2023-12-20 10:03:38 -06:00
  • 3133c6fb1b remove transform/ Abra 2023-12-20 19:02:52 +03:00
  • 7eb0600549 fix transform identity Abra 2023-12-20 18:50:07 +03:00
  • 25b69449bc fix _actor > actor Abra 2023-12-20 18:40:33 +03:00
  • 101e33868b fix local transform prefab child Abra 2023-12-20 18:27:16 +03:00
  • c41d1aaec5 Update ActorNode.cs Abra 2023-12-20 18:25:59 +03:00
  • bd34540086 Fix for resetting local transform of new created prefab child Abra 2023-12-20 18:03:48 +03:00
  • b2f9b9e14d Add texture quality option for iOS mafiesto4 2023-12-20 15:12:48 +01:00
  • 53a2ebbd17 Add more ASTC texture formats with larger block sizes mafiesto4 2023-12-20 15:12:12 +01:00
  • e4c8639697 Merge remote-tracking branch 'origin/master' into 1.8 mafiesto4 2023-12-20 00:39:15 +01:00
  • 4e34524a08 Add profile event 1.7.6407.2 1.7 mafiesto4 2023-12-19 13:02:48 +01:00
  • dfd3bcdcb7 Minor improvements for play mode mafiesto4 2023-12-19 12:57:23 +01:00
  • 3f1d851f82 Fix regression from bc2e130281 mafiesto4 2023-12-19 12:37:47 +01:00
  • ceb564a5e2 Update build number mafiesto4 2023-12-19 11:16:59 +01:00
  • 4e2f0cd22c Added "Create parent for selected actors" context menu button whocares77 2023-12-19 11:02:18 +03:00
  • 4497b2ca7d Add fallback settings for control ExMatics HydrogenC 2023-12-19 12:36:12 +08:00
  • ac090d690e Merge remote-tracking branch 'upstream/master' ExMatics HydrogenC 2023-12-19 12:33:13 +08:00
  • 8a94e053a8 Fix crash when resizing navmesh capacity with crowd created for that navmesh mafiesto4 2023-12-18 21:45:27 +01:00
  • bc2e130281 Fix calling script OnDestroy when removing actors or scripts from the scene mafiesto4 2023-12-18 21:43:13 +01:00
  • e4df1fc756 Add support for storing custom platform tools data in Game Cooker cache mafiesto4 2023-12-18 11:07:11 +01:00
  • c6c53baff2 Improvements for astc format mafiesto4 2023-12-18 09:59:29 +01:00
  • 5958b2f4ea Remove unused 'PixelFormatExtensions::ComputeScanlineCount' mafiesto4 2023-12-18 09:55:17 +01:00
  • 4726552d8b Merge remote-tracking branch 'origin/master' mafiesto4 2023-12-18 09:50:57 +01:00
  • 72f45afa45 Merge branch 'Menotdan-fix-spriterender-prefab' mafiesto4 2023-12-17 20:42:10 +01:00
  • 51c36223e6 Rename 'text' to 'sprite' to avoid confusion in the future. Menotdan 2023-12-17 12:03:44 -05:00
  • ea744ab4ac Prevent performing default spawn behavior when spawning from a prefab. Menotdan 2023-12-17 12:02:56 -05:00
  • 9ea5ed79f8 Merge branch 'master' into fix-spriterender-prefab Menotdan 2023-12-17 11:52:31 -05:00
  • 57dee19f75 Merge branch 'master' into arrow-debug-draw-improviment Mr. Capybara 2023-12-17 10:28:00 -04:00
  • 3c19262574 Add parameter to change arrow cap size Mr. Capybara 2023-12-17 10:15:41 -04:00
  • 59e2afd992 Merge branch 'Tryibion-saved-colors' mafiesto4 2023-12-17 13:06:08 +01:00
  • aade14270e Merge branch 'saved-colors' of https://github.com/Tryibion/FlaxEngine into Tryibion-saved-colors mafiesto4 2023-12-17 13:03:57 +01:00
  • d5a6083a55 Fix project initialization with -new if it already exists mafiesto4 2023-12-17 12:47:46 +01:00
  • e448692eb9 Fix crash in UI prefab changes apply when reparenting controls mafiesto4 2023-12-17 12:41:51 +01:00
  • 7bcf78d0c0 Fix various crashes mafiesto4 2023-12-17 12:38:09 +01:00
  • 9f460cd651 Fix sprite render actors spawning with overridden defaults when they are part of a prefab. Menotdan 2023-12-17 04:30:54 -05:00
  • b85ec46545 Change selected color. Tryibion 2023-12-16 22:05:04 -06:00
  • 272a147c2e Add saved colors to color picker. Tryibion 2023-12-16 20:36:27 -06:00
  • 8418ca56e8 Missing comment part mafiesto4 2023-12-16 18:16:00 +01:00
  • 0dd7e86537 Add better Visual Script debugger tooltips display mafiesto4 2023-12-16 18:14:16 +01:00
  • 64e391df24 Refactor Visual Script debugger apis to use bindings generator mafiesto4 2023-12-16 17:58:18 +01:00
  • c145042f52 Fix invalid BT node decorator linkage after removing it mafiesto4 2023-12-16 17:08:54 +01:00
  • d8856ddaa7 Merge branch 'GoaLitiuM-dotnet8_packaging_fix' mafiesto4 2023-12-16 16:43:43 +01:00
  • 4263f61e85 Merge branch 'dotnet8_packaging_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet8_packaging_fix mafiesto4 2023-12-16 16:43:36 +01:00
  • fc8c29b982 Merge branch 'GoaLitiuM-vs_csharp_build_fixes' mafiesto4 2023-12-16 16:43:31 +01:00
  • 4e0daab310 Merge branch 'vs_csharp_build_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-vs_csharp_build_fixes mafiesto4 2023-12-16 16:43:21 +01:00
  • 6d5d615894 Fix crash when drawing terrain without cached neighbor chunks mafiesto4 2023-12-16 16:38:16 +01:00
  • 2bef880e21 Fix render target pool over-allocation when changing render resolution frequently mafiesto4 2023-12-16 16:15:52 +01:00
  • f38245b834 Fix .NET runtime packaging with installed .NET 8 SDK GoaLitiuM 2023-12-16 16:13:49 +02:00
  • 639803480e Improve .NET related errors during cooking process GoaLitiuM 2023-12-16 16:11:56 +02:00
  • 84249b3b57 Skip building main C#-project in VS solution when C++-project is present GoaLitiuM 2023-12-16 14:48:21 +02:00
  • d614232f8d Fix VS build issues with C# projects when engine path has spaces GoaLitiuM 2023-12-16 14:45:28 +02:00
  • 074ad171ba Merge branch 'nothingTVatYT-load-additional-scene' mafiesto4 2023-12-16 12:49:48 +01:00
  • efebb29ac0 Minor tweak for #2003 mafiesto4 2023-12-16 12:49:39 +01:00
  • c3dd05211b Merge branch 'load-additional-scene' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-load-additional-scene mafiesto4 2023-12-16 12:40:34 +01:00
  • b9c145b499 Merge branch 'nothingTVatYT-fix-linuxwindow' mafiesto4 2023-12-16 12:40:14 +01:00
  • c0ef2a1f58 Cleamnup code for #2020 and use internal pointer for current tracking window mafiesto4 2023-12-16 12:39:10 +01:00
  • 141bec0259 Merge branch 'fix-linuxwindow' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-fix-linuxwindow mafiesto4 2023-12-16 12:35:26 +01:00
  • 9c4857a205 Fix typo in Tag comparison function mafiesto4 2023-12-15 15:54:18 +01:00
  • ed6220005f Fixes for astc compression usage mafiesto4 2023-12-15 15:33:09 +01:00
  • 799fde1a26 Add ‘astc’ encoder lib mafiesto4 2023-12-15 14:33:09 +01:00
  • 3761eb5a1e Add normal logs for deps build subcommands mafiesto4 2023-12-15 13:41:37 +01:00
  • 8eb68a905e Add initial ASTC pixel format support mafiesto4 2023-12-15 13:38:03 +01:00
  • ae5fa9619b Remove TextureUtils mafiesto4 2023-12-14 18:23:17 +01:00
  • 8c45659b2a use own encoder and some more error handling nothingTVatYT 2023-12-14 17:29:08 +01:00
  • a5e072da31 Fix importing .dds files as-isif the compressed image is too small for the engine (block size validation) mafiesto4 2023-12-14 17:04:47 +01:00
  • df8418da25 Add more profiling events mafiesto4 2023-12-14 17:00:55 +01:00
  • d7b17ae0a6 Fix deadlock in asset thumbnails rendering queue when texture streaming fails mafiesto4 2023-12-14 16:05:15 +01:00
  • f65ded4501 implement MoveFileToRecycleBin on Linux nothingTVatYT 2023-12-14 15:51:20 +01:00
  • 60202a3add Fix deadlock when loading block-compressed texture that is smaller than block size mafiesto4 2023-12-14 15:14:49 +01:00
  • 014c811903 Add PixelFormatExtensions::ComputeBlockSize mafiesto4 2023-12-14 15:02:13 +01:00
  • fe1a655654 Add support for displaying and reverting array values to prefab value in properties panel mafiesto4 2023-12-14 13:57:16 +01:00
  • 190bafea28 Merge branch 'Menotdan-boxcollider-autosize' mafiesto4 2023-12-14 11:05:14 +01:00
  • 51fc4c68cd Use tooltip from native function docs and support multiple colliders selected at once #2063 mafiesto4 2023-12-14 11:04:24 +01:00
  • b87a7d16fb Move managed code into native impl for #2063 mafiesto4 2023-12-14 11:03:58 +01:00
  • 8a5a7851cf Merge branch 'boxcollider-autosize' of https://github.com/Menotdan/FlaxEngine into Menotdan-boxcollider-autosize mafiesto4 2023-12-14 10:49:46 +01:00