Commit Graph

  • 57052b3b14 Fix marshallers mafiesto4 2023-05-04 14:18:32 +02:00
  • a889d888ff Refactor RootMotionData into Transform to simplify code mafiesto4 2023-05-04 14:18:12 +02:00
  • 2b2b4f6b6f Fix exception in rare cases mafiesto4 2023-05-04 13:55:14 +02:00
  • 273b6c0228 Various minor improvements mafiesto4 2023-05-04 11:55:22 +02:00
  • 1c12e3d530 Fix bug in StringUtils::PathRemoveRelativeParts when going up to the Windows drive with relative path bits mafiesto4 2023-05-04 11:54:55 +02:00
  • 05ffaf7cef Add **skeleton retargeting** to play animations on different skeletons mafiesto4 2023-05-04 11:54:17 +02:00
  • 144287ba1c Add Unload all but this scene option to scene context menu to unload all of the active scenes except for the selected one. Tryibion 2023-05-03 20:38:55 -05:00
  • f0da221621 Make the drag indicator between tree nodes a little brighter. Tryibion 2023-05-02 21:44:00 -05:00
  • 518ce457df fix doc Ruan Lucas 2023-05-02 08:56:18 -04:00
  • 5efbfc86ad Prevent weak managed handle collections during long operations GoaLitiuM 2023-05-01 13:04:38 +03:00
  • 36a9ffe3aa Try to reuse previously allocated buffers in pooled ManagedArrays GoaLitiuM 2023-05-01 13:01:03 +03:00
  • 65b63da93a Improve custom attributes caching in managed classes GoaLitiuM 2023-05-01 12:38:25 +03:00
  • c900b6525d forgot to save the XD file Ruan Lucas 2023-04-30 14:30:08 -04:00
  • 176f95fbbc move == operator from Actor class to Object class Ruan Lucas 2023-04-30 14:25:41 -04:00
  • cfefe7a24c add == operator on Actors Ruan Lucas 2023-04-30 11:06:58 -04:00
  • 299ca398fa small change in particle window Ruan Lucas 2023-04-29 18:44:54 -04:00
  • bc9c9d2e72 Merge branch 'FlaxEngine:master' into master Ruan Lucas 2023-04-29 08:48:52 -04:00
  • 6d7e23f254 Fix text wrapping regression mafiesto4 2023-04-29 13:05:06 +02:00
  • b89d32ce2b Fix text wrapping regression mafiesto4 2023-04-29 13:05:06 +02:00
  • 3136079ca3 Merge branch 'GoaLitiuM-weak_handle_improvements' into 1.6 mafiesto4 2023-04-29 12:18:39 +02:00
  • 7f741c04ed Merge branch 'weak_handle_improvements' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-weak_handle_improvements mafiesto4 2023-04-29 12:18:28 +02:00
  • 5a2831d0cb Various improvements mafiesto4 2023-04-29 12:11:17 +02:00
  • 896f75b789 Add skeleton nodes names debug drawing in Editor preview when enabled mafiesto4 2023-04-29 12:10:15 +02:00
  • ba319d8499 Add scale parameter to DebugDraw text drawing to rescale text without reducing font size mafiesto4 2023-04-29 12:09:36 +02:00
  • 320955f8b7 Use weak handles for marshalling temporary managed-to-native parameters GoaLitiuM 2023-04-29 12:39:45 +03:00
  • 6378f62acd Improve weak managed handle collection GoaLitiuM 2023-04-29 12:37:41 +03:00
  • 7c0d1ab977 Fix access level of generated type marshaller if target type is protected or private mafiesto4 2023-04-29 11:11:30 +02:00
  • 4d1ac04e5c Add GroupElement.AddSettingsButton for editor ui mafiesto4 2023-04-29 11:10:48 +02:00
  • 385ef7361c Fix file size on unix systems if file is missing mafiesto4 2023-04-28 23:55:11 +02:00
  • b6ceed5c6d Add packaging iOS app to ipa file mafiesto4 2023-04-28 23:54:50 +02:00
  • 6fd636b421 Change to serialize list as array Tryibion 2023-04-28 09:33:24 -05:00
  • 1978cb6df9 Fix bug with not deleting all children on folder delete Tryibion 2023-04-28 08:48:13 -05:00
  • 8de2e6a424 Fix build tool compilation with older dotnet tools mafiesto4 2023-04-26 22:36:44 +02:00
  • 915f6a719d Add automatic skeleton retargeting when playing Anim Graph on other skeletal model mafiesto4 2023-04-26 20:03:27 +02:00
  • 12f5157bfb Add debug drawing selected skeleton node in Skinned Model window viewport mafiesto4 2023-04-26 17:28:58 +02:00
  • 968e1328dc Add skeleton node or bone copy context menu in Editor mafiesto4 2023-04-26 16:20:30 +02:00
  • 6aaa5832a8 Fix crash when updating GPU texture residency to 0 mafiesto4 2023-04-26 14:59:36 +02:00
  • cf6b9b7ab5 Fix crash when updating GPU texture residency to 0 mafiesto4 2023-04-26 14:59:36 +02:00
  • 5b50562a9f Refactor Skeleton Mapping to be handled by Skinned Model instead of Animation asset mafiesto4 2023-04-26 14:27:01 +02:00
  • 89d34650c0 Fix LayersMatrixEditor Wiktor Kocielski 2023-04-26 00:28:51 +03:00
  • 39b89ada6c Fix Anim Graph state machine rule graph opening after transition removal undo mafiesto4 2023-04-25 10:59:31 +02:00
  • 698a9f1938 Add **Interruption options** to State Machine transition mafiesto4 2023-04-25 10:47:10 +02:00
  • c920b75142 Fix collision assets creation in non asset folders. Tryibion 2023-04-24 17:47:19 -05:00
  • 5178caeda6 Add inputs to Random Range visject float nodes Tryibion 2023-04-24 17:27:43 -05:00
  • 7158cfb5bf Add **Any State to Anim Graph state machines** mafiesto4 2023-04-24 20:20:27 +02:00
  • 2c9541f6a0 ViewportIconsRenderer::AddActorWithTexture addition Wiktor Kocielski 2023-04-24 02:03:11 +03:00
  • 0b3259fcc3 Increase size of add node so that vector3 fits correctly Tryibion 2023-04-24 11:02:44 -05:00
  • 309302c212 improv: set new material instance name to parent material name Ruan Lucas 2023-04-23 10:00:26 -04:00
  • ce1b47979e Typo fixes Wiktor Kocielski 2023-04-23 14:31:05 +03:00
  • 85cfc73bbf clean code Ruan Lucas 2023-04-22 14:51:40 -04:00
  • 65e477cfd0 Add engine version defines for build scripts (eg. FLAX_1_6_OR_NEWER) mafiesto4 2023-04-22 19:55:29 +02:00
  • 107bea9c2e implement: add "GetSubTags" to "Tags" Ruan Lucas 2023-04-22 13:38:54 -04:00
  • 918140bc6d Change List<Guid> to Guid[] when deserializing. Tryibion 2023-04-22 12:04:57 -05:00
  • 390460907d Merge remote-tracking branch 'origin/master' into 1.6 mafiesto4 2023-04-22 18:59:41 +02:00
  • 73ff053470 Fix ViewportIconsRenderer usage in game C++ scripts mafiesto4 2023-04-22 18:43:11 +02:00
  • 9377466ec8 Allow newer clang versions on Linux mafiesto4 2023-04-22 18:31:25 +02:00
  • 37032810c9 Fix collision data cooking from model asset by favoring CPU data fetching mafiesto4 2023-04-22 18:15:49 +02:00
  • 9e222d222c Fix dead-lock in characters layout calc regression from e8aa2f922b mafiesto4 2023-04-22 18:00:25 +02:00
  • 55621054d8 Merge branch 'GoaLitiuM-vscode_goto_fix' mafiesto4 2023-04-22 17:45:38 +02:00
  • 8d057f5b8e Merge branch 'vscode_goto_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-vscode_goto_fix mafiesto4 2023-04-22 17:45:32 +02:00
  • f04d723b29 Merge branch 'Withaust-nettransformfix' mafiesto4 2023-04-22 17:34:13 +02:00
  • 2bd66cf625 Merge branch 'nettransformfix' of https://github.com/Withaust/FlaxEngine into Withaust-nettransformfix mafiesto4 2023-04-22 17:34:07 +02:00
  • c9a2a17166 Merge branch 'PrecisionRender-add-missing-math-funcs' mafiesto4 2023-04-22 17:31:39 +02:00
  • c5b7d2fe8a Merge branch 'add-missing-math-funcs' of https://github.com/PrecisionRender/FlaxEngine into PrecisionRender-add-missing-math-funcs mafiesto4 2023-04-22 17:31:33 +02:00
  • 978b3f835a Add editor playback utilities for Audio Source and Scene Animation Player mafiesto4 2023-04-22 17:25:55 +02:00
  • 765cd7a0f0 Fix managed scripting object handles created in managed side GoaLitiuM 2023-04-22 14:19:33 +03:00
  • f19e0628c5 Fix Visual Studio Code jump to line argument GoaLitiuM 2023-04-22 13:55:58 +03:00
  • 2090cba743 Fix crash when using multiple audio clips streaming with XAudio2 backend mafiesto4 2023-04-22 13:01:05 +02:00
  • 8d0cfcf05d Fix missing initial audio source volume setup for XAudio2 mafiesto4 2023-04-22 12:26:10 +02:00
  • 97e2e9a61d Fix content view items refresh (eg. after delete) when using search field mafiesto4 2023-04-22 11:51:18 +02:00
  • a1f225d2ef [C++] NetTransform copy-paste mistake fix Wiktor Kocielski 2023-04-21 18:57:41 +03:00
  • c93b41a88d Small Cleanup Tryibion 2023-04-21 10:34:40 -05:00
  • 3e8a29cdd5 Improve XAudio2 backend playback quality for spatial multi-channel sounds mafiesto4 2023-04-21 15:59:41 +02:00
  • 3d16f97e4c Improve audio source setup clip after all properties are read mafiesto4 2023-04-21 15:59:18 +02:00
  • 2afa287b67 Improve automatic slider speed for float value fields in Editor mafiesto4 2023-04-21 15:58:48 +02:00
  • 8457687025 Add Pan to Audio Source for stereo panning mafiesto4 2023-04-21 15:58:22 +02:00
  • 76c6696ead Add saving and re-opening all active scenes between editor sessions. Tryibion 2023-04-21 08:36:56 -05:00
  • 5a94116c9b Add some more missing functions to C++ Math PrecisionRender 2023-04-20 11:50:19 -05:00
  • eb613d3e8a Add DopplerFactor to Audio Source mafiesto4 2023-04-20 16:01:27 +02:00
  • c8dc8396f9 Merge branch 'Tryibion-remap-change' mafiesto4 2023-04-20 15:24:36 +02:00
  • 8cfc14f4b1 Add EnumAddFlags for easy flags appending mafiesto4 2023-04-20 15:21:47 +02:00
  • 1ffe8a7b60 Add OpenAL AL_SOFT_source_spatialize extension support for stereo spatial audio playback mafiesto4 2023-04-20 15:01:22 +02:00
  • 094a3cfe5a Refactor 3d audio for good spatial sound quality mafiesto4 2023-04-20 14:54:12 +02:00
  • 8c638e7947 Improve audio clip window usability in Editor mafiesto4 2023-04-20 11:13:20 +02:00
  • d719ef8d03 Fix crash when reimporting audio clip while it's being played mafiesto4 2023-04-20 10:56:57 +02:00
  • 6ec35e5175 Add audio clip preview refresh on asset reimport in Editor mafiesto4 2023-04-20 10:50:29 +02:00
  • dd9fa6e949 Fix OpenAL and XAudio2 audio backend listener/source velocity to prevent too strong Doppler effect mafiesto4 2023-04-19 23:24:43 +02:00
  • be204fd2f5 Ensure prefab actors static flags match parent flags or keeps it's own. Tryibion 2023-04-19 14:05:51 -05:00
  • 787414451e Add current playback position preview with seeking functionality to Audio Clip window in Editor mafiesto4 2023-04-19 15:17:01 +02:00
  • 552ce3e495 Add AudioDataInfo.Length mafiesto4 2023-04-19 15:15:28 +02:00
  • 29f5556634 Fix obsolete map warnings. Tryibion 2023-04-19 07:23:27 -05:00
  • 1e1c296300 Cleanup HRTF support code #963 mafiesto4 2023-04-19 13:12:27 +02:00
  • 1b278f5c56 Update Mathf.Map usage to Mathf.Remap mafiesto4 2023-04-19 13:11:52 +02:00
  • c2117f0254 Update OpenAL version to 1.23.1 mafiesto4 2023-04-19 13:11:04 +02:00
  • 648520a6dc Merge branch 'envision3d-feature/openal-hrtf' mafiesto4 2023-04-19 11:41:46 +02:00
  • 42c657cb58 Merge branch 'feature/openal-hrtf' of https://github.com/envision3d/FlaxEngine into envision3d-feature/openal-hrtf mafiesto4 2023-04-19 11:41:40 +02:00
  • b6a46a5ec2 Merge branch 'PrecisionRender-cpp-move-towards' mafiesto4 2023-04-19 11:18:50 +02:00
  • 6fef9b09fa Merge branch 'cpp-move-towards' of https://github.com/PrecisionRender/FlaxEngine into PrecisionRender-cpp-move-towards mafiesto4 2023-04-19 11:18:34 +02:00
  • 941237342d Merge branch 'Withaust-mathfix' mafiesto4 2023-04-19 11:12:26 +02:00
  • 9501d23f35 Merge branch 'mathfix' of https://github.com/Withaust/FlaxEngine into Withaust-mathfix mafiesto4 2023-04-19 11:12:19 +02:00