Commit Graph

  • c5d1897acf Rename CanScrollMultilineText to IsMultilineScrollable to match the other properties naming mafiesto4 2022-11-21 16:10:53 +01:00
  • c21c57605a Merge branch 'better-material-source-window' of https://github.com/Tryibion/FlaxEngine into Tryibion-better-material-source-window mafiesto4 2022-11-21 16:07:52 +01:00
  • 43d70c7fab Merge branch 'Tryibion-editor-view-tab-close-fix' mafiesto4 2022-11-21 16:05:55 +01:00
  • 864d4981ed Merge branch 'editor-view-tab-close-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-editor-view-tab-close-fix mafiesto4 2022-11-21 16:04:11 +01:00
  • eeff5ea3ae Fix crash in Text Render drawing mafiesto4 2022-11-21 15:52:36 +01:00
  • 93c0dd704e Merge branch 'master' into 1.5 mafiesto4 2022-11-21 15:51:57 +01:00
  • b139ebfe88 Fix crash when reading Transform from native data stream mafiesto4 2022-11-21 15:37:17 +01:00
  • bed880248c Update Github Actions scripts components to the latest version mafiesto4 2022-11-21 14:59:55 +01:00
  • 1dfea17bce Fix client rpc mafiesto4 2022-11-21 14:32:48 +01:00
  • 33e2fa7f9e Fix game build mafiesto4 2022-11-21 14:23:59 +01:00
  • 4f38a87eed Changed using screen coords to using window points. Tryibion 2022-11-19 16:33:09 -06:00
  • 54e30c35e9 Fix crash when shader cache file is empty GoaLitiuM 2022-08-14 22:47:32 +03:00
  • 911ca7f995 Support MSBuild in preview version Visual Studio in build scripts GoaLitiuM 2022-11-14 19:27:37 +02:00
  • bdea0930da Add info about .Net Framework SDK for engine devs mafiesto4 2022-11-16 23:33:14 +01:00
  • ff8e002d33 Fix missing output clear when reading text array in OpenFBX mafiesto4 2022-11-16 18:37:12 +01:00
  • 26ff8e62eb Additional change to vscode project mafiesto4 2022-11-16 17:55:20 +01:00
  • 84bd7da620 Revert part of 5b212bb8bc #743 mafiesto4 2022-11-16 17:54:18 +01:00
  • 1b7a7dc15c Add network RPCs to C# codegen mafiesto4 2022-11-16 17:26:26 +01:00
  • efb48697fa Add network RPCs mafiesto4 2022-11-16 14:25:12 +01:00
  • 91ff0f76f8 Add network stats API for transport layer mafiesto4 2022-11-09 16:16:48 +01:00
  • e113d5c549 Add NetworkLagDriver for lag simulation over low-level network transport layer mafiesto4 2022-11-09 11:06:50 +01:00
  • c0f596a00e Add ScriptingObjectReference for Read/WriteStream and scripting interop as an array mafiesto4 2022-11-09 10:48:22 +01:00
  • c41d67c4ac Update engine materials mafiesto4 2022-11-16 09:57:23 +01:00
  • 16ebc72099 Fix rendering of custom actors lists in Editor viewports mafiesto4 2022-11-16 09:57:17 +01:00
  • 20661fc902 Fix custom interpolators register index mafiesto4 2022-11-16 09:56:36 +01:00
  • 3b4d91924f Add draw call sorting keys generation during draw calls collection (async) mafiesto4 2022-11-16 09:20:56 +01:00
  • eb281a7574 Additional improvements to scene rendering mafiesto4 2022-11-15 22:39:03 +01:00
  • a2670dc3b5 Refactor ConcurrentArray into RenderListBuffer for specialized usage in renderer mafiesto4 2022-11-15 17:43:30 +01:00
  • ade5166977 fix editor updating base values Tryibion 2022-11-14 20:00:54 -06:00
  • 68a5073b29 fixed issue when asset picker has no value on particle effect Tryibion 2022-11-14 18:45:44 -06:00
  • 6c26cbe9ba Removed adding inherited types Tryibion 2022-11-11 17:11:25 -06:00
  • de6cd88870 Changed names of a couple base types to match before change Tryibion 2022-11-11 17:08:07 -06:00
  • 6b4da88ef0 Added the ability to specify the name of the actor in the toolbox, works in searching as well. Tryibion 2022-11-11 17:03:04 -06:00
  • 62cd59549d removed some old code Tryibion 2022-11-11 16:38:34 -06:00
  • 4515844219 changed how the actor toolbox is created. Allows fo user to enter their own tabs and actors with an attribute Tryibion 2022-11-11 16:37:45 -06:00
  • 6c18ca3f45 changed to MouseButtonDown Tryibion 2022-11-11 12:45:10 -06:00
  • eab45f0c48 renames item when clicking off of the popup and name is changed Tryibion 2022-11-11 12:42:12 -06:00
  • b47d95205f Add optional async scene drawing and improve stability mafiesto4 2022-11-11 15:47:33 +01:00
  • 881880fc34 Fixes for ConcurrentArray usage mafiesto4 2022-11-10 23:46:59 +01:00
  • 72244be201 Add separate async job for each foliage type drawing mafiesto4 2022-11-10 23:46:43 +01:00
  • aa978ce0e4 Minor improvements mafiesto4 2022-11-10 23:45:58 +01:00
  • 4ba1531cda Add async scene drawing for Foliage and Terrain mafiesto4 2022-11-10 23:43:36 +01:00
  • c26e0f5923 PE: DDS - Improve import time if source already has mipmaps and are compressed. Preben Eriksen 2022-11-10 13:41:40 +01:00
  • c73eb548c0 PE: FBX Import - Improved normal map detection using diffuse name, if normap map was not setup inside object. Preben Eriksen 2022-11-10 13:14:19 +01:00
  • 54ccf9edc7 PE: Fixed - Custom animation import, frame index start and end was not the actual index but depended on frames per second. Made it impossible to use, now use the real frame index. Preben Eriksen 2022-11-10 11:35:29 +01:00
  • 29900a3cc0 PE: Support importing WAV files that contain "extra format bytes" in "fmt" header. Preben Eriksen 2022-11-10 11:19:29 +01:00
  • b02020f801 PE: AudioSource - Stop() folowed by Play() now act like a restart. Preben Eriksen 2022-11-10 10:51:20 +01:00
  • ea5e38fdd1 Fixes for overriden draw calls material in debug views mafiesto4 2022-11-10 00:22:23 +01:00
  • e53623e854 Fix crash with custom SelectionOutline postfx object in Editor viewport mafiesto4 2022-11-08 19:52:47 +01:00
  • 81c13825c5 Merge branch 'Tryibion-actor-CM' mafiesto4 2022-11-06 23:05:59 +01:00
  • e98621b887 Code style fix mafiesto4 2022-11-06 23:05:36 +01:00
  • 735b07f0d7 Merge branch 'actor-CM' of https://github.com/Tryibion/FlaxEngine into Tryibion-actor-CM mafiesto4 2022-11-06 22:22:45 +01:00
  • 81f7f91d73 Merge branch 'plemsoft-PE-1.4-2' mafiesto4 2022-11-06 22:19:06 +01:00
  • 08f71f4469 Merge branch 'PE-1.4-2' of https://github.com/plemsoft/FlaxEngine into plemsoft-PE-1.4-2 mafiesto4 2022-11-06 22:17:58 +01:00
  • 299f5e8732 Merge branch 'Tryibion-prefab-tree-fix' mafiesto4 2022-11-06 22:05:44 +01:00
  • ac89b395af Merge branch 'prefab-tree-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-tree-fix mafiesto4 2022-11-06 22:05:22 +01:00
  • 3ac77121f5 made readonly text and fixed sizing Tryibion 2022-11-06 13:45:06 -06:00
  • f2170a09cd Optimize GlobalSDF actors drawing CPU perf mafiesto4 2022-11-06 20:38:16 +01:00
  • 9c7da16c1a Add multi-threaded scene rendering with Job System mafiesto4 2022-11-06 15:35:43 +01:00
  • 183636289a Optimize shadow projections rendering contexts to collect draw call indices only (draw calls from main render list) mafiesto4 2022-11-03 19:59:56 +01:00
  • 14f64b5b20 dont close when clicking on view editor CM buttons that are not buttons. Tryibion 2022-11-04 12:58:42 -05:00
  • 6ace0961b3 added to resize the x and y on text changed Tryibion 2022-11-04 10:57:47 -05:00
  • c817b63927 made it easier to scroll and resize the material source window. and added the ability to change if the text can be scrolled in the text box Tryibion 2022-11-04 10:53:29 -05:00
  • de4d3d97f2 removed not needed variable Tryibion 2022-11-04 07:10:24 -05:00
  • 996d38b61d Add scripts dragging support to scene tree for reparenting mafiesto4 2022-11-04 12:49:46 +01:00
  • e38ab163c4 Add support for hierarchical objects ownership mafiesto4 2022-11-03 14:34:35 +01:00
  • 007a5cb5ca Add Float2/Float3/Float4 replication in C# mafiesto4 2022-11-03 14:33:39 +01:00
  • 2dca30305f added shader source and removed unused variables/includes Tryibion 2022-11-03 08:12:40 -05:00
  • 0c9001e3d1 Fixes mafiesto4 2022-11-02 16:47:06 +01:00
  • b816e2b3a9 Add INetworkObject and implement various networking features mafiesto4 2022-11-02 16:47:00 +01:00
  • 957a34866b Fix null String serialization over network via C# API mafiesto4 2022-11-02 16:44:31 +01:00
  • 70cfbada04 Add support for spawning network object on custom set of clients mafiesto4 2022-11-02 12:13:44 +01:00
  • 043beb03a9 Add support for DataContainer in scripting api bindings mafiesto4 2022-11-02 12:04:18 +01:00
  • 7487b468d3 added extra checks Tryibion 2022-11-02 18:37:11 -05:00
  • 0f619c2cb6 Simplify code mafiesto4 2022-11-03 00:19:21 +01:00
  • b2a9ee495a Optimize PrevWorld updating during scene rendering mafiesto4 2022-11-03 00:08:30 +01:00
  • a1e4400994 changed to use attribute to add items to the content context menu, this also allows users to add their own items to the CM Tryibion 2022-11-02 17:57:40 -05:00
  • 949f16fba8 Fix returning bool value in overriden scripting method mafiesto4 2022-11-02 20:30:40 +01:00
  • 5bd56cae81 Fix GlobalSDF rasterization of heightfield mafiesto4 2022-11-02 20:30:13 +01:00
  • 6a61b692aa Refactor PostProcessEffect to support C++ scripting mafiesto4 2022-11-02 20:29:59 +01:00
  • 86b6b20200 Fix incorrect skybox cubemap caching dirty interval mafiesto4 2022-11-01 23:15:43 +01:00
  • f37ed16270 Optimize GPUBuffer on D3D11 to not stall CPU on reading staging readback buffer mafiesto4 2022-11-01 21:31:42 +01:00
  • a0a3457733 Add more profiling data for Tracy mafiesto4 2022-11-01 15:46:21 +01:00
  • 8a98f466c5 Use named events for GPU passes for CPU profiling usability mafiesto4 2022-11-01 12:50:17 +01:00
  • 1af0188a3c changed how actor context menus are created. Tryibion 2022-10-31 19:18:43 -05:00
  • a945e2c2a5 Fix GlobalSDF and GlobalSurfaceAtlas drawing if disabled by user mafiesto4 2022-11-01 01:01:22 +01:00
  • a66c72a0c2 Optimize GlobalSDF performance on CPU when scene is mostly static mafiesto4 2022-11-01 01:00:58 +01:00
  • ec62763e87 Optimize Global SDF cascades updates intervals (max 1 cascade per frame) mafiesto4 2022-11-01 00:37:01 +01:00
  • 5f4aa39263 Global SDF improvements mafiesto4 2022-10-31 23:43:37 +01:00
  • 0898723a45 Fix Global SDF rasterization when loading scene mafiesto4 2022-10-31 22:18:45 +01:00
  • 01a7ae8bd4 Add NetworkTransform component mafiesto4 2022-10-31 16:31:06 +01:00
  • 1d9f5e8cfe PE: Fixed - flax storage crash , happened quit often on my system. Preben Eriksen 2022-10-31 16:07:43 +01:00
  • 5e81d83648 Fix mafiesto4 2022-10-31 13:36:13 +01:00
  • 2475b46375 Fix INetworkSerializable if class has vtable offset mafiesto4 2022-10-31 13:25:29 +01:00
  • a90de82e45 Add network objects dirtying api mafiesto4 2022-10-31 12:20:54 +01:00
  • ecfcc88dda Add network serializer callback for type without it but with valid base type serializer mafiesto4 2022-10-31 12:20:41 +01:00
  • 77b98f7081 Add Layer and StaticFlags from parent actor after spawnign actor in Prefab Window mafiesto4 2022-10-31 12:20:13 +01:00
  • 00c5f7d5d4 Add prefabs spawning over network mafiesto4 2022-10-31 12:19:40 +01:00
  • 050635b2cd changed way that the the new menu is generated. Added category name to proxies Tryibion 2022-10-30 14:30:32 -05:00
  • f1b67935b3 Optimize BoundingFrustum::Intersects(BoundingSphere) mafiesto4 2022-10-29 21:13:21 +02:00