// Copyright (c) Wojciech Figat. All rights reserved. using System; namespace FlaxEngine { /// /// Makes a variable not show up in the editor. /// [Serializable] public sealed class HideInEditorAttribute : Attribute { /// /// Shows the variable only in play mode (when the game is running), otherwise it will be hidden. Useful for runtime fields or properties to remain invisible at edit time. /// public bool ShowInPlayMode; /// /// Initializes a new instance of the class. /// public HideInEditorAttribute() { } } }