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1.14
FlaxEngine
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Source
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Engine
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GraphicsDevice
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DirectX
T
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David Svez
a67ff38ed5
Fallback when DirectX debug layer is unavailable
2026-08-08 06:16:13 +02:00
..
DX11
Fallback when DirectX debug layer is unavailable
2026-08-08 06:16:13 +02:00
DX12
Add renaming underlying GPU resource (eg. for pooled render targets)
2026-03-23 18:37:18 +01:00
GPUAdapterDX.h
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00
GPUDeviceDX.h
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00
IncludeDirectXHeaders.h
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00
RenderToolsDX.cpp
Add
GPUDevice.VideoOutputs
with a list of attached monitors
2025-10-09 15:13:04 +02:00
RenderToolsDX.h
Fix unnecessary memory allocations within D3D object debug name assignment
2026-04-27 16:09:49 +02:00