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FlaxEngine
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mafiesto4
7e8f20bd9b
Merge branch 'controls-toolbox' of
https://github.com/Tryibion/FlaxEngine
into Tryibion-controls-toolbox
...
# Conflicts: # Source/Editor/SceneGraph/GUI/ActorTreeNode.cs
2024-04-29 16:56:30 +02:00
..
GUI
Merge branch 'controls-toolbox' of
https://github.com/Tryibion/FlaxEngine
into Tryibion-controls-toolbox
2024-04-29 16:56:30 +02:00
SpriteRender.cpp
Update year in copyright note
2024-02-26 19:00:48 +01:00
SpriteRender.h
Add controls to the ActorToolbox in the GUI tab. Add dragging and dropping controls from toolbox into scene and prefab trees.
2024-04-27 15:55:25 -05:00
TextRender.cpp
Update year in copyright note
2024-02-26 19:00:48 +01:00
TextRender.h
Add controls to the ActorToolbox in the GUI tab. Add dragging and dropping controls from toolbox into scene and prefab trees.
2024-04-27 15:55:25 -05:00
UI.Build.cs
Update year in copyright note
2024-02-26 19:00:48 +01:00
UICanvas.cpp
Reuse various serialization code
2024-03-08 14:26:48 +01:00
UICanvas.cs
Add CPU profiler events for UI drawing
2024-03-30 22:20:41 +01:00
UICanvas.h
Update year in copyright note
2024-02-26 19:00:48 +01:00
UIControl.cpp
Refactor UI Control actor active state mirroring in UI via
Visible
properties rather than unlinked from parent
2024-03-11 19:10:13 +01:00
UIControl.cs
Add visibility check to begin play on uicontrol
2024-03-20 12:22:01 -05:00
UIControl.h
Add controls to the ActorToolbox in the GUI tab. Add dragging and dropping controls from toolbox into scene and prefab trees.
2024-04-27 15:55:25 -05:00