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33513834df5705b0620ea73ef43734c98c1df980
FlaxEngine
/
Source
/
Engine
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Visject
T
History
mafiesto4
b1640515c4
Merge remote-tracking branch 'origin/gi'
...
# Conflicts: # Source/Engine/Renderer/GlobalSignDistanceFieldPass.cpp
2022-06-28 18:16:28 +02:00
..
Graph.h
Format engine codebase with ReSharper
2022-06-14 19:05:04 +02:00
GraphNode.h
Format engine codebase with ReSharper
2022-06-14 19:05:04 +02:00
GraphParameter.cpp
Update copyright year
2022-01-14 13:31:12 +01:00
GraphParameter.h
Format engine codebase with ReSharper
2022-06-14 19:05:04 +02:00
GraphUtilities.cpp
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
GraphUtilities.h
Update copyright year
2022-01-14 13:31:12 +01:00
ShaderGraph.cpp
Fix default value in
Dot
and
Distance
graph nodes
2022-06-21 20:03:36 +02:00
ShaderGraph.h
Format engine codebase with ReSharper
2022-06-14 19:05:04 +02:00
ShaderGraphUtilities.cpp
Refactor Global SDF to use a single texture for all cascades
2022-06-17 10:41:04 +02:00
ShaderGraphUtilities.h
Update copyright year
2022-01-14 13:31:12 +01:00
ShaderGraphValue.cpp
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
ShaderGraphValue.h
Fix build
2022-06-14 19:51:11 +02:00
Visject.Build.cs
Update copyright year
2022-01-14 13:31:12 +01:00
VisjectGraph.cpp
Fix default value in
Dot
and
Distance
graph nodes
2022-06-21 20:03:36 +02:00
VisjectGraph.h
Format engine codebase with ReSharper
2022-06-14 19:05:04 +02:00
VisjectMeta.cpp
Update copyright year
2022-01-14 13:31:12 +01:00
VisjectMeta.h
Format engine codebase with ReSharper
2022-06-14 19:05:04 +02:00