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55c015de4b41e65cec5dba958f7f6b6d1e261d97
FlaxEngine
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Source
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Engine
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Level
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Actors
T
History
mafiesto4
4b9001abf2
Fix spot lights rendering on D3D12
2021-12-07 18:23:06 +01:00
..
AnimatedModel.cpp
Tweaks
2021-11-03 10:45:00 +01:00
AnimatedModel.h
Tweaks
2021-11-03 10:45:00 +01:00
BoneSocket.cpp
…
BoneSocket.h
…
BoxBrush.cpp
…
BoxBrush.h
…
BoxVolume.cpp
…
BoxVolume.h
…
BrushMode.h
…
Camera.cpp
…
Camera.h
…
Decal.cpp
…
Decal.h
…
DirectionalLight.cpp
…
DirectionalLight.h
…
EmptyActor.cpp
…
EmptyActor.h
…
EnvironmentProbe.cpp
…
EnvironmentProbe.h
…
ExponentialHeightFog.cpp
…
ExponentialHeightFog.h
…
Light.cpp
…
Light.h
…
ModelInstanceActor.cpp
…
ModelInstanceActor.h
…
PointLight.cpp
…
PointLight.h
…
PostFxVolume.cpp
…
PostFxVolume.h
…
Ragdoll.cpp
Fix ragdoll crash on start if skinned model is not yet loaded
2021-11-09 23:53:17 +01:00
Ragdoll.h
Add utility
SetLinearVelocity
and
SetAngularVelocity
for a whole ragdoll
2021-11-06 13:48:53 +01:00
Sky.cpp
…
Sky.h
…
Skybox.cpp
…
Skybox.h
…
SkyLight.cpp
…
SkyLight.h
…
Spline.cpp
Add support for compiling and running engine without C# scripting
2021-10-23 16:43:15 +02:00
Spline.h
Add support for compiling and running engine without C# scripting
2021-10-23 16:43:15 +02:00
SplineModel.cpp
…
SplineModel.h
…
SpotLight.cpp
Fix spot lights rendering on D3D12
2021-12-07 18:23:06 +01:00
SpotLight.h
…
StaticModel.cpp
Fix per-instance vertex colors uploading if data is already valid
2021-10-20 23:13:44 +02:00
StaticModel.h
…