Files
FlaxEngine/Source/Engine/GraphicsDevice/Vulkan/Win32/Win32VulkanPlatform.h
T
mafiesto4 f55ac81fe4 Update to the latest Vulkan SDK 1.4.350
Update Vulkan API to `1.2` on Windows
Update Vulkan API to `1.1` on Android
2026-06-01 14:19:09 +02:00

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751 B
C++

// Copyright (c) Wojciech Figat. All rights reserved.
#pragma once
#include "../VulkanPlatformBase.h"
#if GRAPHICS_API_VULKAN && PLATFORM_WIN32
#define VULKAN_API_VERSION VK_API_VERSION_1_2
#define VULKAN_USE_PLATFORM_WIN32_KHR 1
#define VULKAN_USE_PLATFORM_WIN32_KHX 1
#define VULKAN_USE_CREATE_WIN32_SURFACE 1
/// <summary>
/// The implementation for the Vulkan API support for Win32 platform.
/// </summary>
class Win32VulkanPlatform : public VulkanPlatformBase
{
public:
static void GetInstanceExtensions(Array<const char*>& extensions, Array<const char*>& layers);
static void CreateSurface(Window* window, GPUDeviceVulkan* device, VkInstance instance, VkSurfaceKHR* surface);
};
typedef Win32VulkanPlatform VulkanPlatform;
#endif