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96835b856d5ad5ceaa1c46a7ef5d2f80d2b13b1b
FlaxEngine/Source/Engine/Renderer/Editor
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History
mafiesto4 6cc0edf0eb Optimize shadows and depth rendering with instancing support for transparent shaders
2026-05-04 15:12:40 +02:00
..
LightmapUVsDensity.cpp
Optimize LightmapUVs to be stored already as Half4 to avoid runtime conversions during rendering
2026-04-27 21:53:11 +02:00
LightmapUVsDensity.h
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00
LODPreview.cpp
Optimize shadows and depth rendering with instancing support for transparent shaders
2026-05-04 15:12:40 +02:00
LODPreview.h
Optimize shadows and depth rendering with instancing support for transparent shaders
2026-05-04 15:12:40 +02:00
MaterialComplexity.cpp
Optimize shadows and depth rendering with instancing support for transparent shaders
2026-05-04 15:12:40 +02:00
MaterialComplexity.h
Optimize shadows and depth rendering with instancing support for transparent shaders
2026-05-04 15:12:40 +02:00
QuadOverdrawPass.cpp
Fix quad overdraw debug drawing regression
2025-10-07 18:08:32 +02:00
QuadOverdrawPass.h
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00
VertexColors.cpp
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00
VertexColors.h
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00
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