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9ded33b71719892e0a74d2f05193f9de2c5ced1f
FlaxEngine/Source/Engine/Foliage
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mafiesto4 97186f1970 Add **Hardware Occlusion Culling** to models, foliage, particles, terrain and local light shadows
2026-08-28 19:53:10 +02:00
..
Config.h
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00
Foliage.Build.cs
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00
Foliage.cpp
Add **Hardware Occlusion Culling** to models, foliage, particles, terrain and local light shadows
2026-08-28 19:53:10 +02:00
Foliage.h
Add **Hardware Occlusion Culling** to models, foliage, particles, terrain and local light shadows
2026-08-28 19:53:10 +02:00
FoliageCluster.cpp
Fix various issues
2026-02-06 10:37:52 +01:00
FoliageCluster.h
Fix crash when using overlapping instances
2026-02-02 19:21:45 +01:00
FoliageInstance.h
Optimize foliage drawing by caching per-instance world matrix
2026-04-28 12:50:19 +02:00
FoliageType.cpp
Fix Global SDF update when changing Draw Modes of the model
2026-03-11 16:01:56 +01:00
FoliageType.h
Add api to draw Skinned Model from code with Animated Model pose
2026-06-16 11:19:34 +02:00
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