Files
FlaxEngine/Source/Engine/GraphicsDevice/Vulkan/Android/AndroidVulkanPlatform.cpp
T
mafiesto4 f55ac81fe4 Update to the latest Vulkan SDK 1.4.350
Update Vulkan API to `1.2` on Windows
Update Vulkan API to `1.1` on Android
2026-06-01 14:19:09 +02:00

33 lines
1.1 KiB
C++

// Copyright (c) Wojciech Figat. All rights reserved.
#if GRAPHICS_API_VULKAN && PLATFORM_ANDROID
#include "AndroidVulkanPlatform.h"
#include "../RenderToolsVulkan.h"
#include "Engine/Platform/Window.h"
void AndroidVulkanPlatform::GetInstanceExtensions(Array<const char*>& extensions, Array<const char*>& layers)
{
extensions.Add(VK_KHR_SURFACE_EXTENSION_NAME);
extensions.Add(VK_KHR_ANDROID_SURFACE_EXTENSION_NAME);
}
void AndroidVulkanPlatform::GetDeviceExtensions(Array<const char*>& extensions)
{
extensions.Add(VK_KHR_SURFACE_EXTENSION_NAME);
extensions.Add(VK_KHR_ANDROID_SURFACE_EXTENSION_NAME);
}
void AndroidVulkanPlatform::CreateSurface(Window* window, GPUDeviceVulkan* device, VkInstance instance, VkSurfaceKHR* surface)
{
ASSERT(window);
void* windowHandle = window->GetNativePtr();
ASSERT(windowHandle);
VkAndroidSurfaceCreateInfoKHR surfaceCreateInfo;
RenderToolsVulkan::ZeroStruct(surfaceCreateInfo, VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR);
surfaceCreateInfo.window = (struct ANativeWindow*)windowHandle;
VALIDATE_VULKAN_RESULT(vkCreateAndroidSurfaceKHR(instance, &surfaceCreateInfo, nullptr, surface));
}
#endif