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mafiesto4
d181f8d726
Fix DDGI sampling when using non-directional lighting (eg. smoke particles or volumetric fog)
2026-05-31 12:29:52 +02:00
..
DDGI.hlsl
Fix DDGI sampling when using non-directional lighting (eg. smoke particles or volumetric fog)
2026-05-31 12:29:52 +02:00
DDGI.shader
Add improved fallback GI outside the DDGI range to use a special ambient probe for stability
2026-05-07 16:21:17 +02:00
GlobalSurfaceAtlas.hlsl
Fix various rendering elements with Reversed Z enabled and simplify code
2026-05-11 18:26:21 +02:00
GlobalSurfaceAtlas.shader
Fix various rendering elements with Reversed Z enabled and simplify code
2026-05-11 18:26:21 +02:00