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cd2f03d8ef18e49d1f4d33e4caeef89a95dd59b3
FlaxEngine
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Source
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Editor
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Modules
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History
mafiesto4
e6c45fccb3
Merge remote-tracking branch 'origin/master' into 1.7
...
# Conflicts: # Source/Engine/Level/Actors/AnimatedModel.cpp
2023-10-05 10:44:03 +02:00
..
SourceCodeEditing
Add **Behavior Tree** asset type and editing
2023-08-16 13:26:33 +02:00
ContentDatabaseModule.cs
Merge remote-tracking branch 'origin/master' into 1.7
2023-10-05 10:44:03 +02:00
ContentEditingModule.cs
Merge remote-tracking branch 'origin/master' into 1.7
2023-09-19 21:42:53 +02:00
ContentFindingModule.cs
Add editor shortcuts usability when toolstrip or main menu controls are focused
2023-09-11 15:07:06 +02:00
ContentImportingModule.cs
Merge branch '1.5' into dotnet7
2023-01-10 15:49:44 +01:00
EditorModule.cs
Update copyright year
2023-01-10 15:29:37 +01:00
PrefabsModule.cs
Add batch creating prefabs from mutiple selected actors in the scene tree.
2023-07-20 23:02:26 -05:00
ProgressReportingModule.cs
Customizable statusbar
2023-09-21 14:54:57 +02:00
ProjectCacheModule.cs
Update copyright year
2023-01-10 15:29:37 +01:00
SceneEditingModule.cs
Paste at same level of selected actor parent node instead of as child of selected actor for better behavior.
2023-07-27 10:33:30 -05:00
SceneModule.cs
Fix applying prefab changes to nesting prefab instances
2023-09-10 21:07:41 +02:00
SimulationModule.cs
Codestyle fix
2023-08-14 18:44:21 +02:00
UIModule.cs
Add Game Settings open button to menu.
2023-10-03 22:47:13 -05:00
WindowsModule.cs
Change base editor window size to 75% of desktop size when restored for first time.
2023-09-30 17:35:42 -05:00