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FlaxEngine/Source/Editor/Scripting
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mafiesto4 d1b7b2d26d Optimize flushing active transform of physically simulated actors
2021-07-07 16:45:35 +02:00
..
CodeEditors
Merge branch 'rider_2021_support' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-rider_2021_support
2021-05-28 09:49:03 +02:00
CodeEditor.cpp
Fix scripts projects opening to support adync open when uisng Editor menu option
2021-06-09 10:59:15 +02:00
CodeEditor.h
Add integration with Rider IDE
2021-03-02 13:43:50 +01:00
ScriptsBuilder.cpp
Optimize flushing active transform of physically simulated actors
2021-07-07 16:45:35 +02:00
ScriptsBuilder.cs
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
ScriptsBuilder.h
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
ScriptType.cs
Fix using nested types in Visual Script
2021-06-30 10:34:36 +02:00
Types.h
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
TypeUtils.cs
Add support for NotNullItems option in collections editors
2021-06-09 10:58:54 +02:00
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