f55ac81fe4
Update Vulkan API to `1.2` on Windows Update Vulkan API to `1.1` on Android
29 lines
868 B
C++
29 lines
868 B
C++
// Copyright (c) Wojciech Figat. All rights reserved.
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#pragma once
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#include "../VulkanPlatformBase.h"
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#if GRAPHICS_API_VULKAN && PLATFORM_ANDROID
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// Android has 99.4% of Vulkan 1.1 and API level 29 (Android 10.0)
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#define VULKAN_API_VERSION VK_API_VERSION_1_1
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// Support more backbuffers in case driver decides to use more
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#define VULKAN_BACK_BUFFERS_COUNT_MAX 8
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/// <summary>
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/// The implementation for the Vulkan API support for Android platform.
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/// </summary>
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class AndroidVulkanPlatform : public VulkanPlatformBase
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{
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public:
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static void GetInstanceExtensions(Array<const char*>& extensions, Array<const char*>& layers);
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static void GetDeviceExtensions(Array<const char*>& extensions);
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static void CreateSurface(Window* window, GPUDeviceVulkan* device, VkInstance instance, VkSurfaceKHR* surface);
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};
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typedef AndroidVulkanPlatform VulkanPlatform;
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#endif
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