Fix highlight height and underline location to be dpi aware.
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@@ -378,7 +378,7 @@ namespace FlaxEngine.GUI
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{
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var leftEdge = selection.StartIndex <= textBlock.Range.StartIndex ? textBlock.Bounds.UpperLeft : GetCharPosition(selection.StartIndex, out _);
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var rightEdge = selection.EndIndex >= textBlock.Range.EndIndex ? textBlock.Bounds.UpperRight : GetCharPosition(selection.EndIndex, out _);
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float height = font.Height;
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float height = font.Height / DpiScale;
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#if PLATFORM_MAC && !PLATFORM_SDL
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height /= (float)Platform.Dpi / 96.0f; // TODO: refactor DPI support on macOS to skip such hacks
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#endif
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@@ -431,7 +431,7 @@ namespace FlaxEngine.GUI
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if (textBlock.Style.UnderlineBrush != null)
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{
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var underLineHeight = 2.0f;
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var height = font.Height;
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var height = font.Height / DpiScale;
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var underlineRect = new Rectangle(textBlock.Bounds.Location.X, textBlock.Bounds.Location.Y + height - underLineHeight * 0.5f, textBlock.Bounds.Width, underLineHeight);
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textBlock.Style.UnderlineBrush.Draw(underlineRect, textBlock.Style.Color);
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}
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