Fix Behavior time to not reset on root loop
This commit is contained in:
@@ -113,8 +113,6 @@ void Behavior::UpdateAsync()
|
|||||||
{
|
{
|
||||||
// Reset State
|
// Reset State
|
||||||
_result = BehaviorUpdateResult::Running;
|
_result = BehaviorUpdateResult::Running;
|
||||||
_accumulatedTime = 0.0f;
|
|
||||||
_totalTime = 0;
|
|
||||||
}
|
}
|
||||||
else if (_result != BehaviorUpdateResult::Running)
|
else if (_result != BehaviorUpdateResult::Running)
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user