Add Bypass feature to RenderToTextureControl to skip rendering cached image (eg. for scripting)
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@@ -123,6 +123,12 @@ namespace FlaxEngine.GUI
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}
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}
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/// <summary>
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/// If checked, the control will be bypassed and will not render its children to texture, instead draw children normally. It can be used to temporarily disable the effect of this control without removing it from the hierarchy.
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/// </summary>
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[EditorOrder(200)]
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public bool Bypass { get; set; }
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#if FLAX_EDITOR
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private bool HasDrawMaterial => _drawMaterial != null;
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#endif
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@@ -152,6 +158,8 @@ namespace FlaxEngine.GUI
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}
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if (!_invalid)
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return;
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if (Bypass && !_texture)
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return;
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}
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_invalid = false;
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@@ -199,7 +207,7 @@ namespace FlaxEngine.GUI
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public override void Draw()
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{
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// Draw cached texture
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if (_texture && !_invalid && !_isDuringTextureDraw)
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if (_texture && !_invalid && !_isDuringTextureDraw && !Bypass)
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{
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var bounds = new Rectangle(Float2.Zero, Size);
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