Merge branch 'MineBill-new-script'

This commit is contained in:
2024-02-19 10:54:39 +01:00
3 changed files with 150 additions and 16 deletions
+1 -2
View File
@@ -69,8 +69,7 @@ namespace FlaxEditor.Content
/// <inheritdoc />
public override bool IsFileNameValid(string filename)
{
// Scripts cannot start with digit.
if (Char.IsDigit(filename[0]))
if (char.IsDigit(filename[0]))
return false;
if (filename.Equals("Script"))
return false;
@@ -3,6 +3,8 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using FlaxEditor.Actions;
using FlaxEditor.Content;
using FlaxEditor.GUI;
@@ -16,6 +18,27 @@ using Object = FlaxEngine.Object;
namespace FlaxEditor.CustomEditors.Dedicated
{
internal class NewScriptItem : ItemsListContextMenu.Item
{
private string _scriptName;
public string ScriptName
{
get => _scriptName;
set
{
_scriptName = value;
Name = $"Create script '{value}'";
}
}
public NewScriptItem(string scriptName)
{
ScriptName = scriptName;
TooltipText = "Create a new script";
}
}
/// <summary>
/// Drag and drop scripts area control.
/// </summary>
@@ -74,7 +97,43 @@ namespace FlaxEditor.CustomEditors.Dedicated
{
cm.AddItem(new TypeSearchPopup.TypeItemView(scripts[i]));
}
cm.ItemClicked += item => AddScript((ScriptType)item.Tag);
cm.TextChanged += text =>
{
if (!IsValidScriptName(text))
return;
if (!cm.ItemsPanel.Children.Any(x => x.Visible && x is not NewScriptItem))
{
// If there are no visible items, that means the search failed so we can find the create script button or create one if it's the first time
var newScriptItem = (NewScriptItem)cm.ItemsPanel.Children.FirstOrDefault(x => x is NewScriptItem);
if (newScriptItem != null)
{
newScriptItem.Visible = true;
newScriptItem.ScriptName = text;
}
else
{
cm.AddItem(new NewScriptItem(text));
}
}
else
{
// Make sure to hide the create script button if there
var newScriptItem = cm.ItemsPanel.Children.FirstOrDefault(x => x is NewScriptItem);
if (newScriptItem != null)
newScriptItem.Visible = false;
}
};
cm.ItemClicked += item =>
{
if (item.Tag is ScriptType script)
{
AddScript(script);
}
else if (item is NewScriptItem newScriptItem)
{
CreateScript(newScriptItem);
}
};
cm.SortItems();
cm.Show(this, button.BottomLeft - new Float2((cm.Width - button.Width) / 2, 0));
}
@@ -113,6 +172,19 @@ namespace FlaxEditor.CustomEditors.Dedicated
return false;
}
private static bool IsValidScriptName(string text)
{
if (string.IsNullOrEmpty(text))
return false;
if (text.Contains(' '))
return false;
if (char.IsDigit(text[0]))
return false;
if (text.Any(c => !char.IsLetterOrDigit(c) && c != '_'))
return false;
return Editor.Instance.ContentDatabase.GetProxy("cs").IsFileNameValid(text);
}
/// <inheritdoc />
public override DragDropEffect OnDragEnter(ref Float2 location, DragData data)
{
@@ -163,6 +235,7 @@ namespace FlaxEditor.CustomEditors.Dedicated
if (_dragScripts.HasValidDrag)
{
result = _dragScripts.Effect;
AddScripts(_dragScripts.Objects);
}
else if (_dragAssets.HasValidDrag)
@@ -177,7 +250,43 @@ namespace FlaxEditor.CustomEditors.Dedicated
return result;
}
private void AddScript(ScriptType item)
private void CreateScript(NewScriptItem item)
{
ScriptsEditor.NewScriptName = item.ScriptName;
var paths = Directory.GetFiles(Globals.ProjectSourceFolder, "*.Build.cs");
string moduleName = null;
foreach (var p in paths)
{
var file = File.ReadAllText(p);
if (!file.Contains("GameProjectTarget"))
continue; // Skip
if (file.Contains("Modules.Add(\"Game\")"))
{
// Assume Game represents the main game module
moduleName = "Game";
break;
}
}
// Ensure the path slashes are correct for the OS
var correctedPath = Path.GetFullPath(Globals.ProjectSourceFolder);
if (string.IsNullOrEmpty(moduleName))
{
var error = FileSystem.ShowBrowseFolderDialog(Editor.Instance.Windows.MainWindow, correctedPath, "Select a module folder to put the new script in", out moduleName);
if (error)
return;
}
var path = Path.Combine(Globals.ProjectSourceFolder, moduleName, item.ScriptName + ".cs");
Editor.Instance.ContentDatabase.GetProxy("cs").Create(path, null);
}
/// <summary>
/// Attach a script to the actor.
/// </summary>
/// <param name="item">The script.</param>
public void AddScript(ScriptType item)
{
var list = new List<ScriptType>(1) { item };
AddScripts(list);
@@ -491,6 +600,11 @@ namespace FlaxEditor.CustomEditors.Dedicated
/// <inheritdoc />
public override IEnumerable<object> UndoObjects => _scripts;
/// <summary>
/// Cached the newly created script name - used to add script after compilation.
/// </summary>
internal static string NewScriptName;
private void AddMissingScript(int index, LayoutElementsContainer layout)
{
var group = layout.Group("Missing script");
@@ -599,6 +713,21 @@ namespace FlaxEditor.CustomEditors.Dedicated
var dragArea = layout.CustomContainer<DragAreaControl>();
dragArea.CustomControl.ScriptsEditor = this;
// If the initialization is triggered by an editor recompilation, check if it was due to script generation from DragAreaControl
if (NewScriptName != null)
{
var script = Editor.Instance.CodeEditing.Scripts.Get().FirstOrDefault(x => x.Name == NewScriptName);
NewScriptName = null;
if (script != null)
{
dragArea.CustomControl.AddScript(script);
}
else
{
Editor.LogWarning("Failed to find newly created script.");
}
}
// No support for showing scripts from multiple actors that have different set of scripts
var scripts = (Script[])Values[0];
_scripts.Clear();
@@ -636,7 +765,7 @@ namespace FlaxEditor.CustomEditors.Dedicated
var values = new ScriptsContainer(elementType, i, Values);
var scriptType = TypeUtils.GetObjectType(script);
var editor = CustomEditorsUtil.CreateEditor(scriptType, false);
// Check if actor has all the required scripts
bool hasAllRequirements = true;
if (scriptType.HasAttribute(typeof(RequireScriptAttribute), false))
+17 -11
View File
@@ -189,6 +189,11 @@ namespace FlaxEditor.GUI
/// </summary>
public event Action<Item> ItemClicked;
/// <summary>
/// Event fired when search text in this popup menu gets changed.
/// </summary>
public event Action<string> TextChanged;
/// <summary>
/// The panel control where you should add your items.
/// </summary>
@@ -263,6 +268,7 @@ namespace FlaxEditor.GUI
UnlockChildrenRecursive();
PerformLayout(true);
_searchBox.Focus();
TextChanged?.Invoke(_searchBox.Text);
}
/// <summary>
@@ -439,6 +445,7 @@ namespace FlaxEditor.GUI
Hide();
return true;
case KeyboardKeys.ArrowDown:
{
if (RootWindow.FocusedControl == null)
{
// Focus search box if nothing is focused
@@ -447,20 +454,19 @@ namespace FlaxEditor.GUI
}
// Focus the first visible item or then next one
var items = GetVisibleItems();
var focusedIndex = items.IndexOf(focusedItem);
if (focusedIndex == -1)
focusedIndex = -1;
if (focusedIndex + 1 < items.Count)
{
var items = GetVisibleItems();
var focusedIndex = items.IndexOf(focusedItem);
if (focusedIndex == -1)
focusedIndex = -1;
if (focusedIndex + 1 < items.Count)
{
var item = items[focusedIndex + 1];
item.Focus();
_scrollPanel.ScrollViewTo(item);
return true;
}
var item = items[focusedIndex + 1];
item.Focus();
_scrollPanel.ScrollViewTo(item);
return true;
}
break;
}
case KeyboardKeys.ArrowUp:
if (focusedItem != null)
{