Fix assertion on shader load failure

#2702
This commit is contained in:
2026-05-12 22:53:29 +02:00
parent 4f97225c46
commit 5739c0bef4
@@ -360,14 +360,12 @@ bool ShaderAssetBase::LoadShaderCache(ShaderCacheResult& result)
return true;
}
ASSERT(result.Data.IsValid());
#if COMPILE_WITH_SHADER_COMPILER
// Read includes from cache
IsValidShaderCache(result.Data, result.Includes);
#endif
return false;
return result.Data.IsInvalid();
}
#if COMPILE_WITH_SHADER_COMPILER