Merge branch 'Withaust-patch-1'

This commit is contained in:
2023-06-23 21:28:31 +02:00
@@ -49,7 +49,7 @@ bool NetworkReplicationHierarchyUpdateResult::GetClientLocation(int32 clientInde
void NetworkReplicationNode::AddObject(NetworkReplicationHierarchyObject obj)
{
if (obj.ReplicationFPS > 0.0f)
if (obj.ReplicationFPS > ZeroTolerance) // > 0
{
// Randomize initial replication update to spread rep rates more evenly for large scenes that register all objects within the same frame
obj.ReplicationUpdatesLeft = NetworkReplicationNodeObjectCounter++ % Math::Clamp(Math::RoundToInt(NetworkManager::NetworkFPS / obj.ReplicationFPS), 1, 60);