Corrected comments

This commit is contained in:
W2.Wizard
2021-01-14 01:12:13 +01:00
parent 31dd5b852e
commit 75c3388c00
+5 -5
View File
@@ -304,7 +304,7 @@ namespace FlaxEngine.Utilities
do
{
// Create random float with a mean of 0 and deviation of ±1;
// Create random float with a mean of 0 and deviation of ±1
output.X = NextFloat(random) * 2.0f - 1.0f;
output.Y = NextFloat(random) * 2.0f - 1.0f;
output.Z = NextFloat(random) * 2.0f - 1.0f;
@@ -361,9 +361,9 @@ namespace FlaxEngine.Utilities
/// Gets a random <see cref="double"/>.
/// </summary>
/// <param name="random">An instance of <see cref="Random"/>.</param>
/// <param name="min">The minimum value</param>
/// <param name="max">The maximum value</param>
/// <returns>A random <see cref="double"/></returns>
/// <param name="min">The minimum value.</param>
/// <param name="max">The maximum value.</param>
/// <returns>A random <see cref="double"/>.</returns>
public static double NextDouble(this Random random, double min = 0.0d, double max = 2.0d)
{
return random.NextDouble() * (max - min) + min;
@@ -373,7 +373,7 @@ namespace FlaxEngine.Utilities
/// Gets a random <see cref="long"/>.
/// </summary>
/// <param name="random">An instance of <see cref="Random"/>.</param>
/// <returns>A random <see cref="long"/></returns>
/// <returns>A random <see cref="long"/>.</returns>
internal static long NextLong(this Random random)
{
var numArray = new byte[8];