Optimize model actors entries serialization

This commit is contained in:
2026-06-02 14:07:28 +02:00
parent a12c5e2203
commit 9ce6026192
5 changed files with 20 additions and 19 deletions
@@ -21,6 +21,13 @@ bool ModelInstanceEntries::HasContentLoaded() const
return result;
}
bool ModelInstanceEntries::ShouldSerialize(const void* otherObj) const
{
if (!otherObj)
return true;
return !(*this == *(const ModelInstanceEntries*)otherObj);
}
void ModelInstanceEntries::Serialize(SerializeStream& stream, const void* otherObj)
{
SERIALIZE_GET_OTHER_OBJ(ModelInstanceEntries);
@@ -43,12 +50,13 @@ void ModelInstanceEntries::Serialize(SerializeStream& stream, const void* otherO
void ModelInstanceEntries::Deserialize(DeserializeStream& stream, ISerializeModifier* modifier)
{
PROFILE_MEM(Graphics);
const DeserializeStream& entries = stream["Entries"];
ASSERT(entries.IsArray());
Resize(entries.Size());
for (rapidjson::SizeType i = 0; i < entries.Size(); i++)
const DeserializeStream& entriesData = stream[DeserializeStream::GenericValue(rapidjson::StringRef("Entries", 7))];
CHECK(entriesData.IsArray());
Resize(entriesData.Size());
ModelInstanceEntry* entries = Get();
for (int32 i = 0; i < Count(); i++)
{
At(i).Deserialize((DeserializeStream&)entries[i], modifier);
entries[i].Deserialize((DeserializeStream&)entriesData[i], modifier);
}
}
@@ -115,6 +115,7 @@ public:
public:
// [ISerializable]
bool ShouldSerialize(const void* otherObj) const override;
void Serialize(SerializeStream& stream, const void* otherObj) override;
void Deserialize(DeserializeStream& stream, ISerializeModifier* modifier) override;
};
+2 -5
View File
@@ -1262,9 +1262,7 @@ void AnimatedModel::Serialize(SerializeStream& stream, const void* otherObj)
SERIALIZE(ShadowsMode);
PRAGMA_ENABLE_DEPRECATION_WARNINGS
SERIALIZE(RootMotionTarget);
stream.JKEY("Buffer");
stream.Object(&Entries, other ? &other->Entries : nullptr);
SERIALIZE_MEMBER(Buffer, Entries);
}
void AnimatedModel::Deserialize(DeserializeStream& stream, ISerializeModifier* modifier)
@@ -1289,8 +1287,7 @@ void AnimatedModel::Deserialize(DeserializeStream& stream, ISerializeModifier* m
DESERIALIZE(ShadowsMode);
PRAGMA_ENABLE_DEPRECATION_WARNINGS
DESERIALIZE(RootMotionTarget);
Entries.DeserializeIfExists(stream, "Buffer", modifier);
DESERIALIZE_MEMBER(Buffer, Entries);
// [Deprecated on 07.02.2022, expires on 07.02.2024]
if (modifier->EngineBuild <= 6330)
+2 -5
View File
@@ -497,9 +497,7 @@ void SplineModel::Serialize(SerializeStream& stream, const void* otherObj)
SERIALIZE_MEMBER(PreTransform, _preTransform)
SERIALIZE(Model);
SERIALIZE(DrawModes);
stream.JKEY("Buffer");
stream.Object(&Entries, other ? &other->Entries : nullptr);
SERIALIZE_MEMBER(Buffer, Entries);
}
void SplineModel::Deserialize(DeserializeStream& stream, ISerializeModifier* modifier)
@@ -514,8 +512,7 @@ void SplineModel::Deserialize(DeserializeStream& stream, ISerializeModifier* mod
DESERIALIZE_MEMBER(PreTransform, _preTransform);
DESERIALIZE(Model);
DESERIALIZE(DrawModes);
Entries.DeserializeIfExists(stream, "Buffer", modifier);
DESERIALIZE_MEMBER(Buffer, Entries);
// [Deprecated on 07.02.2022, expires on 07.02.2024]
if (modifier->EngineBuild <= 6330)
+2 -4
View File
@@ -464,8 +464,7 @@ void StaticModel::Serialize(SerializeStream& stream, const void* otherObj)
stream.Rectangle(Lightmap.UVsArea);
}
stream.JKEY("Buffer");
stream.Object(&Entries, other ? &other->Entries : nullptr);
SERIALIZE_MEMBER(Buffer, Entries);
if (_vertexColorsCount)
{
@@ -504,8 +503,7 @@ void StaticModel::Deserialize(DeserializeStream& stream, ISerializeModifier* mod
DESERIALIZE_MEMBER(DrawModes, _drawModes);
DESERIALIZE_MEMBER(LightmapIndex, Lightmap.TextureIndex);
DESERIALIZE_MEMBER(LightmapArea, Lightmap.UVsArea);
Entries.DeserializeIfExists(stream, "Buffer", modifier);
DESERIALIZE_MEMBER(Buffer, Entries);
{
const auto member = stream.FindMember("VertexColors");