Add drawing particle debug in system editor window

This commit is contained in:
2026-04-17 12:00:18 +02:00
parent 915f655e2c
commit c1de97b77b
@@ -338,6 +338,8 @@ namespace FlaxEditor.Windows.Assets
PlaySimulation = true,
Parent = _split2.Panel1
};
_preview.PreviewActor.ShowDebugDraw = true;
_preview.ShowDebugDraw = true;
// Timeline
_timeline = new ParticleSystemTimeline(_preview, _undo)