Optimize first scene startup by preloading it during loading screen

This commit is contained in:
2026-04-24 17:56:12 +02:00
parent 135110387d
commit c33b2cc11e
+1
View File
@@ -127,6 +127,7 @@ bool GameBase::Init()
if (!gameSettings)
return true;
GameBaseImpl::FirstScene = gameSettings->FirstScene;
Level::PreloadSceneAsync(GameBaseImpl::FirstScene.GetID());
return false;
}