improve color picker layout and accept color behaviour
- Color will accept on close dialog or focus loss - Color will cancel on ESC press - Increased saved colors count from 8 to 10 - Moved RGB and HSV into tabbed interface - Moved eyedropper icon - Removed "Auto Accept Color Picker Change" option since there are no "Cancel" or "OK" button anymore - Made sure to reset cursor type when the color picker is closed
This commit is contained in:
@@ -1,10 +1,11 @@
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// Copyright (c) Wojciech Figat. All rights reserved.
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using System.Collections.Generic;
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using FlaxEditor.GUI.Input;
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using FlaxEditor.GUI.Tabs;
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using FlaxEngine;
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using FlaxEngine.GUI;
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using FlaxEngine.Json;
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using System.Collections.Generic;
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namespace FlaxEditor.GUI.Dialogs
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{
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@@ -25,15 +26,16 @@ namespace FlaxEditor.GUI.Dialogs
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/// <seealso cref="FlaxEditor.GUI.Dialogs.Dialog" />
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public class ColorPickerDialog : Dialog, IColorPickerDialog
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{
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private const float ButtonsWidth = 60.0f;
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private const float PickerMargin = 6.0f;
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private const float EyedropperMargin = 8.0f;
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private const float RGBAMargin = 12.0f;
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private const float HSVMargin = 0.0f;
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private const float ChannelsMargin = 4.0f;
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private const float ChannelTextWidth = 12.0f;
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private const float SavedColorButtonWidth = 20.0f;
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private const float SavedColorButtonHeight = 20.0f;
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private const float TabHeight = 20;
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private const float ValueBoxesWidth = 100.0f;
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private const float HSVRGBTextWidth = 15.0f;
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private const float ColorPreviewHeight = 50.0f;
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private const int SavedColorsAmount = 10;
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private Color _initialValue;
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private Color _value;
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@@ -45,16 +47,19 @@ namespace FlaxEditor.GUI.Dialogs
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private ColorValueBox.ColorPickerClosedEvent _onClosed;
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private ColorSelectorWithSliders _cSelector;
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private Tabs.Tabs _hsvRGBTabs;
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private Tab _RGBTab;
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private Panel _rgbPanel;
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private FloatValueBox _cRed;
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private FloatValueBox _cGreen;
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private FloatValueBox _cBlue;
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private FloatValueBox _cAlpha;
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private Tab _hsvTab;
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private Panel _hsvPanel;
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private FloatValueBox _cHue;
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private FloatValueBox _cSaturation;
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private FloatValueBox _cValue;
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private TextBox _cHex;
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private Button _cCancel;
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private Button _cOK;
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private FloatValueBox _cAlpha;
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private Button _cEyedropper;
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private List<Color> _savedColors = new List<Color>();
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@@ -131,90 +136,103 @@ namespace FlaxEditor.GUI.Dialogs
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};
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_cSelector.ColorChanged += x => SelectedColor = x;
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// Red
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_cRed = new FloatValueBox(0, _cSelector.Right + PickerMargin + RGBAMargin + ChannelTextWidth, PickerMargin, 100, 0, float.MaxValue, 0.001f)
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_hsvRGBTabs = new Tabs.Tabs
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{
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Parent = this
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Location = new Float2(_cSelector.Right + 30.0f, PickerMargin),
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TabsTextHorizontalAlignment = TextAlignment.Center,
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Width = ValueBoxesWidth + HSVRGBTextWidth * 2.0f + ChannelsMargin * 2.0f,
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Height = (FloatValueBox.DefaultHeight + ChannelsMargin) * 4 + ChannelsMargin,
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Parent = this,
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};
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_hsvRGBTabs.TabsSize = new Float2(_hsvRGBTabs.Width * 0.5f, TabHeight);
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_hsvRGBTabs.SelectedTabChanged += SelectedTabChanged;
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// RGB Tab
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_RGBTab = _hsvRGBTabs.AddTab(new Tab("RGB"));
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_rgbPanel = new Panel(ScrollBars.Vertical)
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{
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AnchorPreset = AnchorPresets.StretchAll,
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Offsets = Margin.Zero,
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Parent = _RGBTab,
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};
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// HSV Tab
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_hsvTab = _hsvRGBTabs.AddTab(new Tab("HSV"));
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_hsvPanel = new Panel(ScrollBars.Vertical)
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{
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AnchorPreset = AnchorPresets.StretchAll,
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Offsets = Margin.Zero,
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Parent = _hsvTab,
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};
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// Red
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_cRed = new FloatValueBox(0, HSVRGBTextWidth + ChannelsMargin, PickerMargin, ValueBoxesWidth, 0, float.MaxValue, 0.001f)
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{
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Parent = _rgbPanel,
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};
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_cRed.ValueChanged += OnRGBAChanged;
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// Green
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_cGreen = new FloatValueBox(0, _cRed.X, _cRed.Bottom + ChannelsMargin, _cRed.Width, 0, float.MaxValue, 0.001f)
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{
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Parent = this
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Parent = _rgbPanel,
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};
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_cGreen.ValueChanged += OnRGBAChanged;
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// Blue
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_cBlue = new FloatValueBox(0, _cRed.X, _cGreen.Bottom + ChannelsMargin, _cRed.Width, 0, float.MaxValue, 0.001f)
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{
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Parent = this
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Parent = _rgbPanel,
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};
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_cBlue.ValueChanged += OnRGBAChanged;
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// Alpha
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_cAlpha = new FloatValueBox(0, _cRed.X, _cBlue.Bottom + ChannelsMargin, _cRed.Width, 0, float.MaxValue, 0.001f)
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{
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Parent = this
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};
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_cAlpha.ValueChanged += OnRGBAChanged;
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// Hue
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_cHue = new FloatValueBox(0, PickerMargin + HSVMargin + ChannelTextWidth, _cSelector.Bottom + PickerMargin, 100)
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_cHue = new FloatValueBox(0, HSVRGBTextWidth + ChannelsMargin, PickerMargin, ValueBoxesWidth)
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{
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Parent = this
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Parent = _hsvPanel,
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Category = Utils.ValueCategory.Angle,
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};
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_cHue.ValueChanged += OnHSVChanged;
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// Saturation
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_cSaturation = new FloatValueBox(0, _cHue.X, _cHue.Bottom + ChannelsMargin, _cHue.Width, 0, 100.0f, 0.1f)
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{
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Parent = this
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Parent = _hsvPanel,
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};
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_cSaturation.ValueChanged += OnHSVChanged;
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// Value
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_cValue = new FloatValueBox(0, _cHue.X, _cSaturation.Bottom + ChannelsMargin, _cHue.Width, 0, float.MaxValue, 0.1f)
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{
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Parent = this
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Parent = _hsvPanel,
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};
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_cValue.ValueChanged += OnHSVChanged;
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// Set valid dialog size based on UI content
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_dialogSize = Size = new Float2(_cRed.Right + PickerMargin, 300);
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// Alpha
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_cAlpha = new FloatValueBox(0, _hsvRGBTabs.Left + HSVRGBTextWidth + ChannelsMargin, _hsvRGBTabs.Bottom + ChannelsMargin * 4.0f, ValueBoxesWidth, 0, float.MaxValue, 0.001f)
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{
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Parent = this,
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};
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_cAlpha.ValueChanged += OnRGBAChanged;
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// Hex
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const float hexTextBoxWidth = 80;
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_cHex = new TextBox(false, Width - hexTextBoxWidth - PickerMargin, _cSelector.Bottom + PickerMargin, hexTextBoxWidth)
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_cHex = new TextBox(false, _hsvRGBTabs.Left + HSVRGBTextWidth + ChannelsMargin, _cAlpha.Bottom + ChannelsMargin * 2.0f, ValueBoxesWidth)
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{
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Parent = this
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Parent = this,
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};
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_cHex.EditEnd += OnHexChanged;
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// Cancel
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_cCancel = new Button(Width - ButtonsWidth - PickerMargin, Height - Button.DefaultHeight - PickerMargin, ButtonsWidth)
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{
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Text = "Cancel",
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Parent = this
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};
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_cCancel.Clicked += OnCancel;
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// OK
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_cOK = new Button(_cCancel.Left - ButtonsWidth - PickerMargin, _cCancel.Y, ButtonsWidth)
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{
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Text = "Ok",
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Parent = this
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};
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_cOK.Clicked += OnSubmit;
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// Set valid dialog size based on UI content
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_dialogSize = Size = new Float2(_hsvRGBTabs.Right + PickerMargin, _cHex.Bottom + 40.0f + ColorPreviewHeight + PickerMargin);
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// Create saved color buttons
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CreateAllSaveButtons();
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CreateAllSavedColorsButtons();
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// Eyedropper button
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var style = Style.Current;
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_cEyedropper = new Button(_cOK.X - EyedropperMargin, _cHex.Bottom + PickerMargin)
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_cEyedropper = new Button(_cSelector.BottomLeft.X, _cSelector.BottomLeft.Y - 25.0f, 25.0f, 25.0f)
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{
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TooltipText = "Eyedropper tool to pick a color directly from the screen",
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TooltipText = "Eyedropper tool to pick a color directly from the screen.",
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BackgroundBrush = new SpriteBrush(Editor.Instance.Icons.Search32),
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BackgroundColor = style.Foreground,
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BackgroundColorHighlighted = style.Foreground.RGBMultiplied(0.9f),
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@@ -223,9 +241,6 @@ namespace FlaxEditor.GUI.Dialogs
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Parent = this,
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};
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_cEyedropper.Clicked += OnEyedropStart;
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_cEyedropper.Height = (_cValue.Bottom - _cEyedropper.Y) * 0.5f;
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_cEyedropper.Width = _cEyedropper.Height;
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_cEyedropper.X -= _cEyedropper.Width;
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// Set initial color
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SelectedColor = initialValue;
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@@ -244,7 +259,7 @@ namespace FlaxEditor.GUI.Dialogs
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}
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}
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// Set color of button to current value;
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// Set color of button to current value
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button.BackgroundColor = _value;
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button.BackgroundColorHighlighted = _value;
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button.BackgroundColorSelected = _value.RGBMultiplied(0.8f);
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@@ -256,10 +271,10 @@ namespace FlaxEditor.GUI.Dialogs
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var savedColors = JsonSerializer.Serialize(_savedColors, typeof(List<Color>));
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Editor.Instance.ProjectCache.SetCustomData("ColorPickerSavedColors", savedColors);
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// create new + button
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if (_savedColorButtons.Count < 8)
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// Create new + button
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if (_savedColorButtons.Count < SavedColorsAmount)
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{
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var savedColorButton = new Button(PickerMargin * (_savedColorButtons.Count + 1) + SavedColorButtonWidth * _savedColorButtons.Count, Height - SavedColorButtonHeight - PickerMargin, SavedColorButtonWidth, SavedColorButtonHeight)
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var savedColorButton = new Button(PickerMargin * (_savedColorButtons.Count + 1) + SavedColorButtonWidth * _savedColorButtons.Count, _cHex.Bottom + 40.0f + ColorPreviewHeight * 0.5f, SavedColorButtonWidth, SavedColorButtonHeight)
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{
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Text = "+",
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Parent = this,
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@@ -276,11 +291,32 @@ namespace FlaxEditor.GUI.Dialogs
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}
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}
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private void SelectedTabChanged(Tabs.Tabs tabs)
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{
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if (_rgbPanel == null || _hsvPanel == null)
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return;
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switch (tabs.SelectedTabIndex)
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{
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// RGB
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case 0:
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_rgbPanel.Visible = true;
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_hsvPanel.Visible = false;
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break;
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// HSV
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case 1:
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_rgbPanel.Visible = false;
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_hsvPanel.Visible = true;
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break;
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}
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}
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private void OnColorPicked(Color32 colorPicked)
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{
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if (_activeEyedropper)
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{
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_activeEyedropper = false;
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_cEyedropper.BackgroundColor = _cEyedropper.BackgroundColorHighlighted = Style.Current.Foreground;
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SelectedColor = colorPicked;
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ScreenUtilities.PickColorDone -= OnColorPicked;
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}
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@@ -289,6 +325,7 @@ namespace FlaxEditor.GUI.Dialogs
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private void OnEyedropStart()
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{
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_activeEyedropper = true;
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_cEyedropper.BackgroundColor = _cEyedropper.BackgroundColorHighlighted = Style.Current.BackgroundHighlighted;
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ScreenUtilities.PickColor();
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ScreenUtilities.PickColorDone += OnColorPicked;
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}
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@@ -340,64 +377,76 @@ namespace FlaxEditor.GUI.Dialogs
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base.Draw();
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// RGBA
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var rgbaR = new Rectangle(_cRed.Left - ChannelTextWidth, _cRed.Y, 10000, _cRed.Height);
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Render2D.DrawText(style.FontMedium, "R", rgbaR, textColor, TextAlignment.Near, TextAlignment.Center);
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rgbaR.Location.Y = _cGreen.Y;
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Render2D.DrawText(style.FontMedium, "G", rgbaR, textColor, TextAlignment.Near, TextAlignment.Center);
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rgbaR.Location.Y = _cBlue.Y;
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Render2D.DrawText(style.FontMedium, "B", rgbaR, textColor, TextAlignment.Near, TextAlignment.Center);
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rgbaR.Location.Y = _cAlpha.Y;
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Render2D.DrawText(style.FontMedium, "A", rgbaR, textColor, TextAlignment.Near, TextAlignment.Center);
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switch (_hsvRGBTabs.SelectedTabIndex)
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{
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// RGB
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case 0:
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var rgbRect = new Rectangle(_hsvRGBTabs.Left + PickerMargin, _hsvRGBTabs.Top + TabHeight + PickerMargin, 10000, _cRed.Height);
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Render2D.DrawText(style.FontMedium, "R", rgbRect, textColor, TextAlignment.Near, TextAlignment.Center);
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rgbRect.Location.Y += _cRed.Height + ChannelsMargin;
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Render2D.DrawText(style.FontMedium, "G", rgbRect, textColor, TextAlignment.Near, TextAlignment.Center);
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rgbRect.Location.Y += _cRed.Height + ChannelsMargin;
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Render2D.DrawText(style.FontMedium, "B", rgbRect, textColor, TextAlignment.Near, TextAlignment.Center);
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break;
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// HSV
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case 1:
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// Left
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var hsvLeftRect = new Rectangle(_hsvRGBTabs.Left + PickerMargin, _hsvRGBTabs.Top + TabHeight + PickerMargin, 10000, _cHue.Height);
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Render2D.DrawText(style.FontMedium, "H", hsvLeftRect, textColor, TextAlignment.Near, TextAlignment.Center);
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hsvLeftRect.Location.Y += _cHue.Height + ChannelsMargin;
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Render2D.DrawText(style.FontMedium, "S", hsvLeftRect, textColor, TextAlignment.Near, TextAlignment.Center);
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hsvLeftRect.Location.Y += _cHue.Height + ChannelsMargin;
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Render2D.DrawText(style.FontMedium, "V", hsvLeftRect, textColor, TextAlignment.Near, TextAlignment.Center);
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// HSV left
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var hsvHl = new Rectangle(_cHue.Left - ChannelTextWidth, _cHue.Y, 10000, _cHue.Height);
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Render2D.DrawText(style.FontMedium, "H", hsvHl, textColor, TextAlignment.Near, TextAlignment.Center);
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hsvHl.Location.Y = _cSaturation.Y;
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Render2D.DrawText(style.FontMedium, "S", hsvHl, textColor, TextAlignment.Near, TextAlignment.Center);
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hsvHl.Location.Y = _cValue.Y;
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Render2D.DrawText(style.FontMedium, "V", hsvHl, textColor, TextAlignment.Near, TextAlignment.Center);
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// Right
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var hsvRightRect = new Rectangle(_hsvRGBTabs.Right - HSVRGBTextWidth, _hsvRGBTabs.Top + TabHeight + PickerMargin, ChannelTextWidth, _cHue.Height);
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Render2D.DrawText(style.FontMedium, "°", hsvRightRect, textColor, TextAlignment.Near, TextAlignment.Center);
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hsvRightRect.Location.Y += _cHue.Height + ChannelsMargin;
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Render2D.DrawText(style.FontMedium, "%", hsvRightRect, textColor, TextAlignment.Near, TextAlignment.Center);
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hsvRightRect.Location.Y += _cHue.Height + ChannelsMargin;
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Render2D.DrawText(style.FontMedium, "%", hsvRightRect, textColor, TextAlignment.Near, TextAlignment.Center);
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break;
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}
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// HSV right
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var hsvHr = new Rectangle(_cHue.Right + 2, _cHue.Y, 10000, _cHue.Height);
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Render2D.DrawText(style.FontMedium, "°", hsvHr, textColor, TextAlignment.Near, TextAlignment.Center);
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hsvHr.Location.Y = _cSaturation.Y;
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Render2D.DrawText(style.FontMedium, "%", hsvHr, textColor, TextAlignment.Near, TextAlignment.Center);
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hsvHr.Location.Y = _cValue.Y;
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Render2D.DrawText(style.FontMedium, "%", hsvHr, textColor, TextAlignment.Near, TextAlignment.Center);
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// A
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var alphaHexRect = new Rectangle(_hsvRGBTabs.Left + PickerMargin, _cAlpha.Top, ChannelTextWidth, _cAlpha.Height);
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Render2D.DrawText(style.FontMedium, "A", alphaHexRect, textColor, TextAlignment.Near, TextAlignment.Center);
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// Hex
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var hex = new Rectangle(_cHex.Left - 26, _cHex.Y, 10000, _cHex.Height);
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Render2D.DrawText(style.FontMedium, "Hex", hex, textColor, TextAlignment.Near, TextAlignment.Center);
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alphaHexRect.Y += _cAlpha.Height + ChannelsMargin * 2.0f;
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alphaHexRect.X -= 5.0f; // "Hex" is two characters wider than the other labels so we need to adjust for that
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Render2D.DrawText(style.FontMedium, "Hex", alphaHexRect, textColor, TextAlignment.Far, TextAlignment.Center);
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// Color difference
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var newRect = new Rectangle(_cOK.X - 3, _cHex.Bottom + PickerMargin, 130, 0);
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newRect.Size.Y = 50;
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Render2D.FillRectangle(newRect, Color.White);
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var smallRectSize = 10;
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var numHor = Mathf.FloorToInt(newRect.Width / smallRectSize);
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var numVer = Mathf.FloorToInt(newRect.Height / smallRectSize);
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var differenceRect = new Rectangle(_hsvRGBTabs.Left, _cHex.Bottom + 40.0f, _hsvRGBTabs.Width, ColorPreviewHeight);
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// Draw checkerboard for background of color to help with transparency
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Render2D.FillRectangle(differenceRect, Color.White);
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var smallRectSize = 10;
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var numHor = Mathf.CeilToInt(differenceRect.Width / smallRectSize);
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var numVer = Mathf.CeilToInt(differenceRect.Height / smallRectSize);
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Render2D.PushClip(differenceRect);
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for (int i = 0; i < numHor; i++)
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{
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for (int j = 0; j < numVer; j++)
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{
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if ((i + j) % 2 == 0)
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{
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var rect = new Rectangle(newRect.X + smallRectSize * i, newRect.Y + smallRectSize * j, new Float2(smallRectSize));
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var rect = new Rectangle(differenceRect.X + smallRectSize * i, differenceRect.Y + smallRectSize * j, new Float2(smallRectSize));
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Render2D.FillRectangle(rect, Color.Gray);
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}
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}
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}
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Render2D.FillRectangle(newRect, _value);
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Render2D.PopClip();
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Render2D.FillRectangle(differenceRect, _value);
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}
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/// <inheritdoc />
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protected override void OnShow()
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{
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// Auto cancel on lost focus
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// Apply changes on lost focus
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#if !PLATFORM_LINUX
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((WindowRootControl)Root).Window.LostFocus += OnWindowLostFocus;
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((WindowRootControl)Root).Window.LostFocus += OnSubmit;
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#endif
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base.OnShow();
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@@ -410,6 +459,7 @@ namespace FlaxEditor.GUI.Dialogs
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{
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// Cancel eye dropping
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_activeEyedropper = false;
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_cEyedropper.BackgroundColor = _cEyedropper.BackgroundColorHighlighted = Style.Current.Foreground;
|
||||
ScreenUtilities.PickColorDone -= OnColorPicked;
|
||||
return true;
|
||||
}
|
||||
@@ -483,20 +533,20 @@ namespace FlaxEditor.GUI.Dialogs
|
||||
}
|
||||
_savedColorButtons.Clear();
|
||||
|
||||
CreateAllSaveButtons();
|
||||
CreateAllSavedColorsButtons();
|
||||
|
||||
// Save new colors
|
||||
var savedColors = JsonSerializer.Serialize(_savedColors, typeof(List<Color>));
|
||||
Editor.Instance.ProjectCache.SetCustomData("ColorPickerSavedColors", savedColors);
|
||||
}
|
||||
|
||||
private void CreateAllSaveButtons()
|
||||
private void CreateAllSavedColorsButtons()
|
||||
{
|
||||
// Create saved color buttons
|
||||
for (int i = 0; i < _savedColors.Count; i++)
|
||||
{
|
||||
var savedColor = _savedColors[i];
|
||||
var savedColorButton = new Button(PickerMargin * (i + 1) + SavedColorButtonWidth * i, Height - SavedColorButtonHeight - PickerMargin, SavedColorButtonWidth, SavedColorButtonHeight)
|
||||
var savedColorButton = new Button(PickerMargin * (i + 1) + SavedColorButtonWidth * i, _cHex.Bottom + 40.0f + ColorPreviewHeight * 0.5f, SavedColorButtonWidth, SavedColorButtonHeight)
|
||||
{
|
||||
Parent = this,
|
||||
Tag = savedColor,
|
||||
@@ -507,9 +557,9 @@ namespace FlaxEditor.GUI.Dialogs
|
||||
savedColorButton.ButtonClicked += OnSavedColorButtonClicked;
|
||||
_savedColorButtons.Add(savedColorButton);
|
||||
}
|
||||
if (_savedColors.Count < 8)
|
||||
if (_savedColors.Count < SavedColorsAmount)
|
||||
{
|
||||
var savedColorButton = new Button(PickerMargin * (_savedColors.Count + 1) + SavedColorButtonWidth * _savedColors.Count, Height - SavedColorButtonHeight - PickerMargin, SavedColorButtonWidth, SavedColorButtonHeight)
|
||||
var savedColorButton = new Button(PickerMargin * (_savedColors.Count + 1) + SavedColorButtonWidth * _savedColors.Count, _cHex.Bottom + 40.0f + ColorPreviewHeight * 0.5f, SavedColorButtonWidth, SavedColorButtonHeight)
|
||||
{
|
||||
Text = "+",
|
||||
Parent = this,
|
||||
@@ -521,19 +571,6 @@ namespace FlaxEditor.GUI.Dialogs
|
||||
}
|
||||
}
|
||||
|
||||
private void OnWindowLostFocus()
|
||||
{
|
||||
// Auto apply color on defocus
|
||||
var autoAcceptColorPickerChange = Editor.Instance.Options.Options.Interface.AutoAcceptColorPickerChange;
|
||||
if (_useDynamicEditing && _initialValue != _value && _canPassLastChangeEvent && autoAcceptColorPickerChange)
|
||||
{
|
||||
_canPassLastChangeEvent = false;
|
||||
_onChanged?.Invoke(_value, false);
|
||||
}
|
||||
|
||||
OnCancel();
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void OnSubmit()
|
||||
{
|
||||
@@ -541,6 +578,9 @@ namespace FlaxEditor.GUI.Dialogs
|
||||
return;
|
||||
_disableEvents = true;
|
||||
|
||||
// Ensure the cursor is restored
|
||||
Cursor = CursorType.Default;
|
||||
|
||||
// Send color event if modified
|
||||
if (_value != _initialValue)
|
||||
{
|
||||
@@ -557,6 +597,9 @@ namespace FlaxEditor.GUI.Dialogs
|
||||
return;
|
||||
_disableEvents = true;
|
||||
|
||||
// Ensure the cursor is restored
|
||||
Cursor = CursorType.Default;
|
||||
|
||||
// Restore color if modified
|
||||
if (_useDynamicEditing && _initialValue != _value && _canPassLastChangeEvent)
|
||||
{
|
||||
|
||||
@@ -207,13 +207,6 @@ namespace FlaxEditor.Options
|
||||
[EditorDisplay("Interface"), EditorOrder(280), Tooltip("Editor content window orientation.")]
|
||||
public FlaxEngine.GUI.Orientation ContentWindowOrientation { get; set; } = FlaxEngine.GUI.Orientation.Horizontal;
|
||||
|
||||
/// <summary>
|
||||
/// If checked, color pickers will always modify the color unless 'Cancel' if pressed, otherwise color won't change unless 'Ok' is pressed.
|
||||
/// </summary>
|
||||
[DefaultValue(true)]
|
||||
[EditorDisplay("Interface"), EditorOrder(290)]
|
||||
public bool AutoAcceptColorPickerChange { get; set; } = true;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the formatting option for numeric values in the editor.
|
||||
/// </summary>
|
||||
|
||||
Reference in New Issue
Block a user