Fix Editor packaging on macOS without SDL

This commit is contained in:
2026-04-17 08:39:26 +02:00
parent cb2f2bf644
commit e9d61ebf9f
@@ -348,7 +348,8 @@ namespace Flax.Deploy
DeployFile(src, dst, "MoltenVK_icd.json");
DeployFiles(src, dst, "*.dll");
DeployFiles(src, dst, "*.dylib");
DeployFile(src, dst, "Logo.png");
if (EngineConfiguration.UseSDL && MacConfiguration.UseSDL)
DeployFile(src, dst, "Logo.png");
// Optimize package size
Utilities.Run("strip", "FlaxEditor", null, dst, Utilities.RunOptions.None);