Fix error when reimporting model into different type when using LOD info

This commit is contained in:
2026-08-04 13:30:56 +02:00
parent 0ed798ce42
commit f7526d6762
@@ -431,7 +431,7 @@ namespace FlaxEditor.Viewport.Previews
{
base.Draw();
if (_showCurrentLOD)
if (_showCurrentLOD && Model)
{
var asset = Model;
var lodIndex = ComputeLODIndex(asset, out var screenSize);