12 Commits

Author SHA1 Message Date
mafiesto4 99bc3289e8 Add FindRandomPoint and FindRandomPointAroundCircle to the navigation utilities 2021-03-01 14:32:35 +01:00
mafiesto4 fdc8e371c4 Add support for using NavAreas for navigation 2021-01-18 13:18:26 +01:00
mafiesto4 c1216a4318 Add NavAreaProperties 2021-01-18 11:42:17 +01:00
mafiesto4 2c2c1af97f Add NavAgentMask 2021-01-15 11:59:04 +01:00
mafiesto4 7835259a83 Add TestPath utility to navigation system 2021-01-14 13:11:32 +01:00
mafiesto4 af692605ab Add option to hide navmesh in editor debug view 2021-01-13 15:21:50 +01:00
mafiesto4 27ed23c1b9 Add support for multiple navmeshes on a scene 2021-01-13 14:28:46 +01:00
mafiesto4 be319c446d Refactor settings types to use scripting API 2021-01-05 14:14:34 +01:00
mafiesto4 cc8e78b505 Merge remote-tracking branch 'origin/master' into navigation-features
# Conflicts:
#	Source/Editor/Content/Settings/NavigationSettings.cs
#	Source/Engine/Engine/PhysicalMaterial.cs
#	Source/Tools/Flax.Build/Bindings/BindingsGenerator.Api.cs
2021-01-04 14:31:56 +01:00
jb-perrier 03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
mafiesto4 4a79df860d Refactor NavMesh into NavMeshRuntime and make it internal 2020-12-15 15:48:42 +01:00
mafiesto4 6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00