13 Commits

Author SHA1 Message Date
mafiesto4 b04321bdd2 Fix bug in shader generator on Linux 2021-03-11 21:03:58 +01:00
mafiesto4 fbecd01435 Merge branch 'visject-improvements-6' of git://github.com/stefnotch/FlaxEngine into stefnotch-visject-improvements-6 2021-02-27 20:44:29 +01:00
stefnotch fd802e54fb Implement reroute node code 2021-02-25 22:01:45 +01:00
mafiesto4 24d31d024d Add Mask ZW node to all Visject surfaces 2021-02-23 13:57:34 +01:00
W2.Wizard c703064add Added also tryGetValue to ShaderGraph
Since @mafiesto4 requested in the review to use tryGetValye in the VisjectGraph to get the bool param I also did it to the shader one
2021-01-26 00:12:43 +01:00
W2.Wizard f331191e3d Refactored 2021-01-25 19:31:12 +01:00
W2.Wizard c0c2da34d7 Specified variants 2021-01-25 12:37:42 +01:00
W2.Wizard ee166bafed Added initial remap node 2021-01-25 00:51:47 +01:00
jb-perrier 50f87c8bfb Remove unused (). 2021-01-17 12:36:53 +01:00
jb-perrier edb103f8e7 Fix NearEqual (GPU Particle) missing implementation. 2021-01-17 12:13:48 +01:00
jb-perrier 03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
mafiesto4 3e50508adf Add Android to Platform Switch node 2020-12-14 12:40:05 +01:00
mafiesto4 6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00