51 Commits

Author SHA1 Message Date
mafiesto4 91cd1e8065 Fix regression from ef7c7f2d30 to ignore unmodified scripts in diff 2025-08-29 21:49:14 +02:00
mafiesto4 d47ac95681 Modernize the code to use unified scene access #3513 2025-08-28 23:48:25 +02:00
mafiesto4 703e0cb7ca Merge branch 'show-prefab-add-delete' of https://github.com/Tryibion/FlaxEngine into Tryibion-show-prefab-add-delete 2025-08-28 22:56:22 +02:00
mafiesto4 ef7c7f2d30 Fix script fields prefab diff showing and reverting with undo
#3594
2025-08-28 22:52:46 +02:00
Tryibion 71991ff8c7 Show added and removed actors in prefab diff view. 2025-06-03 15:25:45 -05:00
mafiesto4 3bd6160c3b Merge branch 'skip-setting-prefab-root-name' of https://github.com/Tryibion/FlaxEngine into Tryibion-skip-setting-prefab-root-name 2025-06-02 14:03:47 +02:00
mafiesto4 4d9407e4e9 Merge code on properties objects locking to use the same path for prefab and scene properties panels 2025-06-02 11:03:16 +02:00
mafiesto4 28c70f5078 Fix some editor UI
#3460 #3491
2025-06-02 11:00:33 +02:00
mafiesto4 f86d9c47b7 Merge branch 'better-prefab-dif-name' of https://github.com/Tryibion/FlaxEngine into Tryibion-better-prefab-dif-name 2025-06-02 09:30:46 +02:00
mafiesto4 14fcc593c7 Fix various margins and spacings between UI elements in Editor to be consistent 2025-05-30 15:28:56 +02:00
Tryibion e606c35093 Add node tree to show changes to whole prefab. 2025-05-23 16:23:22 -05:00
Tryibion 4649298605 Dont allow setting prefab root name from scene instance. 2025-05-23 14:06:21 -05:00
Tryibion ae9622d271 Re-add colors back in for nodes. 2025-05-23 13:29:05 -05:00
Tryibion 4366976015 Add better prefab diff viewing naming for actors 2025-05-23 13:27:01 -05:00
mafiesto4 9c3fd052cd Remove copyright year from source files and update to 2025 2025-04-07 19:22:21 +02:00
mafiesto4 abe5b14f72 Merge branch 'unload_alc_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-unload_alc_fix 2025-03-18 14:20:20 +01:00
GoaLitiuM 691b9458ec Fix wrong prefab event unregistration 2025-02-26 20:29:19 +02:00
mafiesto4 2d956ebb36 Fix error when applying prefab changes with missing (deleted) nested prefabs
#3244
2025-02-26 17:46:22 +01:00
mafiesto4 25067959eb Add nested prefabs editing buttons inside Prefab Window
#1595
2025-02-16 20:34:33 +01:00
xxSeys1 1fca41b31a code style fix 2024-10-09 18:29:48 +02:00
xxSeys1 8b3f1ca019 make "Edit Prefab" not change content panel file path
If someone still wants to change the Content panel to the file path of the prefab, they can use the "Select Prefab" button
2024-10-09 18:25:04 +02:00
Tryibion f38df259a7 Dont show Select prefab, Edit prefab, and view changes buttons when editing actor in the prefab. 2024-06-18 21:10:42 -05:00
Abra b2fc5e8fd3 increase horizontal slot amount 2024-05-20 17:01:07 +03:00
Abra 4fb42319ef add edit prefab button 2024-05-20 16:59:32 +03:00
Tryibion 47b3141f18 Clear item search on select prefab 2024-05-16 23:00:32 -05:00
GoaLitiuM 4dcdd8b5f7 Add Actor.HasScene and Script.HasScene
Useful in managed code to check the existence of the scene in hot paths
by avoiding expensive marshalling of the Scene object.
2024-04-20 20:58:55 +03:00
mafiesto4 5cdf1c5764 Merge branch 'lock-selection' of https://github.com/Tryibion/FlaxEngine into Tryibion-lock-selection 2024-04-14 14:34:10 +02:00
Tryibion 81d4501868 Add locking selection in prefab window 2024-04-12 07:41:43 -05:00
Tryibion 1bc7455e09 Add locking scene selection in properties window. 2024-04-12 07:33:09 -05:00
mafiesto4 a83b589e12 Fix error when applying prefab changes with Spline
#2384
2024-04-05 16:43:18 +02:00
mafiesto4 7428ecfe63 Add skipping showing and applying changes to prefab root actor transform via Level
#2125
2024-02-26 22:29:43 +01:00
mafiesto4 859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
mafiesto4 7140c4a2d8 Merge remote-tracking branch 'origin/master' into 1.6 2023-06-11 21:38:20 +02:00
mafiesto4 31c9b85a3f Fix prefab diff context menu in Editor to properly diff against arrays 2023-06-11 20:44:04 +02:00
mafiesto4 694980160b Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
#	Source/Editor/CustomEditors/CustomEditorsUtil.cs
#	Source/Engine/Networking/NetworkReplicator.cpp
#	Source/Engine/Scripting/ManagedCLR/MUtils.cpp
#	Source/Tools/Flax.Build/Bindings/BindingsGenerator.Cpp.cs
2023-05-24 23:28:38 +02:00
mafiesto4 e045f096a9 Add network debugging panel to actors and scripts
#1066
2023-05-16 14:59:15 +02:00
mafiesto4 4d1ac04e5c Add GroupElement.AddSettingsButton for editor ui 2023-04-29 11:10:48 +02:00
mafiesto4 4755c42d70 Fix .NET generic class typename to match old mono style without inlined assembly name and ver 2023-03-27 17:30:48 +02:00
mafiesto4 e57481de7d Adjustments to the new group panels #903 2023-01-24 23:18:12 +01:00
Tryibion 66fd5e716c various fixes and improvements. size changes for headers, deactivate containement for collections. 2023-01-21 13:35:51 -06:00
mafiesto4 9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
mafiesto4 a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
mafiesto4 27a1dc8966 Improve property names displaying in UI and add Unit Test for it 2022-04-27 14:12:27 +02:00
mafiesto4 8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
mafiesto4 141022caf8 Add tooltips to actors in scene tree and to properties General panel header
#182
2021-12-09 17:10:34 +01:00
mafiesto4 cf3ac7a26e Merge remote-tracking branch 'origin/master' into linux-editor
# Conflicts:
#	Source/Engine/Core/Math/Color.cs
#	Source/Engine/Navigation/Navigation.cpp
#	Source/Engine/Platform/Win32/Win32Platform.cpp
2021-02-23 22:29:07 +01:00
W2.Wizard 52bc268ee7 Cleanup 1 2021-02-21 10:05:47 +01:00
mafiesto4 788907f3b1 Remove deprecated and unused ISceneObject and ITransformable 2021-02-15 12:09:46 +01:00
mafiesto4 b2a2652b56 Fix not using hardcoded order for showing Actor main properties in editor 2021-01-13 15:35:53 +01:00
jb-perrier 03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00