mafiesto4
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5058bfc296
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Merge remote-tracking branch 'origin/1.12' into 1.12
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2026-05-13 22:40:54 +02:00 |
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mafiesto4
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746bd2273f
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Fix memory alloc when renaming GPU resource on Vulkan
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2026-05-12 17:40:09 +02:00 |
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mafiesto4
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dcccc4687d
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Fix swapchain creation on the latest iOS to run on UI thread
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2026-05-11 22:27:21 +02:00 |
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mafiesto4
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913892f3c1
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Fix unnecessary memory allocations within D3D object debug name assignment
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2026-04-27 16:09:49 +02:00 |
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mafiesto4
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881bc4d629
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Fix crash on Vulkan when constant buffer is missing
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2026-04-24 12:21:36 +02:00 |
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mafiesto4
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f85836d090
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Add logging timeout size on Vulkan fence wait fail
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2026-04-20 09:47:13 +02:00 |
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mafiesto4
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cf319876e6
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Fix build error on missing Emscripten SDK to be more usable
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2026-04-18 19:55:37 +02:00 |
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mafiesto4
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d0ac31c02b
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Fix incorrect shader sample support for WebGPU texture formats from Tier1 that are only unfilterable-float for shader load-only
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2026-04-17 17:43:03 +02:00 |
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mafiesto4
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2636c5e82f
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Fix crash on Vulkan buffer upload page logic
#3931
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2026-04-15 14:20:56 +02:00 |
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mafiesto4
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3f55833939
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Fix crash on Vulkan when vkGetPhysicalDeviceSurfaceFormatsKHR returns VK_INCOMPLETE
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2026-04-14 16:38:03 +02:00 |
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mafiesto4
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095cfcdde2
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Fix WebGPU crash when creating buffer with init data that is not aligned to 4 bytes
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2026-04-09 14:47:21 +02:00 |
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mafiesto4
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7193f8dcab
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Fix empty bind group to not be static due to WebGPU issues
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2026-04-03 17:07:14 +02:00 |
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mafiesto4
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0e161c6ec1
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Fixes for Web
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2026-04-03 16:45:16 +02:00 |
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mafiesto4
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e000a6727e
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Fix format support on Vulkan
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2026-03-24 23:58:01 +01:00 |
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mafiesto4
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45feda8f07
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Fix Firefox and Safari bug with missing bind group layout
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2026-03-24 16:59:49 +01:00 |
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mafiesto4
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88fe9ba186
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Fix WebGPU crashes when resizing canvas
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2026-03-23 18:37:58 +01:00 |
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mafiesto4
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b756c16018
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Add renaming underlying GPU resource (eg. for pooled render targets)
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2026-03-23 18:37:18 +01:00 |
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mafiesto4
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a5ec8565e4
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Refactor WebGPU ASYNCIFY to use JSPI
Smaller build size and better performance. Also, link time goes down a lot
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2026-03-18 23:08:39 +01:00 |
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mafiesto4
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ed3a827b5f
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Implement GPUDeviceWebGPU::WaitForGPU
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2026-03-16 16:41:39 +01:00 |
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mafiesto4
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427f4647fc
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Fix various issues in WebGPU backend
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2026-03-16 16:39:18 +01:00 |
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mafiesto4
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3cfa110a48
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Merge remote-tracking branch 'origin/master' into 1.12
# Conflicts:
# Source/Editor/Options/InterfaceOptions.cs
# Source/Engine/Audio/OpenAL/AudioBackendOAL.cpp
# Source/Engine/Graphics/Graphics.cpp
# Source/Engine/GraphicsDevice/Vulkan/CmdBufferVulkan.cpp
# Source/Engine/GraphicsDevice/Vulkan/CmdBufferVulkan.h
# Source/Engine/GraphicsDevice/Vulkan/Config.h
# Source/Engine/GraphicsDevice/Vulkan/GPUDeviceVulkan.cpp
# Source/Engine/GraphicsDevice/Vulkan/GPUDeviceVulkan.h
# Source/Engine/GraphicsDevice/Vulkan/QueueVulkan.cpp
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2026-03-10 15:08:43 +01:00 |
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mafiesto4
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c4342b0a20
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Add SPIR-V compression with LZ4 of Vulkan shaders (35% avg smaller)
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2026-03-07 23:24:40 +01:00 |
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mafiesto4
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b408a8ce21
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Fix WebGPU in non-Debug builds
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2026-03-06 14:45:00 +01:00 |
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mafiesto4
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94789712e8
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Add basis_universal support for textures on Web
Add implementation for loading interchange texture formats with multiple runtime formats support
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2026-03-06 11:09:29 +01:00 |
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mafiesto4
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414c650550
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Fixes for WebGPU
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2026-03-04 22:00:50 +01:00 |
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mafiesto4
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377d5c00aa
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Add Compute shaders support to WebGPU
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2026-03-04 21:27:42 +01:00 |
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mafiesto4
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aff8090adb
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Add LZ4 compression to WebGPU shaders
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2026-03-04 09:15:53 +01:00 |
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mafiesto4
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10bcf9c9a3
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Fix Vulkan timeout to be larger (5s)
#3967
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2026-03-03 23:29:10 +01:00 |
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mafiesto4
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ad3c2be510
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Add timer and occlusion queries support to WebGPU
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2026-03-03 21:35:42 +01:00 |
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mafiesto4
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5641bf63e8
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Add validation of adapter limits for WebGPU
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2026-03-03 16:03:14 +01:00 |
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mafiesto4
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6814a43418
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Various changes for WebGPU and hardware instancing support
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2026-03-03 14:51:15 +01:00 |
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mafiesto4
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9df5da2a88
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Fix compilation warnings from a925c7410a
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2026-03-03 10:25:57 +01:00 |
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mafiesto4
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c4f4983f6d
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Add WebGPU bind groups caching
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2026-03-03 09:47:59 +01:00 |
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mafiesto4
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23ebb0e754
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Fix particles on WebGPU to respect format support flags properly
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2026-03-02 23:06:01 +01:00 |
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mafiesto4
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b191d3918e
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Fix rendering various visuals on WebGPU
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2026-03-02 20:36:33 +01:00 |
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mafiesto4
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b36c757753
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Fix WebGPU error when sampling depth texture in shader which requires explicit UnfilterableFloat sampler type
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2026-02-26 16:59:25 +01:00 |
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mafiesto4
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63f19aa4d6
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Fix minor issues
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2026-02-26 15:52:41 +01:00 |
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mafiesto4
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8728d88dde
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Fix vertex layouts binding to match vertex shader inputs on WebGPU
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2026-02-26 15:50:36 +01:00 |
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mafiesto4
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f6888b099e
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Add cubemap and texture arrays copy/update in WebGPU
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2026-02-26 13:27:35 +01:00 |
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mafiesto4
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239ceb75a9
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Fix binding various resources to shaders in WebGPU
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2026-02-26 12:23:07 +01:00 |
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mafiesto4
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ac4526744a
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Add GPU profile events to WebGPU and use the by default in non-Release builds
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2026-02-26 11:08:12 +01:00 |
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mafiesto4
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d2a8ac54cf
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Fix depth stencil view format when binding to shader to use depth-only aspect but still render to both
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2026-02-26 11:07:19 +01:00 |
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mafiesto4
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153b16ebd7
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Add various graphics improvements
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2026-02-25 18:23:49 +01:00 |
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mafiesto4
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b535791c66
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Implement bind groups in WebGPU to provide resources to shaders
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2026-02-25 18:22:55 +01:00 |
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mafiesto4
|
9d95bbaa8c
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Add GPU data upload allocator with shared page pool
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2026-02-24 23:18:07 +01:00 |
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mafiesto4
|
195d5b1aa2
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Fixes and missing changes
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2026-02-24 17:59:42 +01:00 |
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mafiesto4
|
9be8589437
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Add shader compiler for WebGPU
Use existing Vulkan compiler to generate SPIR-V and convert it into WGSL with tint compiler
https://github.com/google/dawn/releases/tag/v20260219.200501
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2026-02-24 17:55:26 +01:00 |
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mafiesto4
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6081ed35bc
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Add initial base implementation for WebGPU rendering backend
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2026-02-23 11:49:45 +01:00 |
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mafiesto4
|
6fd58c418e
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Fixes and updates to graphics api
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2026-02-20 23:49:49 +01:00 |
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mafiesto4
|
273b110db4
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Code style formatting and minor tweaks
#2800
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2026-02-11 17:15:15 +01:00 |
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