10 Commits

Author SHA1 Message Date
mafiesto4 5dac5d3f2d Refactor GPU Debug Layers to be manually activated with -gpudebug
Debug builds don't activate it by default. Can be sued in both Debug and Development builds.
`GPU_ENABLE_DIAGNOSTICS` renamed to `GPU_ENABLE_DEBUG_LAYER`
`GPU_ENABLE_WINDOW_SRV` renamed to `GPU_ENABLE_WINDOW_SRV`
`GPU_USE_SHADERS_DEBUG_LAYER` renamed to `GPU_ENABLE_SHADERS_DEBUG_LAYER`
2026-05-19 15:26:01 +02:00
mafiesto4 88fe9ba186 Fix WebGPU crashes when resizing canvas 2026-03-23 18:37:58 +01:00
mafiesto4 ed3a827b5f Implement GPUDeviceWebGPU::WaitForGPU 2026-03-16 16:41:39 +01:00
mafiesto4 ad3c2be510 Add timer and occlusion queries support to WebGPU 2026-03-03 21:35:42 +01:00
mafiesto4 c4f4983f6d Add WebGPU bind groups caching 2026-03-03 09:47:59 +01:00
mafiesto4 23ebb0e754 Fix particles on WebGPU to respect format support flags properly 2026-03-02 23:06:01 +01:00
mafiesto4 239ceb75a9 Fix binding various resources to shaders in WebGPU 2026-02-26 12:23:07 +01:00
mafiesto4 b535791c66 Implement bind groups in WebGPU to provide resources to shaders 2026-02-25 18:22:55 +01:00
mafiesto4 9d95bbaa8c Add GPU data upload allocator with shared page pool 2026-02-24 23:18:07 +01:00
mafiesto4 6081ed35bc Add initial base implementation for WebGPU rendering backend 2026-02-23 11:49:45 +01:00