mafiesto4
5dac5d3f2d
Refactor GPU Debug Layers to be manually activated with -gpudebug
...
Debug builds don't activate it by default. Can be sued in both Debug and Development builds.
`GPU_ENABLE_DIAGNOSTICS` renamed to `GPU_ENABLE_DEBUG_LAYER`
`GPU_ENABLE_WINDOW_SRV` renamed to `GPU_ENABLE_WINDOW_SRV`
`GPU_USE_SHADERS_DEBUG_LAYER` renamed to `GPU_ENABLE_SHADERS_DEBUG_LAYER`
2026-05-19 15:26:01 +02:00
mafiesto4
88fe9ba186
Fix WebGPU crashes when resizing canvas
2026-03-23 18:37:58 +01:00
mafiesto4
ed3a827b5f
Implement GPUDeviceWebGPU::WaitForGPU
2026-03-16 16:41:39 +01:00
mafiesto4
ad3c2be510
Add timer and occlusion queries support to WebGPU
2026-03-03 21:35:42 +01:00
mafiesto4
c4f4983f6d
Add WebGPU bind groups caching
2026-03-03 09:47:59 +01:00
mafiesto4
23ebb0e754
Fix particles on WebGPU to respect format support flags properly
2026-03-02 23:06:01 +01:00
mafiesto4
239ceb75a9
Fix binding various resources to shaders in WebGPU
2026-02-26 12:23:07 +01:00
mafiesto4
b535791c66
Implement bind groups in WebGPU to provide resources to shaders
2026-02-25 18:22:55 +01:00
mafiesto4
9d95bbaa8c
Add GPU data upload allocator with shared page pool
2026-02-24 23:18:07 +01:00
mafiesto4
6081ed35bc
Add initial base implementation for WebGPU rendering backend
2026-02-23 11:49:45 +01:00