19 Commits

Author SHA1 Message Date
mafiesto4 84ddba5814 Add DDGI injection into Volumetric Fog 2022-06-15 09:51:40 +02:00
mafiesto4 fc96620045 Remove disabling temporal reprojection from Volumetric Fog 2022-06-14 16:56:53 +02:00
mafiesto4 a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
mafiesto4 0a27d277a0 Adjustments 2022-04-12 14:27:06 +02:00
mafiesto4 8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
mafiesto4 96a903afd1 Fixes 2021-10-07 15:04:48 +02:00
mafiesto4 53022ff013 Fix code quality issues detected by PVS-Studio 2021-09-21 18:23:31 +02:00
mafiesto4 38bf3d87ed Optimize renderer memory allocations with RenderListAllocation (mem pooling) 2021-07-08 00:34:51 +02:00
mafiesto4 5a7efe9019 Fix Volumetric Fog particle material CB0 binding issue 2021-05-17 13:51:14 +02:00
mafiesto4 dbb42e9805 Fix minor warnings in shaders 2021-05-15 14:19:40 +02:00
mafiesto4 0e75dba142 Optimize C++ compilation time 2021-04-30 16:27:57 +02:00
mafiesto4 6d2092f9e8 Fix rendering volumetric fog influence from local lights with shadows 2021-03-27 20:06:57 +01:00
mafiesto4 758f260574 Add instancing as required for Volumetric Fog 2021-03-05 13:58:17 +01:00
mafiesto4 1dee615d6e Add Volumetric Fog support for particles to modify local fog 2021-03-05 13:58:15 +01:00
mafiesto4 81e41d51c8 Remove Unlink from asset reference 2021-02-10 11:37:14 +01:00
jb-perrier 03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
mafiesto4 05790ab9a1 Fix code style 2020-12-30 22:56:17 +01:00
mafiesto4 4c205be617 Fix code style 2020-12-30 11:20:37 +01:00
mafiesto4 6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00