26 Commits

Author SHA1 Message Date
Saas 0237235dcb draw close button using Render2D to make it look good even when zoomed in a lot 2026-03-15 14:41:50 +01:00
Saas 2c98d80506 fix node auto resizing 2026-03-04 23:15:09 +01:00
Saas 93ca9f1cb0 Merge remote-tracking branch 'upstream/master' into VISjectIsNowMoreVISuallyAppealingAndLegible 2026-03-04 19:12:11 +01:00
mafiesto4 4a1490f0b1 Follow up on #3642 and move node resizing code to shared code 2026-01-30 17:31:59 +01:00
Saas a98a76f6e5 fix box spacing and (auto calculate) node height
- Work in progress but enough progress to commit because it basically works, it's just a bit ugly
- Node height is now recalculated every time a new element is added to the node
- Introduced `Archetype.UseFixedSize` for special nodes like *Color Gradient* or *Curve* that must rely on hardcoded size for now because the auto sizing does not take elements like the gradient editor or curve editor into account (ideally in the future it will)
- Fixed input and output box spacing (still some 1px offsets that I'm unsure where they are from, could be placebo though)
2025-12-20 00:02:11 +01:00
Saas 1091bc6e2c only show comment edit buttons when surface can be edited 2025-10-31 20:47:23 +01:00
mafiesto4 9c3fd052cd Remove copyright year from source files and update to 2025 2025-04-07 19:22:21 +02:00
mafiesto4 addc6d5216 Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Content/Editor/Gizmo/Material.flax
#	Content/Engine/DefaultTerrainMaterial.flax
#	Source/Editor/Windows/Assets/ModelWindow.cs
#	Source/Editor/Windows/Assets/SkinnedModelWindow.cs
#	Source/Engine/Core/Types/Variant.cpp
2025-01-13 18:07:54 +01:00
mafiesto4 cedacdba3e Simplify Rename context option activity and use input option for F2 remapping in Editor
#3093
2024-12-16 23:21:45 +01:00
Nils Hausfeld 82453acf53 - Added the ability to rename selected visject comments by pressing F2
- Added rename option to context menu for visject comments
2024-12-07 18:42:00 +01:00
mafiesto4 41a0ccb218 Fix Visject Surface search to check nested surfaces (such as State Machine graphs) 2024-10-28 20:32:17 +01:00
Nils Hausfeld 382ac2c70b - Center alignment for surface comment header 2024-09-20 21:00:34 +02:00
mafiesto4 12c9ae1490 Add surface nodes size snapping when using grid
#1456
2024-09-11 20:24:19 +02:00
mafiesto4 3f3df090f4 Format code in Visject 2024-05-30 12:20:40 +02:00
Nils Hausfeld f18715a497 - Replaced renamepopup with textbox in surface comment 2024-05-25 13:25:52 +02:00
mafiesto4 8de2249ed8 Refactor Editor UI style for selection and drag drop interactions
#1741
2024-03-07 16:45:09 +01:00
mafiesto4 859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
mafiesto4 f1fe83ca81 Add RayCast utility to UI controls
#1952
2024-02-26 16:22:56 +01:00
Nils Hausfeld ec7840f36b - New comments now get spawned on top of other comments
- Commenting other comments now puts the spawned comment below the child comments
- Added Order Value to comments to serialize order
- Added backwards compatiblity to older editor versions
- Cleanup
- XML Comments
2023-10-21 16:06:28 +02:00
Nils Hausfeld fa8b92a456 Adding the ability to order comments in visject 2023-10-21 14:18:30 +02:00
mafiesto4 952fe61515 Add SurfaceNodeActions for more contextual surface nodes scripting 2023-08-24 10:43:22 +02:00
mafiesto4 9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
mafiesto4 a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
mafiesto4 8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
jb-perrier 03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
mafiesto4 6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00