38 Commits

Author SHA1 Message Date
mafiesto4 243173df3c Fix pasted ghost prefab objects when paste target is not defined
#3945
2026-03-30 10:14:50 +02:00
mafiesto4 3c6838ee35 Fix error in reparent action when scene is missing (eg. in prefab editor) 2026-02-03 19:13:31 +01:00
mafiesto4 9fc9382e58 Refactor navmesh building to support updating all scenes automatically without specifying one
#3744
2026-01-30 13:11:56 +01:00
mafiesto4 9c3fd052cd Remove copyright year from source files and update to 2025 2025-04-07 19:22:21 +02:00
mafiesto4 2d956ebb36 Fix error when applying prefab changes with missing (deleted) nested prefabs
#3244
2025-02-26 17:46:22 +01:00
mafiesto4 67db774a2f Fix compilation regression 2025-02-17 00:27:06 +01:00
mafiesto4 4e0cd9e8a9 Add support for creating Json Assets in editor out of structure type
#2679
2025-01-31 21:58:36 +01:00
mafiesto4 9fe874cc5b Revert profiler events to pass nunit tests without engine in-use 6d98bc5ef8 2024-03-07 21:38:25 +01:00
mafiesto4 6d98bc5ef8 Add profile events for undo operations 2024-03-06 19:02:29 +01:00
mafiesto4 c561d684eb Refactor undo logic for actors reparenting in Editor
#1741
2024-03-06 19:01:36 +01:00
mafiesto4 28da656ed1 Fix preserving actors hierarchy order when performing undo of actor removal
#1751
2024-03-05 16:30:50 +01:00
mafiesto4 f1b133bd60 Add prefab link breaking to preserve nested prefabs links
#1752
2024-02-27 10:55:58 +01:00
mafiesto4 859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
mafiesto4 a87eaf82f0 Code style fix 2023-10-14 16:49:09 +02:00
Menotdan a8260ed8b6 Fixed Serialization Transfer. 2023-10-12 12:00:27 -04:00
mafiesto4 6dd9f0f036 Improve #1667 to log exception 2023-10-11 17:25:32 +02:00
Menotdan a7937c2b2e Fixed script serialization failures from removing scripts. 2023-10-10 19:12:21 -04:00
GoaLitiuM 58445f04c4 Fix potential incorrect null checks in FlaxEngine.Objects
The null-conditional operator checks for reference equality of the
Object, but doesn't check the validity of the unmanaged pointer. This
check is corrected in cases where the object was not immediately
returned from the bindings layer and may have been destroyed earlier.
2023-09-28 22:05:58 +03:00
GoaLitiuM 3e33c63957 Optimize actor pasting performance with huge amount of actors
- Name lookups are cached to avoid checking the name from same Actor multiple times
- Avoid getting actor children multiple times for same parent
2023-08-16 20:24:19 +03:00
mafiesto4 12f4dc74d2 Optimize default C# stdlib references to prevent using jit-ed features in a game assembly 2023-04-01 23:34:05 +02:00
mafiesto4 4755c42d70 Fix .NET generic class typename to match old mono style without inlined assembly name and ver 2023-03-27 17:30:48 +02:00
mafiesto4 9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
mafiesto4 5d0c27dff3 Remove FlaxException 2022-03-27 23:57:36 +02:00
mafiesto4 8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
mafiesto4 822d8c947e Fix navmesh update when adding/removing navmesh bounds volume
#159
2021-12-09 17:03:53 +01:00
mafiesto4 ea71e8cbe6 Tweaks for doc comments 2021-12-07 18:23:01 +01:00
mafiesto4 6dfedd219b Minor improvements and fixes for Editor 2021-11-04 15:59:06 +01:00
mafiesto4 299d0493b9 Optimize single undo edit action to not use wrapper 2021-08-12 11:48:52 +02:00
mafiesto4 9a590ae484 Fix actor renaming on paste to keep previous name if can 2021-08-09 11:59:08 +02:00
mafiesto4 cdca5b4a28 Fix undo for missing actor children and scripts when doing Convert action 2021-08-08 18:38:26 +02:00
mafiesto4 fcd0841bc7 Hide various Editor types from scripting 2021-07-29 14:05:42 +02:00
mafiesto4 d2ac0429d3 Fix order when pasting UI Controls
#487
2021-04-29 15:22:36 +02:00
mafiesto4 ed4eeee647 Fix undo for custom serialized objects (eg. LocalizedString) 2021-04-27 10:14:19 +02:00
mafiesto4 34b6cfebc3 Fix navmesh update on some spline editing operations 2021-02-12 12:20:58 +01:00
mafiesto4 bab236c081 Add support for custom SceneGraphNode to handle delete with undo 2021-02-01 13:51:32 +01:00
mafiesto4 023cdced0a Add utility to make spline curve linear or smooth 2021-01-26 09:32:41 +01:00
jb-perrier 03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
mafiesto4 6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00