20 Commits

Author SHA1 Message Date
mafiesto4 73c30d3d89 Optimize asset references to support direct registration to reduce Delegate memory allocations and overhead 2025-06-08 00:58:15 +02:00
mafiesto4 9c3fd052cd Remove copyright year from source files and update to 2025 2025-04-07 19:22:21 +02:00
mafiesto4 e1bede1bf6 Merge remote-tracking branch 'origin/master' into 1.9 2024-06-13 17:07:37 +02:00
mafiesto4 175fd31431 Fix Delegate invoke to copy arguments values to each call instead of passing as reference 2024-06-05 18:00:00 +02:00
mafiesto4 53d77d3421 Add **Model SDF baking on GPU** via Compute Shader 2024-05-29 14:53:13 +02:00
mafiesto4 859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
mafiesto4 4a10878b45 Refactor GPUResourceProperty 2023-11-04 20:04:40 +01:00
mafiesto4 04963fef18 Various code fixes and tweaks 2023-07-02 15:46:29 +02:00
mafiesto4 9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
mafiesto4 439f74c540 Fix comparison operators on object reference types 2022-09-12 14:48:48 +02:00
mafiesto4 b49e5e9984 Format more engine code 2022-06-14 20:17:00 +02:00
mafiesto4 8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
mafiesto4 8938f13a0b Add support for compiling and running engine without C# scripting
(configurable via `EngineConfiguration.UseCSharp` in Flax.Build)
2021-10-23 16:43:15 +02:00
mafiesto4 a75e403b35 Fixes 2021-06-15 13:51:16 +02:00
mafiesto4 907f289ea7 Cleanup asset references code 2021-06-10 11:01:35 +02:00
mafiesto4 eab3631c33 Add support for object reference wrappers usage in hash maps and dictionaries 2021-04-16 15:47:26 +02:00
mafiesto4 327fa6718e Refactor AssetsContainer 2021-02-26 15:40:44 +01:00
mafiesto4 81e41d51c8 Remove Unlink from asset reference 2021-02-10 11:37:14 +01:00
jb-perrier 03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
mafiesto4 6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00