40 Commits

Author SHA1 Message Date
mafiesto4 e0062a6ff1 Add RenderColorFormat option to graphics settings for rendering pipeline buffer format
#3618
2026-01-13 09:07:22 +01:00
mafiesto4 e60bd165f4 Disable Linear color space until it's ready for production 2026-01-12 18:50:19 +01:00
mafiesto4 b834dddb11 **Refactor sRGB import option on textures** to actually handle image contents with gamma 2026-01-12 15:50:24 +01:00
mafiesto4 dd256ad518 Fix typo 2025-07-01 10:37:39 +02:00
mafiesto4 59aed828f6 Update attributes style to be consistent in engine 2025-04-12 22:09:12 +02:00
mafiesto4 9c3fd052cd Remove copyright year from source files and update to 2025 2025-04-07 19:22:21 +02:00
mafiesto4 98834131f1 Add smooth shadows blending between directional light cascades
It was deprecated in 1.9 in favor for dithering between cascades. Bing back that option for games that don't use TAA.
2025-03-27 10:48:35 +01:00
mafiesto4 d4a5c76c82 Add serialization of game settings for proper upgrade when loading deprecated data 2025-01-20 23:47:51 +01:00
mafiesto4 5ddf24381b Merge branch 'deprecation_messages' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-deprecation_messages 2024-07-24 16:41:49 +02:00
mafiesto4 3aa8e67551 Add option for smooth DDGI cascades blending 2024-07-18 23:51:03 +02:00
GoaLitiuM e08b57e814 Support custom deprecation messages in bindings generator 2024-06-17 20:43:14 +03:00
mafiesto4 f78bbc6b70 Add GlobalSDFDistance to graphics settings for default GlobalSDF range
#2664
2024-05-31 23:21:07 +02:00
mafiesto4 0cc6669cbd Reimplement cascaded shadow maps blending via dithering 2024-04-05 10:59:34 +02:00
mafiesto4 859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
mafiesto4 a2b8312fba Cleanup stuff in #2019 2024-02-18 19:48:43 +01:00
ExMatics HydrogenC 6ab1663a14 Add missing xml annotations 2023-12-03 15:18:27 +08:00
ExMatics HydrogenC 23b71e7d3e Make font fallbacking the default option 2023-12-03 15:11:47 +08:00
mafiesto4 a7e428a21c Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
#	Source/Engine/Core/Config/GraphicsSettings.cpp
#	Source/Engine/Engine/PostProcessEffect.cs
#	Source/Engine/Graphics/GPUResourcesCollection.cpp
#	Source/Engine/Graphics/GPUResourcesCollection.h
#	Source/Engine/Graphics/PostProcessBase.h
#	Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
mafiesto4 9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
mafiesto4 e115aa2c4e Merge remote-tracking branch 'origin/master' into 1.5
# Conflicts:
#	Source/Engine/Content/JsonAsset.cpp
2022-10-19 13:36:46 +02:00
mafiesto4 607afeee50 Add proper deserialization of old values pre-renaming
#767
2022-10-12 20:38:59 +02:00
Cristhofer Marques 187e56c6ba typo fix in graphics settings 2022-10-11 13:34:46 -03:00
mafiesto4 c9726ab05b Compact graphics settings 2022-09-02 14:10:04 +02:00
mafiesto4 0af86d8cb8 Add HDR env probes support 2022-07-19 10:33:52 +02:00
mafiesto4 a8579cadcc Move DefaultProbeResolution from Graphics to GraphicsSettings only (not runtime option)
#728
2022-07-14 15:37:54 +02:00
mafiesto4 e210e58644 Merge branch 'master' of https://github.com/whocares77/FlaxEngine into whocares77-master 2022-07-14 14:49:04 +02:00
mafiesto4 9cbaeb21f5 Add GI probes spacing setting 2022-06-20 10:09:09 +02:00
artkez e548dbfb19 EnvironmentProbe selectable resolution 2022-06-16 10:28:57 +03:00
mafiesto4 2522d84a21 Add default Post Process options to Graphics Settings 2022-06-14 12:01:16 +02:00
mafiesto4 78afe60343 Add Global Surface Atlas resolution setting 2022-06-13 12:38:01 +02:00
mafiesto4 d4839b9c78 Add Global Illumination options to PostFx Settings 2022-06-10 18:48:17 +02:00
mafiesto4 f685c67275 Add Global SDF quality setting and support for variable cascades count and resolution 2022-06-10 14:30:40 +02:00
mafiesto4 d5297f9047 Add option to always render Global SDF 2022-03-24 14:59:14 +01:00
mafiesto4 b08d2001fd Add Model SDF generation utilities 2022-03-24 11:32:02 +01:00
mafiesto4 8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
mafiesto4 be319c446d Refactor settings types to use scripting API 2021-01-05 14:14:34 +01:00
mafiesto4 cc8e78b505 Merge remote-tracking branch 'origin/master' into navigation-features
# Conflicts:
#	Source/Editor/Content/Settings/NavigationSettings.cs
#	Source/Engine/Engine/PhysicalMaterial.cs
#	Source/Tools/Flax.Build/Bindings/BindingsGenerator.Api.cs
2021-01-04 14:31:56 +01:00
jb-perrier 03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
mafiesto4 cea1a67749 Refactor game settings to support using API bindings 2020-12-21 14:53:27 +01:00
mafiesto4 6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00