21 Commits

Author SHA1 Message Date
mafiesto4 9c3fd052cd Remove copyright year from source files and update to 2025 2025-04-07 19:22:21 +02:00
mafiesto4 da203352fd Refactor old code documentation 2024-09-24 18:20:12 +02:00
mafiesto4 ba701eb4d3 Fix compilation warnings on large worlds 2024-09-19 17:04:31 +02:00
mafiesto4 653aaecaec Postmerge cleanup
#2391
2024-08-30 14:48:06 +02:00
mafiesto4 3b9cca30bb Merge branch 'Math' of https://github.com/cNori/FlaxEngineFork into cNori-Math 2024-08-30 13:23:43 +02:00
GoaLitiuM f759f94cfa Use CHECK_DEBUG over ASSERT in normalized direction checks 2024-08-07 21:18:09 +03:00
GoaLitiuM 55d55212c3 Add assertions for checking against un-normalized direction vectors 2024-07-20 15:34:11 +03:00
Zode e1cf41b94b Fix Quaternion.FromDirection giving bogus output when fed a perfect down vector 2024-07-17 01:12:17 +03:00
Norite SC 18d641e2aa correct spelling mistakes and doc's
Co-Authored-By: Menotdan <32620310+Menotdan@users.noreply.github.com>
2024-04-03 14:34:51 +02:00
Norite SC f6f1f0023a fixed compile errors 2024-04-03 06:03:31 +02:00
mafiesto4 859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
mafiesto4 11b60390b6 Add GetRotationFromTo and FindBetween utilities to C# Quaternion API
#1885
2023-11-08 14:41:36 +01:00
mafiesto4 9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
mafiesto4 a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
mafiesto4 f82e370392 Refactor Vector types to support 64-bit precision via define switch 2022-05-25 20:04:33 +02:00
mafiesto4 c74b66f728 Add Quaternion::RotationMatrix from Matrix3x3 rotation 2022-05-16 10:05:15 +02:00
mafiesto4 8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
mafiesto4 5f7112a404 Add Quaternion::FromDirection to C++ 2021-11-03 10:44:12 +01:00
jb-perrier 03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
mafiesto4 4c205be617 Fix code style 2020-12-30 11:20:37 +01:00
mafiesto4 6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00