mafiesto4
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d697bd7402
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Update old API usage
#4080 #4081
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2026-05-12 18:40:21 +02:00 |
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mafiesto4
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72f2c8f5cd
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Merge branch 'change-lookingatdirection-name' of https://github.com/Duroxxigar/FlaxEngine into Duroxxigar-change-lookingatdirection-name
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2026-05-12 18:21:31 +02:00 |
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Jake Young
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ba48b2e4f3
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Deprecate the Direction properties and replace with forward. Also give more descriptive description of what they do.
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2026-05-08 13:48:28 -04:00 |
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Jake Young
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64708a14d9
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Update LookingAt to be a more descriptive name.
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2026-05-08 13:47:59 -04:00 |
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mafiesto4
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633f2fa901
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Fix prefab preview to wait for the assets streaming
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2026-04-20 12:49:43 +02:00 |
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mafiesto4
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712420cca7
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Merge remote-tracking branch 'origin/master' into 1.12
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2026-04-16 14:04:21 +02:00 |
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mafiesto4
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51af51d008
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Fix missing OrthoSize property serialization on Camera
#4053
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2026-04-15 22:34:10 +02:00 |
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mafiesto4
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5b7af2e10c
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Various fixes and improvements
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2026-04-14 16:00:53 +02:00 |
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mafiesto4
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99d71cdf4a
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Fix animated model bounds to properly update after animation tick
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2026-04-14 09:09:19 +02:00 |
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mafiesto4
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963b2f327f
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Merge remote-tracking branch 'origin/master' into 1.12
# Conflicts:
# Source/Engine/Platform/Windows/WindowsPlatform.h
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2026-04-08 13:24:29 +02:00 |
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mafiesto4
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47508150c2
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Fix crash when changing prefab root
#4034
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2026-04-07 21:57:36 +02:00 |
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mafiesto4
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2fc95bdf57
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Merge remote-tracking branch 'origin/master' into 1.12
# Conflicts:
# Content/Editor/MaterialTemplates/Deformable.shader
# Flax.flaxproj
# Source/Engine/Content/Content.h
# Source/Engine/Serialization/JsonTools.cpp
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2026-04-01 17:14:21 +02:00 |
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mafiesto4
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8b383d4dbe
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Fix regression on Large Worlds build and bunch of warnings
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2026-03-30 23:50:03 +02:00 |
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mafiesto4
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7b695bf6bf
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Fix compilation regression
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2026-03-30 22:44:38 +02:00 |
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mafiesto4
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408c6d96b1
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Minor imporvements
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2026-03-30 10:14:25 +02:00 |
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mafiesto4
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039407b6ee
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Fix broken prefab linkage when duplicating nested prefab instance root
#3945
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2026-03-30 10:14:07 +02:00 |
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mafiesto4
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71ff0c6362
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Fix root linkage for prefab instances copy pasted in Editor
#3945
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2026-03-30 10:13:25 +02:00 |
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mafiesto4
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f500fcd6fd
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Optimize actors copy/paste data to use a single JSON for all objects
#3945
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2026-03-28 23:39:43 +01:00 |
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mafiesto4
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095f7277e2
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Minor fixes
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2026-03-28 15:13:52 +01:00 |
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mafiesto4
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c12948c6cc
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Fix crash when applying prefab changes using default instance (invalid)
#3754
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2026-03-28 00:04:03 +01:00 |
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mafiesto4
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eab7794e3b
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Merge remote-tracking branch 'origin/master' into 1.12
# Conflicts:
# Source/Engine/Content/Storage/FlaxStorage.cpp
# global.json
|
2026-03-26 23:44:33 +01:00 |
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mafiesto4
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d06be3d1d6
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Fix crash on invalid prefab data size
#3979
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2026-03-25 13:45:21 +01:00 |
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mafiesto4
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f3c957481c
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Merge remote-tracking branch 'origin/master' into 1.12
# Conflicts:
# Source/Editor/GUI/Dialogs/ColorPickerDialog.cs
# Source/Editor/GUI/Dialogs/ColorSelector.cs
|
2026-03-24 23:41:58 +01:00 |
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mafiesto4
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29abfbcdc9
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Fix Cloth with models that use compressed vertex buffer
#4017
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2026-03-24 22:59:21 +01:00 |
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mafiesto4
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45a8d82a83
|
Merge remote-tracking branch 'origin/master' into 1.12
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GUI.flax
# Flax.flaxproj
# Source/Editor/Windows/AboutDialog.cs
# Source/Engine/Serialization/Stream.cpp
# Source/Shaders/GUICommon.hlsl
|
2026-03-13 08:09:16 +01:00 |
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mafiesto4
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afe917a7f3
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Improve e7016564b1 to reduce recompilation on commit changes
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2026-03-12 22:51:29 +01:00 |
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mafiesto4
|
8318a9c1d0
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Fix crash when unloading scene during tick of that scene
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2026-03-12 13:39:01 +01:00 |
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mafiesto4
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895dcf4aa6
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Add auto-converting old point/spot lights brightness when using Inverse Squared Falloff to match new shader math
#3907
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2026-03-12 00:00:28 +01:00 |
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mafiesto4
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96bbae8e28
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Fix Global SDF update when changing Draw Modes of the model
Refactor `DrawModes` field in `StaticModel` and `FoliageType` into property with getter/setter
#3949
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2026-03-11 16:01:56 +01:00 |
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mafiesto4
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394dc31bb0
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Merge branch 'editor_load_scene_state_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-editor_load_scene_state_fix
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2026-03-10 22:03:07 +01:00 |
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mafiesto4
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3bbaa7025a
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Fix crash when destroying actor that was left in enabled state
#3880
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2026-03-10 17:01:57 +01:00 |
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mafiesto4
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d1557e5292
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Add support for running engine with a single-thread only (content, jobs, drawing, physics)
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2026-02-16 16:10:31 +01:00 |
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mafiesto4
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4ccf969f7a
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Add various fixes for Web
|
2026-02-16 11:59:44 +01:00 |
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mafiesto4
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f045b5b6b6
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Merge remote-tracking branch 'origin/master' into 1.12
# Conflicts:
# Content/Editor/Camera/M_Camera.flax
# Content/Editor/CubeTexturePreviewMaterial.flax
# Content/Editor/DebugMaterials/DDGIDebugProbes.flax
# Content/Editor/DebugMaterials/SingleColor/Decal.flax
# Content/Editor/DebugMaterials/SingleColor/Particle.flax
# Content/Editor/DebugMaterials/SingleColor/Surface.flax
# Content/Editor/DebugMaterials/SingleColor/SurfaceAdditive.flax
# Content/Editor/DebugMaterials/SingleColor/Terrain.flax
# Content/Editor/DefaultFontMaterial.flax
# Content/Editor/Gizmo/FoliageBrushMaterial.flax
# Content/Editor/Gizmo/Material.flax
# Content/Editor/Gizmo/MaterialWire.flax
# Content/Editor/Gizmo/SelectionOutlineMaterial.flax
# Content/Editor/Gizmo/VertexColorsPreviewMaterial.flax
# Content/Editor/Highlight Material.flax
# Content/Editor/Icons/IconsMaterial.flax
# Content/Editor/IesProfilePreviewMaterial.flax
# Content/Editor/MaterialTemplates/Features/ForwardShading.hlsl
# Content/Editor/Particles/Particle Material Color.flax
# Content/Editor/Particles/Smoke Material.flax
# Content/Editor/SpriteMaterial.flax
# Content/Editor/Terrain/Circle Brush Material.flax
# Content/Editor/Terrain/Highlight Terrain Material.flax
# Content/Editor/TexturePreviewMaterial.flax
# Content/Editor/Wires Debug Material.flax
# Content/Engine/DefaultDeformableMaterial.flax
# Content/Engine/DefaultMaterial.flax
# Content/Engine/DefaultRadialMenu.flax
# Content/Engine/DefaultTerrainMaterial.flax
# Content/Engine/SingleColorMaterial.flax
# Content/Engine/SkyboxMaterial.flax
# Flax.flaxproj
# Source/Engine/Graphics/Materials/MaterialShader.h
# Source/Engine/Graphics/Materials/MaterialShaderFeatures.cpp
# Source/Engine/Renderer/RenderList.h
# Source/Shaders/Reflections.shader
# Source/Shaders/ReflectionsCommon.hlsl
# Source/Tools/Flax.Build/Bindings/BindingsGenerator.Cpp.cs
|
2026-02-11 00:20:38 +01:00 |
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mafiesto4
|
55f73b6cf7
|
Optimize Animated Models bones updating with a batches memory pass and manual resource transitions batch
#3917 #3827
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2026-02-09 23:03:25 +01:00 |
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mafiesto4
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4afd9fd8df
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Optimize Animated Model bones buffer flushing with delayed draw action to reduce lock contention
#3917 #3827
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2026-02-06 13:27:53 +01:00 |
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mafiesto4
|
73c19b278f
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Optimize updating Animated Model bones buffer when it's not dirty
#3827
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2026-02-06 12:47:34 +01:00 |
|
mafiesto4
|
b4cb1028ed
|
Fix typos
|
2026-02-06 12:47:07 +01:00 |
|
mafiesto4
|
4a7f1a5fde
|
Fix various issues
|
2026-02-06 10:37:52 +01:00 |
|
mafiesto4
|
7e9ee0610a
|
Fix missing audio on OpenAL when changing active device
#3621
|
2026-02-04 23:43:06 +01:00 |
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mafiesto4
|
e84b5410ec
|
Fix C# Json serialization to use proper value comparison for structures with Scene Object references
#3499
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2026-02-03 22:59:35 +01:00 |
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mafiesto4
|
fa428e343b
|
Add dithering to Volumetric Fog to reduce aliasing
|
2026-01-28 08:39:56 +01:00 |
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mafiesto4
|
a9bddfa784
|
Fix Volumetric Fog sampling to use the same code path for depth slices conversion
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2026-01-27 23:24:47 +01:00 |
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mafiesto4
|
f9b784a42a
|
Add improvements to Volumetric Fog quality and performance
|
2026-01-27 22:20:48 +01:00 |
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Tryibion
|
e6fd761b80
|
Fix missing light shadow resolution serialization.
|
2026-01-17 14:09:13 -06:00 |
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mafiesto4
|
18778aa511
|
**Add Box Projection to Environment Probe** for better indoor areas
|
2026-01-14 09:49:01 +01:00 |
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mafiesto4
|
b7e32e13ab
|
Add CaptureOffset to Environment Probe
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2026-01-13 14:53:48 +01:00 |
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mafiesto4
|
14842183f2
|
Fix sky, skylight and reflections banding artifacts with a random noise
#3254 #3318
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2026-01-13 13:12:19 +01:00 |
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mafiesto4
|
e3d1e8a5ea
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Add View button to edit Environment Probe texture asset
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2026-01-13 10:36:07 +01:00 |
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mafiesto4
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450b998a29
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Merge branch 'master' into 1.12
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2026-01-07 23:15:13 +01:00 |
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