18 Commits

Author SHA1 Message Date
mafiesto4 b191d3918e Fix rendering various visuals on WebGPU 2026-03-02 20:36:33 +01:00
mafiesto4 2f1f380062 Add new scene textures SceneStencil and ObjectLayer to sample Stencil buffer 2025-10-07 18:10:14 +02:00
mafiesto4 867ae2ceaa Add Texture Size node to particles 2025-06-23 09:31:15 +02:00
mafiesto4 9c3fd052cd Remove copyright year from source files and update to 2025 2025-04-07 19:22:21 +02:00
mafiesto4 591f0ee6a9 Fix regressions after rendering changes 2024-08-23 00:26:42 +02:00
mafiesto4 6e60a988a0 Fix node archetype 2024-07-19 00:54:05 +02:00
mafiesto4 53ca33f301 Add option to sample Global SDF from higher cascade 2024-07-19 00:30:06 +02:00
mafiesto4 859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
mafiesto4 9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
mafiesto4 c55d38534d Add WorldPosition to postfx material scene textures for world-space position sampling at uv 2022-11-21 23:45:13 +01:00
mafiesto4 a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
mafiesto4 e56b280f5b Format code for shader generators 2022-03-28 14:01:29 +02:00
mafiesto4 4a18185e81 Add **Sample Global SDF** node to particles 2022-03-25 11:41:17 +01:00
mafiesto4 8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
mafiesto4 0e75dba142 Optimize C++ compilation time 2021-04-30 16:27:57 +02:00
mafiesto4 5cb0da3340 Move GPU particles generator code to be more compact 2021-02-06 15:58:33 +01:00
jb-perrier 03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
mafiesto4 6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00