18 Commits

Author SHA1 Message Date
mafiesto4 b4b13d8dd4 Fix crash when showing cube or volume texture in GPUTextureBrush 2026-01-13 10:36:26 +01:00
mafiesto4 a471861e92 Fix editing UI Brush in prefabs
#3501
2025-09-12 23:15:13 +02:00
Tryibion 38b4ace1a8 Use material base as ctor parameter. 2025-08-15 07:01:48 -05:00
Tryibion cf503cf921 Add material instance ctor for MaterialBrush 2025-08-12 21:03:35 -05:00
mafiesto4 5a05038a9b Add new UIBrush that uses UIBrushAsset json resource with a brush data 2025-06-24 13:08:25 +02:00
mafiesto4 9c3fd052cd Remove copyright year from source files and update to 2025 2025-04-07 19:22:21 +02:00
mafiesto4 afc4158dd3 Fix sprite and texture 9-slice rendering brush to properly calculate border size 2025-02-24 14:19:51 +01:00
mafiesto4 0d8c9f6626 Add Video module 2024-05-01 01:25:16 +02:00
mafiesto4 859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
GoaLitiuM 58445f04c4 Fix potential incorrect null checks in FlaxEngine.Objects
The null-conditional operator checks for reference equality of the
Object, but doesn't check the validity of the unmanaged pointer. This
check is corrected in cases where the object was not immediately
returned from the bindings layer and may have been destroyed earlier.
2023-09-28 22:05:58 +03:00
mafiesto4 9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
mafiesto4 982e8df9b6 Fix TextureBrush to return valid size if texture is not yet loaded 2022-08-05 08:51:33 +02:00
mafiesto4 a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
mafiesto4 8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
mafiesto4 44433bf3b4 Add 9-slicking support for UI to draw sprites and textures
#155
2021-05-29 13:48:00 +02:00
mafiesto4 62cca0682c Add option to use Point sampling when drawing textures and sprites in UI via Brushes 2021-05-19 19:48:39 +02:00
jb-perrier 03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
mafiesto4 6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00