Commit Graph

131 Commits

Author SHA1 Message Date
mafiesto4 b65c84c02e Fix compilation issue from 62946f6359 2023-05-28 16:57:38 +02:00
mafiesto4 62946f6359 Cleanup and improve code from #1109 2023-05-28 16:12:32 +02:00
Menotdan 306cedeb39 stopped being stupid and just copied dependencies from the other implementations. 2023-05-19 00:54:49 -04:00
Menotdan 66f66c5481 Whoops forgot includes. Hopefully this builds, but I don't have a mac to test so... 2023-05-19 00:11:29 -04:00
Menotdan 8c20ba83de Lay out what needs to be implemented for Mac 2023-05-18 22:10:35 -04:00
Menotdan cdee91f258 Color Picker FINALLY works 2023-05-18 21:48:47 -04:00
Menotdan 8f6ceece10 Change XGrabPointer call a bit. 2023-05-18 19:40:39 -04:00
Menotdan f5d3e30972 XGrabPointer doesn't seem to be doing what I want. 2023-05-18 15:42:04 -04:00
Menotdan 408d620b17 Removed more unneeded logs. 2023-05-18 00:00:06 -04:00
Menotdan 1d079842f6 Add Mac screen utilities, and removed an unneeded log. 2023-05-17 23:57:23 -04:00
Menotdan b6395cf6f1 Trying to implement XGrabPointer... 2023-05-17 23:51:24 -04:00
Menotdan d0f5d3270f Implement GetPixelAt and GetCursorPosition. 2023-05-17 23:16:44 -04:00
Menotdan 6e6a427488 refactor the code to not include BlockAndReadMouse() as a public API_FUNCTION() 2023-05-17 21:44:26 -04:00
Menotdan 7a6c1b8b86 Add linux implementation definitions. 2023-05-17 20:59:42 -04:00
Menotdan a870513086 Color picker finally works, refactored the code. 2023-05-16 13:54:25 -04:00
Menotdan 5cf3803860 Add ScreenUtilities class, to replace ScreenUtils in the Engine, so it is being moved to the Editor. 2023-05-16 10:50:53 -04:00
Menotdan eb75f8a8ad Merge remote-tracking branch 'upstream/master' into color-picker 2023-05-10 17:33:07 -04:00
mafiesto4 0c2c643ea8 Follow up #1085 with expendable type description for content items 2023-05-10 10:29:59 +02:00
Menotdan f6ee5123d7 Revert "Use shorter, relative path for displaying Asset Tooltips."
This reverts commit 4c906f4040.

Revert changes I don't want anymore, after making a new branch for the changes I've done.
2023-05-07 23:10:07 -04:00
Menotdan f3d7ad0aa9 Add better tooltips to all files and folders. 2023-05-07 14:03:27 -04:00
Menotdan cffc3f7f5d Better formatting for type names. 2023-05-07 13:44:15 -04:00
Menotdan 4c906f4040 Use shorter, relative path for displaying Asset Tooltips. 2023-05-07 13:11:53 -04:00
Wiktor Kocielski 2c9541f6a0 ViewportIconsRenderer::AddActorWithTexture addition 2023-04-24 19:08:29 +03:00
mafiesto4 73ff053470 Fix ViewportIconsRenderer usage in game C++ scripts 2023-04-22 18:43:11 +02:00
mafiesto4 b6aa38569f Fix app image exporting to favor CPU data and prevent issues 2023-02-19 14:59:40 +01:00
mafiesto4 adfe3ad165 Add SortOrder to drawable object types for transparency sorting override 2023-01-26 18:37:40 +01:00
mafiesto4 bde3b98582 Merge branch 'change-filter-length' of https://github.com/Tryibion/FlaxEngine into Tryibion-change-filter-length 2023-01-24 19:34:54 +01:00
Tryibion bc7f9f7534 changed min length to 1 to start filtering after first character is entered. 2023-01-23 20:05:34 -06:00
mafiesto4 9e90cb260a Add support for custom icons for actors in ViewportIconsRenderer 2023-01-23 23:43:59 +01:00
mafiesto4 eff24ed836 Add support for editing path to the asset within AssetRefEditor 2023-01-15 23:05:58 +01:00
mafiesto4 50fb39d238 Merge remote-tracking branch 'origin/master' into 1.5 2023-01-15 12:44:45 +01:00
mafiesto4 f127bbebe1 Refactor enum flags with __underlying_type and new EnumHasAnyFlags/EnumHasAllFlags
Fixes #832
Closes #886
2023-01-15 12:44:39 +01:00
mafiesto4 a450990ee2 Merge branch 'first-capital-letter-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-first-capital-letter-fix 2023-01-13 12:20:57 +01:00
mafiesto4 a7e428a21c Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
#	Source/Engine/Core/Config/GraphicsSettings.cpp
#	Source/Engine/Engine/PostProcessEffect.cs
#	Source/Engine/Graphics/GPUResourcesCollection.cpp
#	Source/Engine/Graphics/GPUResourcesCollection.h
#	Source/Engine/Graphics/PostProcessBase.h
#	Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
mafiesto4 9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Tryibion 7c3d5d739a small fix 2022-12-29 21:11:40 -06:00
Tryibion cf908fcfeb changed to change it in property UI 2022-12-29 21:11:39 -06:00
mafiesto4 7184566b4b Merge branch 'master' into 1.5 2022-12-29 23:04:18 +01:00
Tryibion 0220c8ced1 fixed skylight to use skylight icon 2022-12-28 12:53:08 -06:00
mafiesto4 8762e8ad15 Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/Utilities/Utils.cs
2022-12-28 16:59:11 +01:00
mafiesto4 a570d6d178 Refactor **Actor tags into hierarchical reusable Tags** system for better gameplay scripting 2022-12-20 21:11:38 +01:00
Tryibion e725533ba7 Changed all search boxes to new class. 2022-12-15 21:18:49 -06:00
mafiesto4 c514aad9a3 Code style fix
#818
2022-11-21 16:11:35 +01:00
Tryibion 3ac77121f5 made readonly text and fixed sizing 2022-11-06 13:45:06 -06:00
Tryibion 6ace0961b3 added to resize the x and y on text changed 2022-11-04 10:57:47 -05:00
Tryibion c817b63927 made it easier to scroll and resize the material source window. and added the ability to change if the text can be scrolled in the text box 2022-11-04 10:53:29 -05:00
mafiesto4 2a3316ac5e Marge Visual Script groups for structures (eg. double ActionConfig group) 2022-07-23 00:53:57 +02:00
mafiesto4 9f7f764359 Format code 2022-07-18 22:38:01 +02:00
mafiesto4 9ff0ad4734 Fix order of Large Worlds Real using 2022-07-18 20:20:12 +02:00
mafiesto4 3239150a61 Refactor scene objects initialization to call OnAwake before all OnStart
#520
2022-07-17 17:05:59 +02:00