Commit Graph

121 Commits

Author SHA1 Message Date
mafiesto4 0c1af2f243 Fix various rendering elements with Reversed Z enabled and simplify code
#2684
2026-05-11 18:26:21 +02:00
mafiesto4 9c5daf419b Fix default shadow depth bias values and control them based on shadow resolution/quality mix 2026-05-06 12:39:15 +02:00
mafiesto4 468e05c6e8 Fix crash on Vulkan when constant buffer is missing 2026-04-24 12:20:32 +02:00
mafiesto4 7437b69d52 Add GPUMemoryStats for GPU video memory stats
Add new `Total/GPU` category to memory profiler.
Implement for D3D12 and Vulkan with allocators.
2026-04-23 18:38:47 +02:00
mafiesto4 84b53bb9c8 Optimize various rendering effects with GPUDrawPass 2026-04-23 14:30:02 +02:00
mafiesto4 f41d01f4a9 Optimize Vulkan render passes with a new GPUDrawPass to manually control attachment operations in higher-level API 2026-04-23 10:18:13 +02:00
mafiesto4 141a8de0da Optimize Vulkan texture clears with render pass attachments clear operation 2026-04-23 09:44:31 +02:00
mafiesto4 f85836d090 Add logging timeout size on Vulkan fence wait fail 2026-04-20 09:47:13 +02:00
mafiesto4 e000a6727e Fix format support on Vulkan 2026-03-24 23:58:01 +01:00
mafiesto4 3cfa110a48 Merge remote-tracking branch 'origin/master' into 1.12
# Conflicts:
#	Source/Editor/Options/InterfaceOptions.cs
#	Source/Engine/Audio/OpenAL/AudioBackendOAL.cpp
#	Source/Engine/Graphics/Graphics.cpp
#	Source/Engine/GraphicsDevice/Vulkan/CmdBufferVulkan.cpp
#	Source/Engine/GraphicsDevice/Vulkan/CmdBufferVulkan.h
#	Source/Engine/GraphicsDevice/Vulkan/Config.h
#	Source/Engine/GraphicsDevice/Vulkan/GPUDeviceVulkan.cpp
#	Source/Engine/GraphicsDevice/Vulkan/GPUDeviceVulkan.h
#	Source/Engine/GraphicsDevice/Vulkan/QueueVulkan.cpp
2026-03-10 15:08:43 +01:00
mafiesto4 10bcf9c9a3 Fix Vulkan timeout to be larger (5s)
#3967
2026-03-03 23:29:10 +01:00
mafiesto4 ad3c2be510 Add timer and occlusion queries support to WebGPU 2026-03-03 21:35:42 +01:00
mafiesto4 9df5da2a88 Fix compilation warnings from a925c7410a 2026-03-03 10:25:57 +01:00
mafiesto4 23ebb0e754 Fix particles on WebGPU to respect format support flags properly 2026-03-02 23:06:01 +01:00
mafiesto4 6fd58c418e Fixes and updates to graphics api 2026-02-20 23:49:49 +01:00
mafiesto4 43b337e163 Fix Vulkan synchronization between CPU and GPU to prevent running over frames in flight 2026-01-28 20:43:01 +01:00
mafiesto4 45306ca20e Minor Vulkan fixes 2026-01-28 20:35:42 +01:00
mafiesto4 d049a16882 Add support for Depth Bounds test in all graphics APIs 2026-01-19 17:44:45 +01:00
mafiesto4 9ac231c403 Add new GPU Query API that is lightweight and supports occlusion queries 2026-01-16 10:40:30 +01:00
mafiesto4 dacb3b0891 Fix rendering on Intel-based macOS to use integrated GPU primarly 2025-11-25 10:30:53 +01:00
mafiesto4 c944bd9bed Fix missing Vulkan feature activation for host query reset 2025-10-27 00:32:29 +01:00
mafiesto4 857b0c5ac3 Fix various graphics issues detected by Vulkan Validation Layers on Android 2025-09-06 23:32:54 +02:00
mafiesto4 831fb0f442 Optimize textures/buffers uploading on Vulkan with page allocator 2025-09-04 21:38:07 +02:00
mafiesto4 cdff7708fb Add automatic periodic Vulkan Pipeline State Cache serialization 2025-08-12 10:25:02 +02:00
mafiesto4 b4d501cd6a Add OcclusionQueryPools to Vulkan and move code to cpp file 2025-08-12 10:21:51 +02:00
mafiesto4 9cf9fae453 Add Vulkan device cache customization per-platform and reuse code 2025-08-12 00:09:54 +02:00
mafiesto4 a53a438c3c Fix to use static VkInstance 2025-07-31 12:10:42 +02:00
mafiesto4 5dc4ebade1 Fix Vulkan perf tracing with Tracy on Switch 2025-07-30 23:25:27 +02:00
mafiesto4 17c0892ff1 Add debug name for PSO catching on D3D12/Vulkan during profiling incl. Development builds 2025-07-28 23:08:26 +02:00
mafiesto4 af0ea65d78 Add option to disable pipeline cache on specific Vulkan platforms 2025-07-24 12:20:09 +02:00
mafiesto4 6763436eff Add logging missing instance layer on Vulkan 2025-07-15 20:10:01 +02:00
mafiesto4 e9835766bc Add red color to Tracy profiler zones that cause CPU waiting to improve profiling 2025-06-11 14:56:43 +02:00
mafiesto4 c639a3103c Add memory profiling events to the main areas of the engine 2025-05-22 04:47:01 +02:00
mafiesto4 9c3fd052cd Remove copyright year from source files and update to 2025 2025-04-07 19:22:21 +02:00
mafiesto4 bc4f3668fe Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Source/Engine/Core/Math/Vector3.cpp
#	Source/Engine/Core/Math/Vector3.h
#	Source/Engine/GraphicsDevice/Vulkan/GPUContextVulkan.cpp
#	Source/Engine/GraphicsDevice/Vulkan/GPUDeviceVulkan.cpp
#	Source/Engine/GraphicsDevice/Vulkan/GPUDeviceVulkan.h
2025-03-09 09:23:42 +01:00
mafiesto4 8a52fa257b Add logging draw event into in Vulkan error 2025-03-08 14:29:36 +01:00
mafiesto4 fef967d4a0 Fix crash on Vulkan when binding dummy buffer as missing uniform buffer
#3000
2025-03-08 14:28:47 +01:00
mafiesto4 99788e4743 More fixes for Vulkan rendering to be on pair with DirectX when it comes to accessing missing vertex buffer components 2025-01-09 21:46:22 +01:00
mafiesto4 2b2ace0d00 Fixes for Vulkan backend after recent changes 2025-01-08 18:09:45 +01:00
mafiesto4 7b7dd9d142 Improve GPU vertex layout binding in case of missing element from the mesh 2025-01-03 01:09:25 +01:00
mafiesto4 80299c8552 Add stride to GPUVertexLayout 2024-12-17 15:58:26 +01:00
mafiesto4 b3f37ca041 Refactor Vertex Shader input vertex layout to use GPUVertexLayout defined on Vertex Buffer rather than Vertex Shader
#3044 #2667
2024-12-15 22:10:45 +01:00
mafiesto4 666efb7675 Fix incorrect dummy GPU Buffer format when binding missing resource to Vulkan descriptor 2024-12-13 14:56:20 +01:00
mafiesto4 fc4e6f4972 Add GPUVertexLayout to graphics backends 2024-12-13 09:20:01 +01:00
Mateusz Karbowiak 6f6348508a Nullable implicit cast fix 2024-10-06 03:09:04 +02:00
mafiesto4 13cf3deb3f Revert b80101411f 2024-07-12 18:42:19 +02:00
mafiesto4 b80101411f Optimize Vulkan Memory Allocator to not use mutex as it's synced by engine to safely access resources 2024-07-12 17:05:07 +02:00
mafiesto4 fbc648302d Fix timer queries reset before use on Vulkan 2024-07-02 00:53:45 +02:00
mafiesto4 e835b25637 Fix wired Vulkan validation cache errors on Linux
#2201 #1825
2024-04-26 21:47:51 +02:00
mafiesto4 e1944bce96 Add statically disabled geometry shaders on mobile 2024-03-30 22:08:44 +01:00